diff --git a/DevourClient/ClientMain.cs b/DevourClient/ClientMain.cs index e42d859..4324a9e 100644 --- a/DevourClient/ClientMain.cs +++ b/DevourClient/ClientMain.cs @@ -65,8 +65,12 @@ namespace DevourClient static bool need_fly_reset = false; static bool crosshair = false; static bool in_game_cache = false; + private const int ITEM_FARM_REPEAT_COUNT = 5; + private const float ITEM_FARM_DELAY = 0.15f; + private static bool autoItemFarm = false; static bool should_show_start_message = true; static Texture2D crosshairTexture = default!; + static string lastESPScene = string.Empty; // Network variables static int selectedRegion = 0; @@ -258,6 +262,13 @@ namespace DevourClient public void OnGUI() { + string currentScene = Helpers.Map.GetActiveScene(); + if (currentScene != lastESPScene) + { + ESP.ItemESPConfig.ResetAllStates(); + lastESPScene = currentScene; + } + if (should_show_start_message) { if (DevourClient.Hacks.Misc.ShowMessageBox("Welcome to DevourClient.\n\nPress the INS key to open the menu.") == 0) @@ -1180,7 +1191,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalHay"); + HandleItemCarry("SurvivalHay"); } } @@ -1192,7 +1203,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalFirstAid"); + HandleItemCarry("SurvivalFirstAid"); } } @@ -1204,7 +1215,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalBattery"); + HandleItemCarry("SurvivalBattery"); } } @@ -1216,7 +1227,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalGasoline"); + HandleItemCarry("SurvivalGasoline"); } } @@ -1228,7 +1239,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalFuse"); + HandleItemCarry("SurvivalFuse"); } } @@ -1240,7 +1251,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalRottenFood"); + HandleItemCarry("SurvivalRottenFood"); } } @@ -1253,7 +1264,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalBone"); + HandleItemCarry("SurvivalBone"); } } @@ -1265,7 +1276,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalBleach"); + HandleItemCarry("SurvivalBleach"); } } @@ -1277,7 +1288,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("Matchbox-3"); + HandleItemCarry("Matchbox-3"); } } @@ -1289,7 +1300,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalSpade"); + HandleItemCarry("SurvivalSpade"); } } @@ -1301,7 +1312,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalCake"); + HandleItemCarry("SurvivalCake"); } } if (GUILayout.Button(MultiLanguageSystem.Translate("MusicBox"))) @@ -1312,7 +1323,7 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("MusicBox-Idle"); + HandleItemCarry("MusicBox-Idle"); } } if (GUILayout.Button(MultiLanguageSystem.Translate("Coin"))) @@ -1323,12 +1334,13 @@ namespace DevourClient } else { - Hacks.Misc.CarryObject("SurvivalCoin"); + HandleItemCarry("SurvivalCoin"); } } GUILayout.EndScrollView(); + autoItemFarm = GUILayout.Toggle(autoItemFarm, MultiLanguageSystem.Translate("Auto farm items (x5)")); GUILayout.EndVertical(); GUILayout.BeginVertical(); @@ -1722,6 +1734,117 @@ namespace DevourClient GUILayout.EndHorizontal(); } + private static void HandleItemCarry(string carryObjectName) + { + if (string.IsNullOrEmpty(carryObjectName)) + { + return; + } + + if (autoItemFarm && Player.IsInGame()) + { + MelonCoroutines.Start(ItemFarmRoutine(carryObjectName)); + return; + } + + Hacks.Misc.CarryObject(carryObjectName); + } + + private static IEnumerator ItemFarmRoutine(string carryObjectName) + { + for (int i = 0; i < ITEM_FARM_REPEAT_COUNT; i++) + { + Hacks.Misc.CarryObject(carryObjectName); + yield return new WaitForSeconds(ITEM_FARM_DELAY); + TryDropCarriedItem(carryObjectName); + yield return new WaitForSeconds(ITEM_FARM_DELAY); + } + } + + private static void TryDropCarriedItem(string carryObjectName) + { + Il2Cpp.NolanBehaviour nb = Player.GetPlayer(); + if (nb == null) + { + return; + } + + try + { + nb.PlopObject(); + TrySpawnDroppedItem(carryObjectName, nb); + } + catch (Exception ex) + { + MelonLogger.Warning($"Failed to drop carried item: {ex.Message}"); + } + } + + private static void TrySpawnDroppedItem(string carryObjectName, Il2Cpp.NolanBehaviour nb) + { + // Only host should spawn world items + if (!BoltNetwork.IsServer || nb == null) + { + return; + } + + Vector3 dropPosition = nb.transform.position + nb.transform.forward * 1.5f; + Quaternion dropRotation = Quaternion.identity; + + try + { + switch (carryObjectName) + { + case "SurvivalHay": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalHay, dropPosition, dropRotation); + break; + case "SurvivalFirstAid": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalFirstAid, dropPosition, dropRotation); + break; + case "SurvivalBattery": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalBattery, dropPosition, dropRotation); + break; + case "SurvivalGasoline": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalGasoline, dropPosition, dropRotation); + break; + case "SurvivalFuse": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalFuse, dropPosition, dropRotation); + break; + case "SurvivalRottenFood": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalRottenFood, dropPosition, dropRotation); + break; + case "SurvivalBone": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalBone, dropPosition, dropRotation); + break; + case "SurvivalBleach": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalBleach, dropPosition, dropRotation); + break; + case "Matchbox-3": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalMatchbox, dropPosition, dropRotation); + break; + case "SurvivalSpade": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalSpade, dropPosition, dropRotation); + break; + case "SurvivalCake": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalCake, dropPosition, dropRotation); + break; + case "MusicBox-Idle": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalMusicBox, dropPosition, dropRotation); + break; + case "SurvivalCoin": + BoltNetwork.Instantiate(BoltPrefabs.SurvivalCoin, dropPosition, dropRotation); + break; + default: + // Unknown item type – don't try to spawn + break; + } + } + catch (Exception ex) + { + MelonLogger.Warning($"Failed to spawn dropped item '{carryObjectName}': {ex.Message}"); + } + } + private static void MiscTab() { GUI.Label(new Rect(Settings.Settings.x + 320, Settings.Settings.y + 70, 150, 20), "Language :"); diff --git a/DevourClient/Localization/MultiLanguageSystem.cs b/DevourClient/Localization/MultiLanguageSystem.cs index db04a62..c3ad428 100644 --- a/DevourClient/Localization/MultiLanguageSystem.cs +++ b/DevourClient/Localization/MultiLanguageSystem.cs @@ -1,4 +1,5 @@ using System.Collections.Generic; +using DevourClient.Localization.Translations; namespace DevourClient.Localization { @@ -13,7 +14,8 @@ namespace DevourClient.Localization Korean, Russian, Portuguese, - Italian + Italian, + Vietnamese } public static class MultiLanguageSystem @@ -31,7 +33,8 @@ namespace DevourClient.Localization { Language.Korean, "한국어" }, { Language.Russian, "Русский" }, { Language.Portuguese, "Português" }, - { Language.Italian, "Italiano" } + { Language.Italian, "Italiano" }, + { Language.Vietnamese, "Tiếng Việt" } }; private static readonly Dictionary> Translations = @@ -44,972 +47,69 @@ namespace DevourClient.Localization private static void InitializeTranslations() { - AddTranslation("Key", - cn: "钥匙", fr: "Clé", de: "Schlüssel", es: "Llave", - ja: "鍵", ko: "열쇠", ru: "Ключ", pt: "Chave", it: "Chiave"); - - AddTranslation("Hay", - cn: "干草", fr: "Foin", de: "Heu", es: "Heno", - ja: "干し草", ko: "건초", ru: "Сено", pt: "Feno", it: "Fieno"); - - AddTranslation("FirstAid", - cn: "急救包", fr: "Trousse de premiers soins", de: "Erste Hilfe", es: "Botiquín", - ja: "救急箱", ko: "응급처치", ru: "Аптечка", pt: "Primeiros socorros", it: "Pronto soccorso"); - - AddTranslation("Battery", - cn: "电池", fr: "Batterie", de: "Batterie", es: "Batería", - ja: "バッテリー", ko: "배터리", ru: "Батарея", pt: "Bateria", it: "Batteria"); - - AddTranslation("Gasoline", - cn: "汽油", fr: "Essence", de: "Benzin", es: "Gasolina", - ja: "ガソリン", ko: "휘발유", ru: "Бензин", pt: "Gasolina", it: "Benzina"); - - AddTranslation("Fuse", - cn: "保险丝", fr: "Fusible", de: "Sicherung", es: "Fusible", - ja: "ヒューズ", ko: "퓨즈", ru: "Предохранитель", pt: "Fusível", it: "Fusibile"); - - AddTranslation("Food", - cn: "食物", fr: "Nourriture", de: "Essen", es: "Comida", - ja: "食べ物", ko: "음식", ru: "Еда", pt: "Comida", it: "Cibo"); - - AddTranslation("RottenFood", - cn: "腐烂食物", fr: "Nourriture pourrie", de: "Verdorbenes Essen", es: "Comida podrida", - ja: "腐った食べ物", ko: "썩은 음식", ru: "Гнилая еда", pt: "Comida podre", it: "Cibo marcio"); - - AddTranslation("Bone", - cn: "骨头", fr: "Os", de: "Knochen", es: "Hueso", - ja: "骨", ko: "뼈", ru: "Кость", pt: "Osso", it: "Osso"); - - AddTranslation("Bleach", - cn: "漂白剂", fr: "Eau de Javel", de: "Bleichmittel", es: "Lejía", - ja: "漂白剤", ko: "표백제", ru: "Отбеливатель", pt: "Alvejante", it: "Candeggina"); - - AddTranslation("Matchbox", - cn: "火柴盒", fr: "Boîte d'allumettes", de: "Streichholzschachtel", es: "Caja de cerillas", - ja: "マッチ箱", ko: "성냥갑", ru: "Спички", pt: "Caixa de fósforos", it: "Scatola di fiammiferi"); - - AddTranslation("Spade", - cn: "铲子", fr: "Pelle", de: "Spaten", es: "Pala", - ja: "シャベル", ko: "삽", ru: "Лопата", pt: "Pá", it: "Vanga"); - - AddTranslation("Cake", - cn: "蛋糕", fr: "Gâteau", de: "Kuchen", es: "Pastel", - ja: "ケーキ", ko: "케이크", ru: "Торт", pt: "Bolo", it: "Torta"); - - AddTranslation("MusicBox", - cn: "音乐盒", fr: "Boîte à musique", de: "Spieluhr", es: "Caja de música", - ja: "オルゴール", ko: "오르골", ru: "Музыкальная шкатулка", pt: "Caixa de música", it: "Carillon"); - - AddTranslation("MusicBox-Idle", - cn: "音乐盒", fr: "Boîte à musique", de: "Spieluhr", es: "Caja de música", - ja: "オルゴール", ko: "오르골", ru: "Музыкальная шкатулка", pt: "Caixa de música", it: "Carillon"); - - AddTranslation("Coin", - cn: "硬币", fr: "Pièce", de: "Münze", es: "Moneda", - ja: "コイン", ko: "동전", ru: "Монета", pt: "Moeda", it: "Moneta"); - - // Ritual items - AddTranslation("Egg", - cn: "蛋", fr: "Œuf", de: "Ei", es: "Huevo", - ja: "卵", ko: "달걀", ru: "Яйцо", pt: "Ovo", it: "Uovo"); - - for (int i = 1; i <= 10; i++) - { - AddTranslation($"Egg-Clean-{i}", - cn: $"鸡蛋-{i}", fr: $"Œuf-{i}", de: $"Ei-{i}", es: $"Huevo-{i}", - ja: $"卵-{i}", ko: $"달걀-{i}", ru: $"Яйцо-{i}", pt: $"Ovo-{i}", it: $"Uovo-{i}"); - } - - AddTranslation("RitualBook", - cn: "仪式书", fr: "Livre rituel", de: "Ritualbuch", es: "Libro ritual", - ja: "儀式の本", ko: "의식서", ru: "Ритуальная книга", pt: "Livro ritual", it: "Libro rituale"); - - AddTranslation("DollHead", - cn: "玩偶头", fr: "Tête de poupée", de: "Puppenkopf", es: "Cabeza de muñeca", - ja: "人形の頭", ko: "인형 머리", ru: "Голова куклы", pt: "Cabeça de boneca", it: "Testa di bambola"); - - AddTranslation("Head", - cn: "头颅", fr: "Tête", de: "Kopf", es: "Cabeza", - ja: "頭", ko: "머리", ru: "Голова", pt: "Cabeça", it: "Testa"); - - AddTranslation("CleanHead", - cn: "干净的头颅", fr: "Tête propre", de: "Sauberer Kopf", es: "Cabeza limpia", - ja: "きれいな頭", ko: "깨끗한 머리", ru: "Чистая голова", pt: "Cabeça limpa", it: "Testa pulita"); - - AddTranslation("Goat", - cn: "山羊", fr: "Chèvre", de: "Ziege", es: "Cabra", - ja: "ヤギ", ko: "염소", ru: "Коза", pt: "Cabra", it: "Capra"); - - AddTranslation("Rat", - cn: "老鼠", fr: "Rat", de: "Ratte", es: "Rata", - ja: "ネズミ", ko: "쥐", ru: "Крыса", pt: "Rato", it: "Ratto"); - - AddTranslation("Doll", - cn: "玩偶", fr: "Poupée", de: "Puppe", es: "Muñeca", - ja: "人形", ko: "인형", ru: "Кукла", pt: "Boneca", it: "Bambola"); - - AddTranslation("Pig", - cn: "猪", fr: "Cochon", de: "Schwein", es: "Cerdo", - ja: "豚", ko: "돼지", ru: "Свинья", pt: "Porco", it: "Maiale"); - - AddTranslation("Azazel", - cn: "Azazel", fr: "Azazel", de: "Azazel", es: "Azazel", - ja: "Azazel", ko: "Azazel", ru: "Azazel", pt: "Azazel", it: "Azazel"); - - AddTranslation("Demon", - cn: "恶魔", fr: "Démon", de: "Dämon", es: "Demonio", - ja: "悪魔", ko: "악마", ru: "Демон", pt: "Demônio", it: "Demone"); - - AddTranslation("Spider", - cn: "蜘蛛", fr: "Araignée", de: "Spinne", es: "Araña", - ja: "クモ", ko: "거미", ru: "Паук", pt: "Aranha", it: "Ragno"); - - AddTranslation("Ghost", - cn: "鬼魂", fr: "Fantôme", de: "Geist", es: "Fantasma", - ja: "幽霊", ko: "유령", ru: "Призрак", pt: "Fantasma", it: "Fantasma"); - - AddTranslation("Boar", - cn: "野猪", fr: "Sanglier", de: "Wildschwein", es: "Jabalí", - ja: "イノシシ", ko: "멧돼지", ru: "Кабан", pt: "Javali", it: "Cinghiale"); - - AddTranslation("Corpse", - cn: "尸体", fr: "Cadavre", de: "Leiche", es: "Cadáver", - ja: "死体", ko: "시체", ru: "Труп", pt: "Cadáver", it: "Cadavere"); - - AddTranslation("Crow", - cn: "乌鸦", fr: "Corbeau", de: "Krähe", es: "Cuervo", - ja: "カラス", ko: "까마귀", ru: "Ворона", pt: "Corvo", it: "Corvo"); - - AddTranslation("Lump", - cn: "肿块", fr: "Masse", de: "Klumpen", es: "Bulto", - ja: "塊", ko: "덩어리", ru: "Комок", pt: "Caroço", it: "Grumo"); - - AddTranslation("DirtyHead", - cn: "污秽头颅", fr: "Tête sale", de: "Schmutziger Kopf", es: "Cabeza sucia", - ja: "汚れた頭", ko: "더러운 머리", ru: "Грязная голова", pt: "Cabeça suja", it: "Testa sporca"); - - AddTranslation("Monkey", - cn: "猴子", fr: "Singe", de: "Affe", es: "Mono", - ja: "猿", ko: "원숭이", ru: "Обезьяна", pt: "Macaco", it: "Scimmia"); - - AddTranslation("Inmate", - cn: "囚犯", fr: "Détenu", de: "Häftling", es: "Recluso", - ja: "囚人", ko: "수감자", ru: "Заключенный", pt: "Detento", it: "Detenuto"); - - AddTranslation("AzazelSam", - cn: "Azazel-Sam", fr: "Azazel-Sam", de: "Azazel-Sam", es: "Azazel-Sam", - ja: "Azazel-Sam", ko: "Azazel-Sam", ru: "Azazel-Sam", pt: "Azazel-Sam", it: "Azazel-Sam"); - - AddTranslation("AzazelMolly", - cn: "Azazel-Molly", fr: "Azazel-Molly", de: "Azazel-Molly", es: "Azazel-Molly", - ja: "Azazel-Molly", ko: "Azazel-Molly", ru: "Azazel-Molly", pt: "Azazel-Molly", it: "Azazel-Molly"); - - AddTranslation("AzazelAnna", - cn: "Azazel-Anna", fr: "Azazel-Anna", de: "Azazel-Anna", es: "Azazel-Anna", - ja: "Azazel-Anna", ko: "Azazel-Anna", ru: "Azazel-Anna", pt: "Azazel-Anna", it: "Azazel-Anna"); - - AddTranslation("AzazelZara", - cn: "Azazel-Zara", fr: "Azazel-Zara", de: "Azazel-Zara", es: "Azazel-Zara", - ja: "Azazel-Zara", ko: "Azazel-Zara", ru: "Azazel-Zara", pt: "Azazel-Zara", it: "Azazel-Zara"); - - AddTranslation("AzazelNathan", - cn: "Azazel-Nathan", fr: "Azazel-Nathan", de: "Azazel-Nathan", es: "Azazel-Nathan", - ja: "Azazel-Nathan", ko: "Azazel-Nathan", ru: "Azazel-Nathan", pt: "Azazel-Nathan", it: "Azazel-Nathan"); - - AddTranslation("AzazelApril", - cn: "Azazel-April", fr: "Azazel-April", de: "Azazel-April", es: "Azazel-April", - ja: "Azazel-April", ko: "Azazel-April", ru: "Azazel-April", pt: "Azazel-April", it: "Azazel-April"); - - AddTranslation("AzazelKai", - cn: "Azazel-Kai", fr: "Azazel-Kai", de: "Azazel-Kai", es: "Azazel-Kai", - ja: "Azazel-Kai", ko: "Azazel-Kai", ru: "Azazel-Kai", pt: "Azazel-Kai", it: "Azazel-Kai"); - - AddTranslation("Sam", - cn: "萨姆", fr: "Sam", de: "Sam", es: "Sam", - ja: "サム", ko: "샘", ru: "Сэм", pt: "Sam", it: "Sam"); - - AddTranslation("Anna", - cn: "安娜", fr: "Anna", de: "Anna", es: "Anna", - ja: "アンナ", ko: "안나", ru: "Анна", pt: "Anna", it: "Anna"); - - AddTranslation("Zara", - cn: "扎拉", fr: "Zara", de: "Zara", es: "Zara", - ja: "ザラ", ko: "자라", ru: "Зара", pt: "Zara", it: "Zara"); - - AddTranslation("Devour", - cn: "农舍", fr: "Ferme", de: "Bauernhof", es: "Granja", - ja: "農家", ko: "농가", ru: "Ферма", pt: "Fazenda", it: "Fattoria"); - - AddTranslation("Farmhouse", - cn: "农舍", fr: "Ferme", de: "Bauernhof", es: "Granja", - ja: "農家", ko: "농가", ru: "Ферма", pt: "Fazenda", it: "Fattoria"); - - AddTranslation("Molly", - cn: "精神病院", fr: "Asile", de: "Anstalt", es: "Asilo", - ja: "精神病院", ko: "정신병원", ru: "Психбольница", pt: "Asilo", it: "Manicomio"); - - AddTranslation("Asylum", - cn: "精神病院", fr: "Asile", de: "Anstalt", es: "Asilo", - ja: "精神病院", ko: "정신병원", ru: "Психбольница", pt: "Asilo", it: "Manicomio"); - - AddTranslation("Inn", - cn: "旅馆", fr: "Auberge", de: "Gasthaus", es: "Posada", - ja: "旅館", ko: "여관", ru: "Гостиница", pt: "Pousada", it: "Locanda"); - - AddTranslation("Town", - cn: "小镇", fr: "Ville", de: "Stadt", es: "Pueblo", - ja: "町", ko: "마을", ru: "Город", pt: "Cidade", it: "Città"); - - AddTranslation("Slaughterhouse", - cn: "屠宰场", fr: "Abattoir", de: "Schlachthaus", es: "Matadero", - ja: "屠殺場", ko: "도살장", ru: "Бойня", pt: "Matadouro", it: "Macello"); - - AddTranslation("Manor", - cn: "庄园", fr: "Manoir", de: "Herrenhaus", es: "Mansión", - ja: "邸宅", ko: "저택", ru: "Усадьба", pt: "Solar", it: "Villa"); - - AddTranslation("Carnival", - cn: "嘉年华", fr: "Carnaval", de: "Karneval", es: "Carnaval", - ja: "カーニバル", ko: "카니발", ru: "Карнавал", pt: "Carnaval", it: "Carnevale"); - - AddTranslation("Menu", - cn: "菜单", fr: "Menu", de: "Menü", es: "Menú", - ja: "メニュー", ko: "메뉴", ru: "Меню", pt: "Menu", it: "Menu"); - - AddTranslation("Player", - cn: "玩家", fr: "Joueur", de: "Spieler", es: "Jugador", - ja: "プレイヤー", ko: "플레이어", ru: "Игрок", pt: "Jogador", it: "Giocatore"); - - AddTranslation("Door", - cn: "门", fr: "Porte", de: "Tür", es: "Puerta", - ja: "ドア", ko: "문", ru: "Дверь", pt: "Porta", it: "Porta"); - - AddTranslation("Gate", - cn: "大门", fr: "Portail", de: "Tor", es: "Portal", - ja: "門", ko: "대문", ru: "Ворота", pt: "Portão", it: "Cancello"); - - AddTranslation("Altar", - cn: "祭坛", fr: "Autel", de: "Altar", es: "Altar", - ja: "祭壇", ko: "제단", ru: "Алтарь", pt: "Altar", it: "Altare"); - - AddTranslation("Fountain", - cn: "喷泉", fr: "Fontaine", de: "Brunnen", es: "Fuente", - ja: "噴水", ko: "분수", ru: "Фонтан", pt: "Fonte", it: "Fontana"); - - AddTranslation("Mirror", - cn: "镜子", fr: "Miroir", de: "Spiegel", es: "Espejo", - ja: "鏡", ko: "거울", ru: "Зеркало", pt: "Espelho", it: "Specchio"); - - AddTranslation("Cage", - cn: "笼子", fr: "Cage", de: "Käfig", es: "Jaula", - ja: "檻", ko: "우리", ru: "Клетка", pt: "Gaiola", it: "Gabbia"); - - AddTranslation("Big Flashlight", - cn: "大手电筒", fr: "Grande lampe", de: "Große Taschenlampe", es: "Linterna grande", - ja: "大型懐中電灯", ko: "큰 손전등", ru: "Большой фонарик", pt: "Lanterna grande", it: "Grande torcia"); - - AddTranslation("Fullbright", - cn: "全亮", fr: "Luminosité max", de: "Vollhelligkeit", es: "Brillo completo", - ja: "フルブライト", ko: "전체 밝기", ru: "Полная яркость", pt: "Brilho total", it: "Luminosità piena"); - - AddTranslation("Unlimited UV Light", - cn: "无限紫外线", fr: "UV illimitée", de: "Unbegrenzte UV", es: "UV ilimitada", - ja: "無限UV", ko: "무제한 UV", ru: "Безлимитный УФ", pt: "UV ilimitada", it: "UV illimitata"); - - AddTranslation("Crosshair", - cn: "准星", fr: "Réticule", de: "Fadenkreuz", es: "Punto de mira", - ja: "照準", ko: "조준점", ru: "Прицел", pt: "Mira", it: "Mirino"); - - AddTranslation("Flashlight Color", - cn: "手电筒颜色", fr: "Couleur lampe", de: "Taschenlampenfarbe", es: "Color linterna", - ja: "懐中電灯の色", ko: "손전등 색상", ru: "Цвет фонарика", pt: "Cor da lanterna", it: "Colore torcia"); - - AddTranslation("TP items to you", - cn: "传送物品到你", fr: "TP objets vers vous", de: "TP Gegenstände zu dir", es: "TP objetos a ti", - ja: "アイテムをテレポート", ko: "아이템 텔레포트", ru: "ТП предметы к вам", pt: "TP itens para você", it: "TP oggetti a te"); - - AddTranslation("Freeze azazel", - cn: "冻结 Azazel", fr: "Geler Azazel", de: "Azazel einfrieren", es: "Congelar Azazel", - ja: "Azazelを凍結", ko: "Azazel 얼리기", ru: "Заморозить Azazel", pt: "Congelar Azazel", it: "Congela Azazel"); - - AddTranslation("Azazel & Demons", - cn: "Azazel 和恶魔", fr: "Azazel et démons", de: "Azazel & Dämonen", es: "Azazel y demonios", - ja: "Azazelと悪魔", ko: "Azazel과 악마", ru: "Azazel и демоны", pt: "Azazel e demônios", it: "Azazel e demoni"); - - AddTranslation("Instant Win", - cn: "瞬间胜利", fr: "Victoire instantanée", de: "Sofortiger Sieg", es: "Victoria instantánea", - ja: "即勝利", ko: "즉시 승리", ru: "Мгновенная победа", pt: "Vitória instantânea", it: "Vittoria istantanea"); - - AddTranslation("Burn a ritual object", - cn: "燃烧一个仪式物品", fr: "Brûler un objet rituel", de: "Ritualobjekt verbrennen", es: "Quemar objeto ritual", - ja: "儀式の物を燃やす", ko: "의식 물체 태우기", ru: "Сжечь ритуальный объект", pt: "Queimar objeto ritual", it: "Brucia oggetto rituale"); - - AddTranslation("Burn all ritual objects", - cn: "燃烧所有仪式物品", fr: "Brûler tous les objets", de: "Alle Objekte verbrennen", es: "Quemar todos los objetos", - ja: "すべての物を燃やす", ko: "모든 물체 태우기", ru: "Сжечь все объекты", pt: "Queimar todos os objetos", it: "Brucia tutti gli oggetti"); - - AddTranslation("Force Start Game", - cn: "强制开始游戏", fr: "Forcer le démarrage", de: "Spiel erzwingen", es: "Forzar inicio", - ja: "強制開始", ko: "강제 시작", ru: "Принудительный старт", pt: "Forçar início", it: "Forza avvio"); - - AddTranslation("TP to Azazel", - cn: "传送到 Azazel", fr: "TP vers Azazel", de: "TP zu Azazel", es: "TP a Azazel", - ja: "Azazelへテレポート", ko: "Azazel로 텔레포트", ru: "ТП к Azazel", pt: "TP para Azazel", it: "TP ad Azazel"); - - AddTranslation("Despawn Demons", - cn: "移除恶魔", fr: "Retirer démons", de: "Dämonen entfernen", es: "Eliminar demonios", - ja: "悪魔を削除", ko: "악마 제거", ru: "Удалить демонов", pt: "Remover demônios", it: "Rimuovi demoni"); - - AddTranslation("Despawn Inmates", - cn: "移除囚犯", fr: "Retirer détenus", de: "Häftlinge entfernen", es: "Eliminar reclusos", - ja: "囚人を削除", ko: "수감자 제거", ru: "Удалить заключенных", pt: "Remover detentos", it: "Rimuovi detenuti"); - - AddTranslation("Clean The Fountains", - cn: "清洁喷泉", fr: "Nettoyer fontaines", de: "Brunnen reinigen", es: "Limpiar fuentes", - ja: "噴水を掃除", ko: "분수 청소", ru: "Очистить фонтаны", pt: "Limpar fontes", it: "Pulisci fontane"); - - AddTranslation("Despawn Spiders", - cn: "移除蜘蛛", fr: "Retirer araignées", de: "Spinnen entfernen", es: "Eliminar arañas", - ja: "クモを削除", ko: "거미 제거", ru: "Удалить пауков", pt: "Remover aranhas", it: "Rimuovi ragni"); - - AddTranslation("Despawn Ghosts", - cn: "移除幽灵", fr: "Retirer fantômes", de: "Geister entfernen", es: "Eliminar fantasmas", - ja: "ゴーストを削除", ko: "유령 제거", ru: "Удалить призраков", pt: "Remover fantasmas", it: "Rimuovi fantasmi"); - - AddTranslation("Despawn Boars", - cn: "移除野猪", fr: "Retirer sangliers", de: "Wildschweine entfernen", es: "Eliminar jabalíes", - ja: "イノシシを削除", ko: "멧돼지 제거", ru: "Удалить кабанов", pt: "Remover javalis", it: "Rimuovi cinghiali"); - - AddTranslation("Despawn Corpses", - cn: "移除尸体", fr: "Retirer cadavres", de: "Leichen entfernen", es: "Eliminar cadáveres", - ja: "死体を削除", ko: "시체 제거", ru: "Удалить трупы", pt: "Remover cadáveres", it: "Rimuovi cadaveri"); - - AddTranslation("Despawn Crows", - cn: "移除乌鸦", fr: "Retirer corbeaux", de: "Krähen entfernen", es: "Eliminar cuervos", - ja: "カラスを削除", ko: "까마귀 제거", ru: "Удалить воронов", pt: "Remover corvos", it: "Rimuovi corvi"); - - AddTranslation("Despawn Lumps", - cn: "移除肿块", fr: "Retirer masses", de: "Klumpen entfernen", es: "Eliminar bultos", - ja: "塊を削除", ko: "덩어리 제거", ru: "Удалить комки", pt: "Remover massas", it: "Rimuovi grumi"); - - AddTranslation("Switch realm", - cn: "切换领域", fr: "Changer de royaume", de: "Reich wechseln", es: "Cambiar reino", - ja: "領域を切り替え", ko: "영역 전환", ru: "Сменить мир", pt: "Trocar reino", it: "Cambia regno"); - - AddTranslation("Switch realm (house)", - cn: "切换领域(房屋)", fr: "Changer (maison)", de: "Reich wechseln (Haus)", es: "Cambiar (casa)", - ja: "領域切替(家)", ko: "영역 전환 (집)", ru: "Сменить (дом)", pt: "Trocar (casa)", it: "Cambia (casa)"); - - AddTranslation("Infinite mirrors", - cn: "无限镜子", fr: "Miroirs infinis", de: "Unendliche Spiegel", es: "Espejos infinitos", - ja: "無限の鏡", ko: "무한 