Initial Update to new version

This commit is contained in:
KnucklesB
2024-09-21 18:37:15 -03:00
parent 49ca2c766a
commit c6515c2b64
21 changed files with 445452 additions and 291069 deletions

View File

@@ -135,7 +135,7 @@ void ESP::RunAzazelESP() {
void ESP::RunDemonESP() {
ImColor col = ImColor{ settings::demon_esp_color[0], settings::demon_esp_color[1], settings::demon_esp_color[2], settings::demon_esp_color[3] };
std::vector<std::string> demons_c = { "SurvivalDemonBehaviour", "SpiderBehaviour", "GhostBehaviour", "BoarBehaviour", "CorpseBehaviour" };
std::vector<std::string> demons_c = { "SurvivalDemonBehaviour", "SpiderBehaviour", "GhostBehaviour", "BoarBehaviour", "CorpseBehaviour"};
// There's might be a better way to do it, but i'm lazy : )
if (name_demon == "N/A") {
@@ -146,9 +146,6 @@ void ESP::RunDemonESP() {
}
}
}
else {
ents_demon = RefreshEntList(ents_demon, name_demon.c_str(), "");
}
if (ents_demon == nullptr) return;

View File

@@ -154,7 +154,7 @@ void DrawVisualsTab() {
void DrawEntitiesTab() {
ImGui::Text("Items");
const char* items_items[] = { "Hay", "First aid", "Battery", "Gasoline", "Fuse", "Food", "Bleach", "Bone", "Ritual Book (in-active)", "Ritual Book (active)", "Matchbox", "Egg-1", "Egg-2", "Egg-3", "Egg-4", "Egg-5", "Egg-6", "Egg-7", "Egg-8", "Egg-9", "Egg-10" };
const char* items_items[] = { "Hay", "First aid", "Battery", "Gasoline", "Fuse", "Food", "Bleach", "Bone", "Ritual Book (in-active)", "Ritual Book (active)", "Matchbox", "Egg-1", "Egg-2", "Egg-3", "Egg-4", "Egg-5", "Egg-6", "Egg-7", "Egg-8", "Egg-9", "Egg-10","Cake","Head","Spade"};
static int item_current = 0;
ImGui::Combo("##i", &item_current, items_items, IM_ARRAYSIZE(items_items));
if (ImGui::Button("Spawn##i")) {

View File

@@ -55,7 +55,10 @@ void Misc::CarryItem(const char* itemName)
{"Egg 7", "Egg-Clean-7"},
{"Egg 8", "Egg-Clean-8"},
{"Egg 9", "Egg-Clean-9"},
{"Egg 10", "Egg-Clean-10"}
{"Egg 10", "Egg-Clean-10"},
{"Cake","SurvivalCake"},
{"Head","SurvivalHead"},
{"Spade","SurvivalSpade"}
};
std::string carryItem = itemMap[itemName];