fix: spoof level, achievements list, removed useless popups

This commit is contained in:
2025-10-19 14:57:48 +02:00
parent f8ce7336f6
commit a76b3d27e7
5 changed files with 10 additions and 82 deletions

View File

@@ -161,6 +161,11 @@ namespace DevourClient
}
}
if (spoofLevel)
{
Hacks.Misc.SetRank((int)spoofLevelValue);
}
if (Input.GetKeyDown(Settings.Settings.flyKey))
{
fly = !fly;
@@ -1595,21 +1600,18 @@ namespace DevourClient
Hacks.Unlock.Doors();
MelonLogger.Msg("Doors unlocked!");
Hacks.Misc.ShowMessageBox("Doors unlocked!");
}
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 105, 140, 25), "Teleport Keys") && Player.IsInGame())
{
Hacks.Misc.TPKeys();
MelonLogger.Msg("Keys teleported!");
Hacks.Misc.ShowMessageBox("Keys teleported!");
}
if (GUI.Button(new Rect(Settings.Settings.x + 160, Settings.Settings.y + 105, 140, 25), "Play Random Sound"))
{
Hacks.Misc.PlaySound();
MelonLogger.Msg("Playing random sound!");
Hacks.Misc.ShowMessageBox("Playing random sound!");
}
// === 基础开关区域 (左中) ===

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@@ -12,78 +12,4 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\net6\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Il2CppBehaviorDesigner.Runtime">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2CppBehaviorDesigner.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppbolt">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppbolt.dll</HintPath>
</Reference>
<Reference Include="Il2Cppbolt.user">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppbolt.user.dll</HintPath>
</Reference>
<Reference Include="Il2Cppcom.rlabrecque.steamworks.net">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppcom.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppOpsive.UltimateCharacterController">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2CppOpsive.UltimateCharacterController.dll</HintPath>
</Reference>
<Reference Include="Il2Cppudpkit">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppudpkit.dll</HintPath>
</Reference>
<Reference Include="Il2Cppudpkit.common">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppudpkit.common.dll</HintPath>
</Reference>
<Reference Include="Il2Cppudpkit.platform.photon">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppudpkit.platform.photon.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\net6\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>E:\SteamLibrary\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Unity.TextMeshPro.dll</HintPath>
