re-dump
- object class removed + added some helper functions
This commit is contained in:
349084
appdata/il2cpp-functions.h
349084
appdata/il2cpp-functions.h
File diff suppressed because it is too large
Load Diff
19
lib/ClientHelper.cpp
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19
lib/ClientHelper.cpp
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@@ -0,0 +1,19 @@
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#include "pch-il2cpp.h"
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#include "ClientHelper.h"
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#include <iostream>
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bool IsSinglePlayer()
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{
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return app::BoltNetwork_get_IsSinglePlayer(NULL);
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}
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bool IsOnline()
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{
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return not app::BoltNetwork_get_IsSinglePlayer(NULL);
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}
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bool IsHost()
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{
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return app::BoltNetwork_get_IsServer(NULL);
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}
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5
lib/ClientHelper.h
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5
lib/ClientHelper.h
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@@ -0,0 +1,5 @@
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#pragma once
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bool IsSinglePlayer();
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bool IsOnline();
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bool IsHost();
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@@ -1,22 +0,0 @@
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#include "pch-il2cpp.h"
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#include "object.h"
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#include "helpers.h"
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app::GameObject* GameObject::FindWithTag(const char* tag)
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{
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Il2CppString* newStr = il2cpp_string_new(tag);
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app::String* convert_to_appString = reinterpret_cast<app::String*>(newStr);
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if (app::GameObject_FindWithTag(convert_to_appString, nullptr)) {
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return app::GameObject_FindWithTag(convert_to_appString, nullptr);
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}
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return nullptr;
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}
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template<typename T>
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inline T* GameObject::GetComponent()
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{
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return nullptr;
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}
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16
lib/object.h
16
lib/object.h
@@ -1,16 +0,0 @@
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#pragma once
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class GameObject {
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public:
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GameObject() = default;
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app::GameObject* FindWithTag(const char* tag);
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template<typename T>
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T* GetComponent();
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private:
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app::GameObject* _currentGameObject = nullptr;
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};
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