Added "GetActiveScene" function
This commit is contained in:
@@ -38,5 +38,10 @@
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string GetActiveScene()
|
||||
{
|
||||
return UnityEngine.SceneManagement.SceneManager.GetActiveScene().name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user