</Reference>
</ItemGroup>
</Project>
</Project>

View File

@@ -7,9 +7,9 @@ namespace DevourClient.Hacks
public static void Achievements()
{
//Il2Cpp.AchievementHelpers ah = UnityEngine.Object.FindObjectOfType<Il2Cpp.AchievementHelpers>();
string[] achievements = { "ACH_666_DOLL_HEADS_DESTROYED", "ACH_1000_HEADS_BURIED", "ACH_1000_PIGS_DESTROYED", "ACH_1000_BOOKS_DESTROYED", "ACH_100_EGGS_DESTROYED", "ACH_100_FUSES_USED", "ACH_100_GASOLINE_USED", "ACH_WON_Manor_NIGHTMARE_SP", "ACH_WON_NIGHTMARE_", "ACH_WON_TOWN_HARD", "ACH_WON_MANOR_NIGHTMARE_SP", "ACH_WON_INN_HARD_SP", "ACH_WON_SLAUGHTERHOUSE_COOP", "ACH_ALL_FEATHERS", "ACH_WON_INN_HARD", "ACH_ALL_BARBED_WIRES", "ACH_WON_CARNIVAL_NIGHTMARE_SP", "ACH_WON_MOLLY_HARD", "ACH_WON_MOLLY_HARD_SP", "ACH_ALL_HORSESHOES", "ACH_WON_INN_SP", "ACH_WON_TOWN_NIGHTMARE_SP", "ACH_WON_MANOR_HARD_SP", "ACH_WON_MOLLY_SP", "ACH_WON_CARNIVAL_HARD_SP", "ACH_WON_SLAUGHTERHOUSE_HARD_SP", "ACH_WON_TOWN_COOP", "ACH_WON_MOLLY_COOP", "ACH_ALL_PATCHES", "ACH_WON_MOLLY_NIGHTMARE_SP", "ACH_WON_TOWN_NIGHTMARE", "ACH_WON_SLAUGHTERHOUSE_SP", "ACH_WON_INN_COOP", "ACH_WON_CARNIVAL_HARD", "ACH_ALL_CHERRY_BLOSSOM", "ACH_WON_MOLLY_NIGHTMARE", "ACH_WON_TOWN_HARD_SP", "ACH_WON_CARNIVAL_NIGHTMARE", "ACH_WON_CARNIVAL_SP", "ACH_ALL_ROSES", "ACH_WON_INN_NIGHTMARE_SP", "ACH_ALL_TICKETS", "ACH_WON_SLAUGHTERHOUSE_NIGHTMARE_SP", "ACH_WON_TOWN_SP", "ACH_WON_INN_NIGHTMARE", "ACH_WON_CARNIVAL_COOP", "ACH_WON_MANOR_COOP", "ACH_WON_SLAUGHTERHOUSE_NIGHTMARE", "ACH_WON_SLAUGHTERHOUSE_HARD", "ACH_WON_MANOR_NIGHTMARE", "ACH_WON_MANOR_HARD", "ACH_WON_MANOR_SP", "ACH_ALL_CLIPBOARDS_READ", "ACH_ALL_NOTES_READ", "ACH_UNLOCKED_CAGE", "ACH_UNLOCKED_ATTIC_CAGE", "ACH_CALMED_ANNA", "ACH_FRIED_RAT", "ACH_BURNT_GOAT", "ACH_KNOCKED_OUT_BY_ANNA", "ACH_KNOCKOUT_OUT_BY_DEMON", "ACH_KNOCKED_OUT_IN_HIDING", "STAT_NUM_BLEACH_USED", "ACH_WON_SP", "ACH_WIN_NIGHTMARE", "ACH_WON_HARD_SP", "ACH_WON_COOP", "ACH_WON_HARD", "ACH_WIN_NIGHTMARE_SP", "ACH_LOST", "ACH_NEVER_KNOCKED_OUT", "ACH_ONLY_ONE_KNOCKED_OUT", "ACH_WON_HARD_NO_MEDKITS", "ACH_WON_NO_MEDKITS", "ACH_WON_NO_BATTERIES", "ACH_WON_NIGHTMARE_NO_MEDKITS", "ACH_WON_NO_KNOCKOUT_COOP", "ACH_WON_HARD_NO_BATTERIES", "ACH_WON_HARD_{0}", "ACH_WON_NIGHTMARE_{0}", "ACH_WON_NIGHTMARE_NO_BATTERIES", "ACH_SURVIVED_TO_7_GOATS", "ACH_SURVIVED_TO_5_GOATS", "ACH_SURVIVED_TO_3_GOATS", };
