addresses updated + menu shortcut set to INS
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@@ -53,9 +53,6 @@ void DrawVisualsTab() {
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ImGui::SameLine();
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ImGui::Text("Flashlight color");
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ImGui::Checkbox("Unlimited UV", &settings::unlimited_uv);
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ImGui::Checkbox("Fullbright", &settings::fullbright);
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ImGui::Checkbox("Player ESP", &settings::player_esp);
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ImGui::SameLine();
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bool open_pelcolor_popup = ImGui::ColorButton("playerespcolor", ImVec4(settings::player_esp_color[0], settings::player_esp_color[1], settings::player_esp_color[2], settings::player_esp_color[3]));
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@@ -597,12 +597,12 @@ HRESULT __stdcall hookD3D11Present(IDXGISwapChain* pSwapChain, UINT SyncInterval
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return phookD3D11Present(pSwapChain, SyncInterval, Flags);
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}
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if (GetKeyState('Q') & 0x8000) {
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if (GetKeyState(VK_INSERT) & 0x8000) {
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pressed = true;
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}
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else if (!(GetKeyState('Q') & 0x8000) && pressed) {
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else if (!(GetKeyState(VK_INSERT) & 0x8000) && pressed) {
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open_menu = !open_menu;
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pressed = false;
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@@ -96,7 +96,7 @@ void Run()
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if (!horrorMenu)
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return;
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app::String* str = reinterpret_cast<app::String*>(il2cpp_string_new("Welcome to DevourClient.\n\nAfter ensuring the game is in full screen, press the Q key to activate the menu.\n\n\nYou can disable the cheat by pressing the 'END' key."));
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app::String* str = reinterpret_cast<app::String*>(il2cpp_string_new("Welcome to DevourClient.\n\nAfter ensuring the game is in full screen, press the INS key to activate the menu.\n\n\nYou can disable the cheat by pressing the 'END' key."));
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if (str) {
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if (app::Menu_ShowMessageModal == nullptr)
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@@ -114,9 +114,9 @@ void Run()
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Misc::FullBright();
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if (settings::fly)
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Misc::Fly(settings::fly_speed);
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//Misc::Fly(settings::fly_speed);
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std::this_thread::sleep_for(std::chrono::milliseconds(400));
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std::this_thread::sleep_for(std::chrono::milliseconds(700));
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}
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CreateThread(0, 0, EjectThread, 0, 0, 0);
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}
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