removed dev testing code

This commit is contained in:
ALittlePatate
2022-09-10 13:29:41 +02:00
parent 131a47b0cd
commit b1df82035c

View File

@@ -61,26 +61,6 @@ namespace DevourClient
Settings.Settings.menu_enable = !Settings.Settings.menu_enable; Settings.Settings.menu_enable = !Settings.Settings.menu_enable;
} }
if (Input.GetKeyDown(KeyCode.Keypad1))
{
MelonLoader.MelonLogger.Msg("First aid outline on");
FirstAidOutline[] array = Object.FindObjectsOfType<FirstAidOutline>();
for (int i = 0; i < array.Length; i++)
{
array[i].SetCrawlOutline();
}
}
if (Input.GetKeyDown(KeyCode.Keypad2))
{
MelonLoader.MelonLogger.Msg("First aid outline off");
FirstAidOutline[] array = Object.FindObjectsOfType<FirstAidOutline>();
for (int i = 0; i < array.Length; i++)
{
array[i].SetNormalOutline();
}
}
if (this.flashlight_toggle && Player.IsInGame()) if (this.flashlight_toggle && Player.IsInGame())
{ {
Hacks.Misc.BigFlashlight(false); Hacks.Misc.BigFlashlight(false);