string[] stats = { "STAT_TRASH_CANS_KICKED", "STAT_NUM_BOOKS_DESTROYED", "STAT_NUM_ANNA_STAGGERS", "STAT_KNOCKOUTS_BY_GHOST", "STAT_KNOCKOUTS_BY_NATHAN", "STAT_NUM_REVIVES", "STAT_INMATES", "STAT_GHOSTS", "STAT_PRESENTS_COLLECTED", "STAT_ROSES_COLLECTED", "STAT_HEADS", "STAT_KNOCKOUTS_BY_MONKEY", "STAT_GOATS_LURED", "STAT_NUM_NATHAN_STAGGERS", "STAT_DOLLS", "STAT_HORSESHOES_COLLECTED", "STAT_KNOCKOUTS_BY_BOAR", "STAT_KNOCKOUTS_BY_MOLLY", "STAT_KNOCKOUTS_BY_SPIDER", "STAT_DEMONS", "STAT_BARBED_WIRES_COLLECTED", "STAT_CATEGORY_MISC", "STAT_BOOKS", "STAT_CATEGORY_COLLECTABLES", "STAT_HEADS_CLEANSED", "STAT_KNOCKOUTS_BY_SAM", "STAT_NUM_APRIL_STAGGERS", "STAT_BOARS", "STAT_RATS", "STAT_KNOCKOUTS_BY_APRIL", "STAT_CATEGORY_MINIONS_BANISHED", "STAT_HEADS_LURED", "STAT_PIGS", "STAT_CROWS", "STAT_NUM_ZARA_STAGGERS", "STAT_PIGS_LURED", "STAT_NUM_SAM_STAGGERS", "STAT_CATEGORY_AZAZEL_STAGGERS", "STAT_NUM_MOLLY_STAGGERS", "STAT_CHERRY_BLOSSOM_COLLECTED", "STAT_GOATS", "STAT_PUMPKINS_COLLECTED", "STAT_KNOCKOUTS_BY_ZARA", "STAT_PATCHES_COLLECTED", "STAT_KNOCKOUTS_BY_DEMON", "STAT_NUM_KAI_STAGGERS", "STAT_FEATHERS_COLLECTED", "STAT_EGGS", "STAT_KNOCKOUTS_BY_ANNA", "STAT_CATEGORY_ANIMALS_LURED", "STAT_DOLLS_LURED", "STAT_CORPSES_FREED", "STAT_DOLL_HEADS", "STAT_KNOCKOUTS_BY_INMATE", "STAT_RATS_LURED", "STAT_SPIDERS", "STAT_COINS_USED", "STAT_MONKEYS", "STAT_CATEGORY_ITEMS_USED", "STAT_CATEGORY_RITUAL_ITEMS_DESTROYED", "STAT_KNOCKOUTS_BY_CROW", "STAT_DOLL_HEADS_DESTROYED", "STAT_CATEGORY_KNOCKOUTS", "STAT_TICKETS_COLLECTED", "STAT_KNOCKOUTS_BY_KAI", "STAT_CATEGORY_WINS", "STAT_NUM_WON_NORMAL", "STAT_DOLLS_EXPLODED", "STAT_NUM_EGGS_DESTROYED", "STAT_NUM_HEADS_BURIED", "STAT_NUM_CORPSES_FRIED", "STAT_NUM_GHOSTS_FRIED", "STAT_NUM_MOLLY_CALMED_DOWN", "STAT_NUM_ANNA_CALMED_DOWN", "STAT_NUM_", "STAT_MONKEYS_FRIED", "STAT_NUM_CROWS_FRIED", "STAT_NUM_BOARS_FRIED", "STAT_NUM_SPIDERS_FRIED", "STAT_NUM_INMATES_FRIED", "STAT_NUM_DEMONS_FRIED", "STAT_NUM_KNOCKOUTS", "STAT_KNOCKOUTS_BY_", "STAT_NUM_BOOKS_CURSED", "STAT_NUM_ALCOHOL_USED", "STAT_NUM_BLEACH_USED", "STAT_EXP", "STAT_POOPS_SEARCHED", "STAT_NUM_PIGS_DESTROYED", "STAT_NUM_WON_HARD", "STAT_NUM_WON_NIGHTMARE", "STAT_NUM_WON_EASY", "STAT_NUM_WON", "STAT_NUM_GASOLINE_USED", "STAT_NUM_GOATS_DESTROYED", "STAT_NUM_RATS_DESTROYED", "STAT_NUM_FUSES_USED", };
