From a72d36cb5b1ee6f0af02606ee6c59ed46f992ba8 Mon Sep 17 00:00:00 2001 From: ALittlePatate Date: Mon, 6 Mar 2023 19:59:50 +0100 Subject: [PATCH] fixed player skeleton esp color --- DevourClient/MelonMain.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DevourClient/MelonMain.cs b/DevourClient/MelonMain.cs index da65e6d..0f9b709 100644 --- a/DevourClient/MelonMain.cs +++ b/DevourClient/MelonMain.cs @@ -202,7 +202,7 @@ namespace DevourClient if (player_skel_esp) { - Render.Render.DrawAllBones(Hacks.Misc.GetAllBones(nb.animator), Settings.Settings.azazel_esp_color); + Render.Render.DrawAllBones(Hacks.Misc.GetAllBones(nb.animator), Settings.Settings.player_esp_color); } Render.Render.DrawBoxESP(player, -0.25f, 1.75f, p.Name, Settings.Settings.player_esp_color, player_snapline, player_esp);