Add IsSequencePlaying helper function and enable NolanBehaviour in the lobby

This commit is contained in:
Jadis0x
2024-06-23 22:35:02 +03:00
parent 3601c508cb
commit af76512cf4
3 changed files with 27 additions and 1 deletions

View File

@@ -21,6 +21,7 @@
#include "utils/utils.hpp"
#include "network/VersionControl.h"
#include "players/players.h"
#define CLIENT_VERSION "4.1"
@@ -146,8 +147,17 @@ void Run()
if (GetAsyncKeyState(VK_END) & 0x8000 || should_unhook)
break;
// enable "NolanBehaviour" in the lobby so the client can use fly mode
if (SceneName() == std::string("Menu")) {
if (Player::GetLocalPlayer() != nullptr) {
app::NolanBehaviour* nolan = Player::GetNolan();
if (nolan != nullptr) {
if (!Object::Enabled(nolan)) Object::Enabled(nolan, true);
}
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
std::this_thread::sleep_for(std::chrono::milliseconds(3000));
}
CreateThread(0, 0, EjectThread, 0, 0, 0);
}