string[] achievements = { "ACH_WON_Manor_NIGHTMARE_SP", "ACH_WON_NIGHTMARE_", "ACH_WON_TOWN_HARD", "ACH_WON_MANOR_NIGHTMARE_SP", "ACH_WON_INN_HARD_SP", "ACH_WON_SLAUGHTERHOUSE_COOP", "ACH_ALL_FEATHERS", "ACH_WON_INN_HARD", "ACH_ALL_BARBED_WIRES", "ACH_ALL_HORSESHOES", "ACH_WON_MOLLY_HARD", "ACH_WON_TOWN_NIGHTMARE_SP", "ACH_WON_MOLLY_HARD_SP", "ACH_WON_INN_SP", "ACH_100_GASOLINE_USED", "ACH_WON_MANOR_HARD_SP", "ACH_WON_MOLLY_SP", "ACH_100_EGGS_DESTROYED", "ACH_1000_PIGS_DESTROYED", "ACH_WON_TOWN_COOP", "ACH_WON_SLAUGHTERHOUSE_HARD_SP", "ACH_WON_MOLLY_COOP", "ACH_100_FUSES_USED", "ACH_1000_BOOKS_DESTROYED", "ACH_WON_MOLLY_NIGHTMARE_SP", "ACH_WON_SLAUGHTERHOUSE_SP", "ACH_ALL_PATCHES", "ACH_WON_INN_COOP", "ACH_WON_TOWN_NIGHTMARE", "ACH_ALL_CHERRY_BLOSSOM", "ACH_WON_MOLLY_NIGHTMARE", "ACH_WON_TOWN_HARD_SP", "ACH_ALL_ROSES", "ACH_WON_INN_NIGHTMARE_SP", "ACH_1000_HEADS_BURIED", "ACH_WON_SLAUGHTERHOUSE_NIGHTMARE_SP", "ACH_WON_TOWN_SP", "ACH_WON_INN_NIGHTMARE", "ACH_WON_SLAUGHTERHOUSE_HARD", "ACH_WON_MANOR_COOP", "ACH_WON_MANOR_HARD", "ACH_WON_SLAUGHTERHOUSE_NIGHTMARE", "ACH_WON_MANOR_SP", "ACH_WON_MANOR_NIGHTMARE", "ACH_ALL_CLIPBOARDS_READ", "ACH_ALL_NOTES_READ", "ACH_UNLOCKED_ATTIC_CAGE", "ACH_UNLOCKED_CAGE", "ACH_CALMED_ANNA", "ACH_FRIED_RAT", "ACH_BURNT_GOAT", "ACH_KNOCKED_OUT_BY_ANNA", "ACH_KNOCKOUT_OUT_BY_DEMON", "ACH_KNOCKED_OUT_IN_HIDING", "STAT_NUM_BLEACH_USED", "ACH_WON_SP", "ACH_WIN_NIGHTMARE", "ACH_WON_HARD_SP", "ACH_WON_COOP", "ACH_WON_HARD", "ACH_WIN_NIGHTMARE_SP", "ACH_LOST", "ACH_NEVER_KNOCKED_OUT", "ACH_ONLY_ONE_KNOCKED_OUT", "ACH_WON_HARD_NO_MEDKITS", "ACH_WON_NO_MEDKITS", "ACH_WON_NO_BATTERIES", "ACH_WON_NIGHTMARE_NO_MEDKITS", "ACH_WON_NO_KNOCKOUT_COOP", "ACH_WON_HARD_NO_BATTERIES", "ACH_WON_HARD_{0}", "ACH_WON_NIGHTMARE_{0}", "ACH_WON_NIGHTMARE_NO_BATTERIES", "ACH_SURVIVED_TO_7_GOATS", "ACH_SURVIVED_TO_5_GOATS", "ACH_SURVIVED_TO_3_GOATS", };
string[] stats = { "STAT_ROSES_COLLECTED", "STAT_BARBED_WIRES_COLLECTED", "STAT_HORSESHOES_COLLECTED", "STAT_PATCHES_COLLECTED", "STAT_CHERRY_BLOSSOM_COLLECTED", "STAT_FEATHERS_COLLECTED", "STAT_NUM_CORPSES_FRIED", "STAT_NUM_GHOSTS_FRIED", "STAT_NUM_MOLLY_CALMED_DOWN", "STAT_NUM_ANNA_CALMED_DOWN", "STAT_NUM_ANNA_STAGGERS", "STAT_NUM_NATHAN_STAGGERS", "STAT_NUM_APRIL_STAGGERS", "STAT_NUM_ZARA_STAGGERS", "STAT_NUM_SAM_STAGGERS", "STAT_NUM_MOLLY_STAGGERS", "STAT_NUM_CROWS_FRIED", "STAT_NUM_BOARS_FRIED", "STAT_NUM_SPIDERS_FRIED", "STAT_NUM_INMATES_FRIED", "STAT_NUM_DEMONS_FRIED", "STAT_NUM_KNOCKOUTS", "STAT_KNOCKOUTS_BY_", "STAT_NUM_BOOKS_CURSED", "STAT_NUM_ALCOHOL_USED", "STAT_NUM_BLEACH_USED", "STAT_NUM_HEADS_BURIED", "STAT_POOPS_SEARCHED", "STAT_EXP", "STAT_NUM_PIGS_DESTROYED", "STAT_NUM_WON_HARD", "STAT_NUM_WON_NIGHTMARE", "STAT_NUM_WON", "STAT_NUM_BOOKS_DESTROYED", "STAT_NUM_GASOLINE_USED", "STAT_NUM_GOATS_DESTROYED", "STAT_NUM_RATS_DESTROYED", "STAT_NUM_FUSES_USED", "STAT_KNOCKOUTS_BY_NATHAN", "STAT_KNOCKOUTS_BY_GHOST", "STAT_INMATES", "STAT_NUM_REVIVES", "STAT_GHOSTS", "STAT_HEADS", "STAT_GOATS_LURED", "STAT_KNOCKOUTS_BY_MOLLY", "STAT_KNOCKOUTS_BY_BOAR", "STAT_NUM_EGGS_DESTROYED", "STAT_DEMONS", "STAT_KNOCKOUTS_BY_SPIDER", "STAT_CATEGORY_MISC", "STAT_BOOKS", "STAT_CATEGORY_WINS", "STAT_KNOCKOUTS_BY_SAM", "STAT_HEADS_CLEANSED", "STAT_BOARS", "STAT_KNOCKOUTS_BY_APRIL", "STAT_RATS", "STAT_HEADS_LURED", "STAT_CATEGORY_MINIONS_BANISHED", "STAT_CROWS", "STAT_PIGS", "STAT_PIGS_LURED", "STAT_CATEGORY_AZAZEL_STAGGERS", "STAT_GOATS", "STAT_KNOCKOUTS_BY_ZARA", "STAT_KNOCKOUTS_BY_DEMON", "STAT_KNOCKOUTS_BY_ANNA", "STAT_EGGS", "STAT_CATEGORY_ANIMALS_LURED", "STAT_CORPSES_FREED", "STAT_KNOCKOUTS_BY_INMATE", "STAT_SPIDERS", "STAT_RATS_LURED", "STAT_CATEGORY_RITUAL_ITEMS_DESTROYED", "STAT_CATEGORY_ITEMS_USED", "STAT_KNOCKOUTS_BY_CROW", "STAT_CATEGORY_KNOCKOUTS", "STAT_NUM_WON_NORMAL", "STAT_TOTAL", "STAT_TRASH_CANS_KICKED", };
for (int i = 0; i < achievements.Length; i++)
{
Il2CppSteamworks.SteamUserStats.SetAchievement(achievements[i]);

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@@ -44,7 +44,7 @@ namespace DevourClient.Helpers
}
public void Jumpscare()
public void Jumpscare() //TOFIX doesn't seem to be working
{
if (!BoltNetwork.IsServer)
{

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@@ -93,7 +93,7 @@ ps:有些电脑在安装melonloader之后会出现fatal error的提示
0. Clone the repository (or Code -> Download Zip)
1. Install [.NET 6 SDK and runtime](https://dotnet.microsoft.com/en-us/download/dotnet/6.0).
2. Install [MelonLoader](https://github.com/LavaGang/MelonLoader/releases) V0.6.4 (go to Settings -> tick "Show ALPHA Pre-Releases") to Devour.
2. Install [MelonLoader](https://github.com/LavaGang/MelonLoader/releases) V0.7.1 (go to Settings -> tick "Show ALPHA Pre-Releases") to Devour.
3. Start your game. A cmd should appear, don't close it, MelonLoader is installing and decompiling Devour's game assemblies.
4. Wait for the process to finish, once it's done close the game.
5. Open the solution file (DevourClient.sln) in Visual Studio