거울", ru: "Бесконечные зеркала", pt: "Espelhos infinitos", it: "Specchi infiniti"); - - AddTranslation("Despawn Monkeys", - cn: "移除猴子", fr: "Retirer singes", de: "Affen entfernen", es: "Eliminar monos", - ja: "サルを削除", ko: "원숭이 제거", ru: "Удалить обезьян", pt: "Remover macacos", it: "Rimuovi scimmie"); - - AddTranslation("Load Map:", - cn: "加载地图:", fr: "Charger carte:", de: "Karte laden:", es: "Cargar mapa:", - ja: "マップ読込:", ko: "맵 로드:", ru: "Загрузить карту:", pt: "Carregar mapa:", it: "Carica mappa:"); - - AddTranslation("Player ESP", - cn: "玩家透视", fr: "ESP joueur", de: "Spieler ESP", es: "ESP jugador", - ja: "プレイヤーESP", ko: "플레이어 ESP", ru: "ESP игрока", pt: "ESP jogador", it: "ESP giocatore"); - - AddTranslation("Skeleton ESP", - cn: "骨骼透视", fr: "ESP squelette", de: "Skelett ESP", es: "ESP esqueleto", - ja: "スケルトンESP", ko: "스켈레톤 ESP", ru: "ESP скелета", pt: "ESP esqueleto", it: "ESP scheletro"); - - AddTranslation("Player Snapline", - cn: "玩家连线", fr: "Ligne joueur", de: "Spieler-Linie", es: "Línea jugador", - ja: "プレイヤーライン", ko: "플레이어 라인", ru: "Линия к игроку", pt: "Linha jogador", it: "Linea giocatore"); - - AddTranslation("Player ESP Color", - cn: "玩家透视颜色", fr: "Couleur ESP joueur", de: "Spieler ESP Farbe", es: "Color ESP jugador", - ja: "プレイヤーESP色", ko: "플레이어 ESP 색상", ru: "Цвет ESP игрока", pt: "Cor ESP jogador", it: "Colore ESP giocatore"); - - AddTranslation("Azazel ESP", - cn: "Azazel 透视", fr: "ESP Azazel", de: "Azazel ESP", es: "ESP Azazel", - ja: "Azazel ESP", ko: "Azazel ESP", ru: "ESP Azazel", pt: "ESP Azazel", it: "ESP Azazel"); - - AddTranslation("Azazel Snapline", - cn: "Azazel 连线", fr: "Ligne Azazel", de: "Azazel-Linie", es: "Línea Azazel", - ja: "Azazelライン", ko: "Azazel 라인", ru: "Линия к Azazel", pt: "Linha Azazel", it: "Linea Azazel"); - - AddTranslation("Azazel ESP Color", - cn: "Azazel 透视颜色", fr: "Couleur ESP Azazel", de: "Azazel ESP Farbe", es: "Color ESP Azazel", - ja: "Azazel ESP色", ko: "Azazel ESP 색상", ru: "Цвет ESP Azazel", pt: "Cor ESP Azazel", it: "Colore ESP Azazel"); - - AddTranslation("Item ESP", - cn: "物品透视", fr: "ESP objet", de: "Gegenstands-ESP", es: "ESP objeto", - ja: "アイテムESP", ko: "아이템 ESP", ru: "ESP предметов", pt: "ESP item", it: "ESP oggetto"); - - AddTranslation("Goat/Rat ESP", - cn: "山羊/老鼠透视", fr: "ESP chèvre/rat", de: "Ziege/Ratte ESP", es: "ESP cabra/rata", - ja: "ヤギ/ネズミESP", ko: "염소/쥐 ESP", ru: "ESP козы/крысы", pt: "ESP cabra/rato", it: "ESP capra/ratto"); - - AddTranslation("Demon ESP", - cn: "恶魔透视", fr: "ESP démon", de: "Dämon ESP", es: "ESP demonio", - ja: "悪魔ESP", ko: "악마 ESP", ru: "ESP демона", pt: "ESP demônio", it: "ESP demone"); - - // ESP type name translations - AddTranslation("First Aid ESP", - cn: "急救包透视", fr: "ESP premiers soins", de: "Erste-Hilfe-ESP", es: "ESP primeros auxilios", - ja: "救急箱ESP", ko: "응급처치 ESP", ru: "ESP аптечки", pt: "ESP primeiros socorros", it: "ESP pronto soccorso"); - - AddTranslation("Battery ESP", - cn: "电池透视", fr: "ESP batterie", de: "Batterie-ESP", es: "ESP batería", - ja: "バッテリーESP", ko: "배터리 ESP", ru: "ESP батареи", pt: "ESP bateria", it: "ESP batteria"); - - AddTranslation("Key ESP", - cn: "钥匙透视", fr: "ESP clé", de: "Schlüssel ESP", es: "ESP llave", - ja: "鍵ESP", ko: "열쇠 ESP", ru: "ESP ключа", pt: "ESP chave", it: "ESP chiave"); - - AddTranslation("Spider ESP", - cn: "蜘蛛透视", fr: "ESP araignée", de: "Spinne ESP", es: "ESP araña", - ja: "蜘蛛ESP", ko: "거미 ESP", ru: "ESP паука", pt: "ESP aranha", it: "ESP ragno"); - - AddTranslation("Ritual Object ESP", - cn: "仪式物品透视", fr: "ESP objet rituel", de: "Ritualobjekt ESP", es: "ESP objeto ritual", - ja: "儀式オブジェクトESP", ko: "의식 물체 ESP", ru: "ESP ритуального предмета", pt: "ESP objeto ritual", it: "ESP oggetto rituale"); - - AddTranslation("Medicine ESP", - cn: "药品透视", fr: "ESP médicament", de: "Medizin ESP", es: "ESP medicina", - ja: "薬ESP", ko: "약품 ESP", ru: "ESP лекарства", pt: "ESP remédio", it: "ESP medicina"); - - AddTranslation("Egg ESP", - cn: "鸡蛋透视", fr: "ESP œuf", de: "Ei ESP", es: "ESP huevo", - ja: "卵ESP", ko: "계란 ESP", ru: "ESP яйца", pt: "ESP ovo", it: "ESP uovo"); - - // Add translations for all ESP types - AddTranslation("Hay ESP", - cn: "干草透视", fr: "ESP foin", de: "Heu-ESP", es: "ESP heno", - ja: "干し草ESP", ko: "건초 ESP", ru: "ESP сена", pt: "ESP feno", it: "ESP fieno"); - - AddTranslation("Gasoline ESP", - cn: "汽油透视", fr: "ESP essence", de: "Benzin-ESP", es: "ESP gasolina", - ja: "ガソリンESP", ko: "휘발유 ESP", ru: "ESP бензина", pt: "ESP gasolina", it: "ESP benzina"); - - AddTranslation("Rotton Food ESP", - cn: "腐烂食物透视", fr: "ESP nourriture pourrie", de: "Verdorbenes-Essen-ESP", es: "ESP comida podrida", - ja: "腐った食べ物ESP", ko: "썩은 음식 ESP", ru: "ESP гнилой еды", pt: "ESP comida podre", it: "ESP cibo marcio"); - - AddTranslation("Fuse ESP", - cn: "保险丝透视", fr: "ESP fusible", de: "Sicherung-ESP", es: "ESP fusible", - ja: "ヒューズESP", ko: "퓨즈 ESP", ru: "ESP предохранителя", pt: "ESP fusível", it: "ESP fusibile"); - - AddTranslation("Bleach ESP", - cn: "漂白剂透视", fr: "ESP eau de javel", de: "Bleichmittel-ESP", es: "ESP lejía", - ja: "漂白剤ESP", ko: "표백제 ESP", ru: "ESP отбеливателя", pt: "ESP alvejante", it: "ESP candeggina"); - - AddTranslation("Ritual Book ESP", - cn: "仪式书透视", fr: "ESP livre rituel", de: "Ritualbuch-ESP", es: "ESP libro ritual", - ja: "儀式の本ESP", ko: "의식서 ESP", ru: "ESP ритуальной книги", pt: "ESP livro ritual", it: "ESP libro rituale"); - - AddTranslation("Matchbox ESP", - cn: "火柴盒透视", fr: "ESP boîte d'allumettes", de: "Streichholzschachtel-ESP", es: "ESP caja de cerillas", - ja: "マッチ箱ESP", ko: "성냥갑 ESP", ru: "ESP спичек", pt: "ESP caixa de fósforos", it: "ESP scatola di fiammiferi"); - - AddTranslation("Bone ESP", - cn: "骨头透视", fr: "ESP os", de: "Knochen-ESP", es: "ESP hueso", - ja: "骨ESP", ko: "뼈 ESP", ru: "ESP кости", pt: "ESP osso", it: "ESP osso"); - - AddTranslation("Cake ESP", - cn: "蛋糕透视", fr: "ESP gâteau", de: "Kuchen-ESP", es: "ESP pastel", - ja: "ケーキESP", ko: "케이크 ESP", ru: "ESP торта", pt: "ESP bolo", it: "ESP torta"); - - AddTranslation("Clean Head ESP", - cn: "清洁头颅透视", fr: "ESP tête propre", de: "Sauberer-Kopf-ESP", es: "ESP cabeza limpia", - ja: "きれいな頭ESP", ko: "깨끗한 머리 ESP", ru: "ESP чистой головы", pt: "ESP cabeça limpa", it: "ESP testa pulita"); - - AddTranslation("Spade ESP", - cn: "铲子透视", fr: "ESP pelle", de: "Spaten-ESP", es: "ESP pala", - ja: "シャベルESP", ko: "삽 ESP", ru: "ESP лопаты", pt: "ESP pá", it: "ESP vanga"); - - AddTranslation("Coin ESP", - cn: "硬币透视", fr: "ESP pièce", de: "Münze-ESP", es: "ESP moneda", - ja: "コインESP", ko: "동전 ESP", ru: "ESP монеты", pt: "ESP moeda", it: "ESP moneta"); - - AddTranslation("Music Box ESP", - cn: "音乐盒透视", fr: "ESP boîte à musique", de: "Spieluhr-ESP", es: "ESP caja de música", - ja: "オルゴールESP", ko: "오르골 ESP", ru: "ESP музыкальной шкатулки", pt: "ESP caixa de música", it: "ESP carillon"); - - AddTranslation("Doll Head ESP", - cn: "娃娃头透视", fr: "ESP tête de poupée", de: "Puppenkopf-ESP", es: "ESP cabeza de muñeca", - ja: "人形の頭ESP", ko: "인형 머리 ESP", ru: "ESP головы куклы", pt: "ESP cabeça de boneca", it: "ESP testa di bambola"); - - AddTranslation("Goat ESP", - cn: "山羊透视", fr: "ESP chèvre", de: "Ziege-ESP", es: "ESP cabra", - ja: "ヤギESP", ko: "염소 ESP", ru: "ESP козы", pt: "ESP cabra", it: "ESP capra"); - - AddTranslation("Inmates ESP", - cn: "囚犯透视", fr: "ESP détenus", de: "Häftling-ESP", es: "ESP reclusos", - ja: "囚人ESP", ko: "수감자 ESP", ru: "ESP заключенных", pt: "ESP detentos", it: "ESP detenuti"); - - AddTranslation("Rat ESP", - cn: "老鼠透视", fr: "ESP rat", de: "Ratte-ESP", es: "ESP rata", - ja: "ネズミESP", ko: "쥐 ESP", ru: "ESP крысы", pt: "ESP rato", it: "ESP ratto"); - - AddTranslation("Ghost ESP", - cn: "幽灵透视", fr: "ESP fantôme", de: "Geist-ESP", es: "ESP fantasma", - ja: "ゴーストESP", ko: "유령 ESP", ru: "ESP призрака", pt: "ESP fantasma", it: "ESP fantasma"); - - AddTranslation("Corpse ESP", - cn: "尸体透视", fr: "ESP cadavre", de: "Leiche-ESP", es: "ESP cadáver", - ja: "死体ESP", ko: "시체 ESP", ru: "ESP трупа", pt: "ESP cadáver", it: "ESP cadavere"); - - AddTranslation("Roar ESP", - cn: "咆哮者透视", fr: "ESP rugissement", de: "Brüllen-ESP", es: "ESP rugido", - ja: "咆哮ESP", ko: "으르렁 ESP", ru: "ESP рёва", pt: "ESP rugido", it: "ESP ruggito"); - - AddTranslation("Pig ESP", - cn: "猪透视", fr: "ESP cochon", de: "Schwein-ESP", es: "ESP cerdo", - ja: "豚ESP", ko: "돼지 ESP", ru: "ESP свиньи", pt: "ESP porco", it: "ESP maiale"); - - AddTranslation("Crow ESP", - cn: "乌鸦透视", fr: "ESP corbeau", de: "Krähe-ESP", es: "ESP cuervo", - ja: "カラスESP", ko: "까마귀 ESP", ru: "ESP вороны", pt: "ESP corvo", it: "ESP corvo"); - - AddTranslation("Dirty Head ESP", - cn: "污秽头颅透视", fr: "ESP tête sale", de: "Schmutziger-Kopf-ESP", es: "ESP cabeza sucia", - ja: "汚れた頭ESP", ko: "더러운 머리 ESP", ru: "ESP грязной головы", pt: "ESP cabeça suja", it: "ESP testa sporca"); - - AddTranslation("Lump ESP", - cn: "肿块透视", fr: "ESP masse", de: "Klumpen-ESP", es: "ESP bulto", - ja: "塊ESP", ko: "덩어리 ESP", ru: "ESP комка", pt: "ESP caroço", it: "ESP grumo"); - - AddTranslation("Monkey ESP", - cn: "猴子透视", fr: "ESP singe", de: "Affe-ESP", es: "ESP mono", - ja: "サルESP", ko: "원숭이 ESP", ru: "ESP обезьяны", pt: "ESP macaco", it: "ESP scimmia"); - - AddTranslation("Doll ESP", - cn: "玩偶透视", fr: "ESP poupée", de: "Puppe-ESP", es: "ESP muñeca", - ja: "人形ESP", ko: "인형 ESP", ru: "ESP куклы", pt: "ESP boneca", it: "ESP bambola"); - - AddTranslation("ESP Settings", - cn: "透视设置", fr: "Paramètres ESP", de: "ESP-Einstellungen", es: "Configuración ESP", - ja: "ESP設定", ko: "ESP 설정", ru: "Настройки ESP", pt: "Configurações ESP", it: "Impostazioni ESP"); - - AddTranslation("Unlimited Stamina", - cn: "无限耐力", fr: "Endurance illimitée", de: "Unbegrenzte Ausdauer", es: "Resistencia ilimitada", - ja: "無限スタミナ", ko: "무제한 스태미나", ru: "Безлимитная выносливость", pt: "Resistência ilimitada", it: "Resistenza illimitata"); - - AddTranslation("Walk In Lobby", - cn: "大厅行走", fr: "Marcher dans le lobby", de: "Im Lobby laufen", es: "Caminar en lobby", - ja: "ロビーで歩く", ko: "로비에서 걷기", ru: "Ходить в лобби", pt: "Andar no lobby", it: "Camminare in lobby"); - - AddTranslation("Fly", - cn: "飞行", fr: "Voler", de: "Fliegen", es: "Volar", - ja: "飛行", ko: "비행", ru: "Полет", pt: "Voar", it: "Volare"); - - AddTranslation("Fly Speed", - cn: "飞行速度", fr: "Vitesse vol", de: "Fluggeschwindigkeit", es: "Velocidad vuelo", - ja: "飛行速度", ko: "비행 속도", ru: "Скорость полета", pt: "Velocidade voo", it: "Velocità volo"); - - AddTranslation("Fast Move", - cn: "快速移动", fr: "Déplacement rapide", de: "Schnelle Bewegung", es: "Movimiento rápido", - ja: "高速移動", ko: "빠른 이동", ru: "Быстрое движение", pt: "Movimento rápido", it: "Movimento veloce"); - - AddTranslation("Speed Multiplier", - cn: "速度倍数", fr: "Multiplicateur vitesse", de: "Geschwindigkeitsmultiplikator", es: "Multiplicador velocidad", - ja: "速度倍率", ko: "속도 배율", ru: "Множитель скорости", pt: "Multiplicador velocidade", it: "Moltiplicatore velocità"); - - AddTranslation("Auto Respawn", - cn: "自动重生", fr: "Réapparition auto", de: "Auto-Respawn", es: "Reaparición auto", - ja: "自動リスポーン", ko: "자동 부활", ru: "Авто-возрождение", pt: "Respawn automático", it: "Respawn automatico"); - - AddTranslation("Exp Modifier", - cn: "经验修改", fr: "Modificateur XP", de: "Erfahrungsmodifikator", es: "Modificador exp", - ja: "経験値変更", ko: "경험치 수정", ru: "Модификатор опыта", pt: "Modificador exp", it: "Modificatore exp"); - - AddTranslation("Exp Value", - cn: "经验值", fr: "Valeur XP", de: "Erfahrungswert", es: "Valor exp", - ja: "経験値", ko: "경험치 값", ru: "Значение опыта", pt: "Valor exp", it: "Valore exp"); - - AddTranslation("Unlock Achievements", - cn: "解锁成就", fr: "Débloquer succès", de: "Erfolge freischalten", es: "Desbloquear logros", - ja: "実績解除", ko: "업적 잠금 해제", ru: "Разблокировать достижения", pt: "Desbloquear conquistas", it: "Sblocca obiettivi"); - - AddTranslation("Unlock Doors", - cn: "解锁门", fr: "Déverrouiller portes", de: "Türen öffnen", es: "Desbloquear puertas", - ja: "ドアを開ける", ko: "문 잠금 해제", ru: "Открыть двери", pt: "Desbloquear portas", it: "Sblocca porte"); - - AddTranslation("Teleport Keys", - cn: "传送钥匙", fr: "Téléporter clés", de: "Schlüssel teleportieren", es: "Teletransportar llaves", - ja: "鍵をテレポート", ko: "열쇠 텔레포트", ru: "Телепорт ключей", pt: "Teletransportar chaves", it: "Teletrasporta chiavi"); - - AddTranslation("Play Random Sound", - cn: "播放随机音效", fr: "Jouer son aléatoire", de: "Zufälligen Sound abspielen", es: "Reproducir sonido aleatorio", - ja: "ランダム音再生", ko: "랜덤 사운드 재생", ru: "Воспроизвести случайный звук", pt: "Reproduzir som aleatório", it: "Riproduci suono casuale"); - - AddTranslation("Spam Chat", - cn: "刷屏聊天", fr: "Spam chat", de: "Chat spammen", es: "Spam chat", - ja: "チャットスパム", ko: "채팅 도배", ru: "Спам в чате", pt: "Spam no chat", it: "Spam chat"); - - AddTranslation("Spoof Name", - cn: "伪装名字", fr: "Usurper nom", de: "Namen fälschen", es: "Falsificar nombre", - ja: "名前偽装", ko: "이름 위장", ru: "Подменить имя", pt: "Falsificar nome", it: "Falsifica nome"); - - AddTranslation("Spoof Server Name", - cn: "伪装服务器名", fr: "Usurper nom serveur", de: "Servernamen fälschen", es: "Falsificar nombre servidor", - ja: "サーバー名偽装", ko: "서버 이름 위장", ru: "Подменить имя сервера", pt: "Falsificar nome servidor", it: "Falsifica nome server"); - - AddTranslation("Spoof Level", - cn: "伪装等级", fr: "Usurper niveau", de: "Level fälschen", es: "Falsificar nivel", - ja: "レベル偽装", ko: "레벨 위장", ru: "Подменить уровень", pt: "Falsificar nível", it: "Falsifica livello"); - - AddTranslation("Level", - cn: "等级", fr: "Niveau", de: "Level", es: "Nivel", - ja: "レベル", ko: "레벨", ru: "Уровень", pt: "Nível", it: "Livello"); - - AddTranslation("Players", - cn: "玩家", fr: "Joueurs", de: "Spieler", es: "Jugadores", - ja: "プレイヤー", ko: "플레이어", ru: "Игроки", pt: "Jogadores", it: "Giocatori"); - - AddTranslation("Teleport to", - cn: "传送至", fr: "Téléporter", de: "Teleportieren", es: "Teletransportar", - ja: "テレポート", ko: "텔레포트", ru: "Телепорт", pt: "Teletransportar", it: "Teletrasporta"); - - AddTranslation("Kill", - cn: "击杀", fr: "Tuer", de: "Töten", es: "Matar", - ja: "キル", ko: "죽이기", ru: "Убить", pt: "Matar", it: "Uccidi"); - - AddTranslation("Revive", - cn: "复活", fr: "Réanimer", de: "Wiederbeleben", es: "Revivir", - ja: "蘇生", ko: "부활", ru: "Воскресить", pt: "Reviver", it: "Rianima"); - - AddTranslation("Jumpscare", - cn: "跳吓", fr: "Jumpscare", de: "Jumpscare", es: "Susto", - ja: "ジャンプスケア", ko: "점프스케어", ru: "Пугать", pt: "Susto", it: "Spavento"); - - AddTranslation("Lock in cage", - cn: "锁在笼子里", fr: "Enfermer en cage", de: "In Käfig sperren", es: "Encerrar en jaula", - ja: "檻に閉じ込める", ko: "우리에 가두기", ru: "Запереть в клетке", pt: "Trancar na gaiola", it: "Rinchiudi in gabbia"); - - AddTranslation("TP Azazel", - cn: "传送恶魔", fr: "TP Azazel", de: "TP Azazel", es: "TP Azazel", - ja: "Azazel TP", ko: "Azazel TP", ru: "ТП Azazel", pt: "TP Azazel", it: "TP Azazel"); - - AddTranslation("Shoot Player", - cn: "射击玩家", fr: "Tirer sur le joueur", de: "Spieler erschießen", es: "Disparar al jugador", - ja: "プレイヤーを撃つ", ko: "플레이어 쏘기", ru: "Стрелять в игрока", pt: "Atirar no jogador", it: "Spara al giocatore"); - - AddTranslation("Waiting for the game to start", - cn: "等待游戏开始", fr: "En attente du démarrage", de: "Warte auf Spielstart", es: "Esperando inicio del juego", - ja: "ゲーム開始を待っています", ko: "게임 시작 대기 중", ru: "Ожидание начала игры", pt: "Aguardando início do jogo", it: "In attesa dell'inizio del gioco"); - - AddTranslation("Visuals", - cn: "视觉", fr: "Visuels", de: "Visuals", es: "Visuales", - ja: "ビジュアル", ko: "비주얼", ru: "Визуалы", pt: "Visuais", it: "Visivi"); - - AddTranslation("Entities", - cn: "实体", fr: "Entités", de: "Entitäten", es: "Entidades", - ja: "エンティティ", ko: "엔티티", ru: "Сущности", pt: "Entidades", it: "Entità"); - - AddTranslation("Map", - cn: "地图", fr: "Carte", de: "Karte", es: "Mapa", - ja: "マップ", ko: "맵", ru: "Карта", pt: "Mappa", it: "Mappa"); - - AddTranslation("ESP", - cn: "透视", fr: "ESP", de: "ESP", es: "ESP", - ja: "ESP", ko: "ESP", ru: "ESP", pt: "ESP", it: "ESP"); - - AddTranslation("Items", - cn: "物品", fr: "Objets", de: "Gegenstände", es: "Objetos", - ja: "アイテム", ko: "아이템", ru: "Предметы", pt: "Itens", it: "Oggetti"); - - AddTranslation("Misc", - cn: "杂项", fr: "Divers", de: "Sonstiges", es: "Varios", - ja: "その他", ko: "기타", ru: "Разное", pt: "Diversos", it: "Varie"); - - AddTranslation("Network", - cn: "网络", fr: "Réseau", de: "Netzwerk", es: "Red", - ja: "ネットワーク", ko: "네트워크", ru: "Сеть", pt: "Rede", it: "Rete"); - - AddTranslation("Network Info", - cn: "网络信息", fr: "Infos réseau", de: "Netzwerk-Info", es: "Info de red", - ja: "ネットワーク情報", ko: "네트워크 정보", ru: "Сетевая информация", pt: "Info de rede", it: "Info rete"); - - AddTranslation("Lobby Manager", - cn: "房间管理", fr: "Gestionnaire de lobby", de: "Lobby-Verwaltung", es: "Gestor de lobby", - ja: "ロビー管理", ko: "로비 관리자", ru: "Менеджер лобби", pt: "Gerenciador de lobby", it: "Gestore lobby"); - - AddTranslation("Region", - cn: "区域", fr: "Région", de: "Region", es: "Región", - ja: "地域", ko: "지역", ru: "Регион", pt: "Região", it: "Regione"); - - AddTranslation("Lobby Size", - cn: "房间人数", fr: "Taille du lobby", de: "Lobby-Größe", es: "Tamaño del lobby", - ja: "ロビーサイズ", ko: "로비 크기", ru: "Размер лобби", pt: "Tamanho do lobby", it: "Dimensione lobby"); - - AddTranslation("Private Lobby", - cn: "私人房间", fr: "Lobby privé", de: "Privates Lobby", es: "Lobby privado", - ja: "プライベートロビー", ko: "비공개 로비", ru: "Приватное лобби", pt: "Lobby privado", it: "Lobby privata"); - - AddTranslation("Create Lobby", - cn: "创建房间", fr: "Créer un lobby", de: "Lobby erstellen", es: "Crear lobby", - ja: "ロビーを作成", ko: "로비 생성", ru: "Создать лобби", pt: "Criar lobby", it: "Crea lobby"); - - AddTranslation("Lobby Control", - cn: "房间控制", fr: "Contrôle du lobby", de: "Lobby-Steuerung", es: "Control del lobby", - ja: "ロビー制御", ko: "로비 제어", ru: "Управление лобби", pt: "Controle de lobby", it: "Controllo lobby"); - - AddTranslation("Force Start Game", - cn: "强制开始游戏", fr: "Forcer le démarrage", de: "Spiel erzwingen", es: "Forzar inicio", - ja: "強制開始", ko: "강제 시작", ru: "Принудительный старт", pt: "Forçar início", it: "Forza avvio"); - - AddTranslation("Host Only", - cn: "仅房主", fr: "Hôte seulement", de: "Nur Host", es: "Solo anfitrión", - ja: "ホストのみ", ko: "호스트만", ru: "Только хост", pt: "Apenas host", it: "Solo host"); - - AddTranslation("Exit", - cn: "退出", fr: "Quitter", de: "Beenden", es: "Salir", - ja: "終了", ko: "나가기", ru: "Выход", pt: "Sair", it: "Esci"); - - AddTranslation("Network Stats", - cn: "网络统计", fr: "Statistiques réseau", de: "Netzwerk-Statistiken", es: "Estadísticas de red", - ja: "ネットワーク統計", ko: "네트워크 통계", ru: "Сетевая статистика", pt: "Estatísticas de rede", it: "Statistiche rete"); - - AddTranslation("Player Count", - cn: "玩家数量", fr: "Nombre de joueurs", de: "Spieleranzahl", es: "Cantidad de jugadores", - ja: "プレイヤー数", ko: "플레이어 수", ru: "Количество игроков", pt: "Contagem de jogadores", it: "Numero giocatori"); - - AddTranslation("Connection ID", - cn: "连接ID", fr: "ID de connexion", de: "Verbindungs-ID", es: "ID de conexión", - ja: "接続ID", ko: "연결 ID", ru: "ID подключения", pt: "ID de conexão", it: "ID connessione"); - - AddTranslation("First aid", - cn: "急救包", fr: "Premiers soins", de: "Erste Hilfe", es: "Primeros auxilios", - ja: "救急箱", ko: "응급처치", ru: "Первая помощь", pt: "Primeiros socorros", it: "Pronto soccorso"); - - AddTranslation("Ritual Objects", - cn: "仪式物品", fr: "Objets rituels", de: "Rituelle Objekte", es: "Objetos rituales", - ja: "儀式の品", ko: "의식 물품", ru: "Ритуальные предметы", pt: "Objetos rituais", it: "Oggetti rituali"); - - AddTranslation("Spawnable Prefabs", - cn: "可生成物体", fr: "Préfabriqués générables", de: "Erzeugbare Objekte", es: "Objetos generables", - ja: "生成可能なオブジェクト", ko: "생성 가능한 오브젝트", ru: "Создаваемые объекты", pt: "Objetos geráveis", it: "Oggetti generabili"); - - for (int i = 1; i <= 10; i++) - { - AddTranslation($"Egg-{i}", - cn: $"鸡蛋-{i}", fr: $"Œuf-{i}", de: $"Ei-{i}", es: $"Huevo-{i}", - ja: $"卵-{i}", ko: $"달걀-{i}", ru: $"Яйцо-{i}", pt: $"Ovo-{i}", it: $"Uovo-{i}"); - } - - AddTranslation("Ritual Book", - cn: "仪式书", fr: "Livre rituel", de: "Ritualbuch", es: "Libro ritual", - ja: "儀式の本", ko: "의식서", ru: "Ритуальная книга", pt: "Livro ritual", it: "Libro rituale"); - - AddTranslation("Animal_Gate", - cn: "动物大门", fr: "Porte des animaux", de: "Tiertor", es: "Puerta de animales", - ja: "動物のゲート", ko: "동물 문", ru: "Ворота для животных", pt: "Portão de animais", it: "Cancello degli animali"); - - AddTranslation("AsylumDoor", - cn: "精神病院门", fr: "Porte d'asile", de: "Asyltür", es: "Puerta de asilo", - ja: "精神病院のドア", ko: "정신병원 문", ru: "Дверь приюта", pt: "Porta do asilo", it: "Porta dell'asilo"); - - AddTranslation("AsylumDoubleDoor", - cn: "精神病院双开门", fr: "Double porte d'asile", de: "Asyl-Doppeltür", es: "Puerta doble de asilo", - ja: "精神病院の二重ドア", ko: "정신병원 이중문", ru: "Двойная дверь приюта", pt: "Porta dupla do asilo", it: "Doppia porta dell'asilo"); - - AddTranslation("AsylumWhiteDoor", - cn: "精神病院白门", fr: "Porte blanche d'asile", de: "Weiße Asyltür", es: "Puerta blanca de asilo", - ja: "精神病院の白いドア", ko: "정신병원 흰색 문", ru: "Белая дверь приюта", pt: "Porta branca do asilo", it: "Porta bianca dell'asilo"); - - AddTranslation("DevourDoorBack", - cn: "后门", fr: "Porte arrière", de: "Hintertür", es: "Puerta trasera", - ja: "裏口", ko: "뒷문", ru: "Задняя дверь", pt: "Porta traseira", it: "Porta posteriore"); - - AddTranslation("DevourDoorMain", - cn: "主门", fr: "Porte principale", de: "Haupttür", es: "Puerta principal", - ja: "正面玄関", ko: "정문", ru: "Главная дверь", pt: "Porta principal", it: "Porta principale"); - - AddTranslation("DevourDoorRoom", - cn: "房间门", fr: "Porte de chambre", de: "Zimmertür", es: "Puerta de habitación", - ja: "部屋のドア", ko: "방문", ru: "Дверь комнаты", pt: "Porta do quarto", it: "Porta della stanza"); - - AddTranslation("Elevator_Door", - cn: "电梯门", fr: "Porte d'ascenseur", de: "Aufzugstür", es: "Puerta de ascensor", - ja: "エレベーターのドア", ko: "엘리베이터 문", ru: "Дверь лифта", pt: "Porta do elevador", it: "Porta dell'ascensore"); - - AddTranslation("InnDoor", - cn: "旅馆门", fr: "Porte d'auberge", de: "Gasthoftür", es: "Puerta de posada", - ja: "旅館のドア", ko: "여관 문", ru: "Дверь гостиницы", pt: "Porta da pousada", it: "Porta della locanda"); - - AddTranslation("InnDoubleDoor", - cn: "旅馆双开门", fr: "Double porte d'auberge", de: "Gasthof-Doppeltür", es: "Puerta doble de posada", - ja: "旅館の二重ドア", ko: "여관 이중문", ru: "Двойная дверь гостиницы", pt: "Porta dupla da pousada", it: "Doppia porta della locanda"); - - AddTranslation("InnShojiDoor", - cn: "旅馆障子门", fr: "Porte shoji d'auberge", de: "Gasthof-Shoji-Tür", es: "Puerta shoji de posada", - ja: "旅館の障子", ko: "여관 장지문", ru: "Сёдзи дверь гостиницы", pt: "Porta shoji da pousada", it: "Porta shoji della locanda"); - - AddTranslation("InnShrine", - cn: "旅馆神社", fr: "Sanctuaire d'auberge", de: "Gasthof-Schrein", es: "Santuario de posada", - ja: "旅館の神社", ko: "여관 신사", ru: "Святилище гостиницы", pt: "Santuário da pousada", it: "Santuario della locanda"); - - AddTranslation("InnWardrobe", - cn: "旅馆衣柜", fr: "Armoire d'auberge", de: "Gasthof-Kleiderschrank", es: "Armario de posada", - ja: "旅館のワードローブ", ko: "여관 옷장", ru: "Шкаф гостиницы", pt: "Guarda-roupa da pousada", it: "Armadio della locanda"); - - AddTranslation("InnWoodenDoor", - cn: "旅馆木门", fr: "Porte en bois d'auberge", de: "Gasthof-Holztür", es: "Puerta de madera de posada", - ja: "旅館の木製ドア", ko: "여관 나무문", ru: "Деревянная дверь гостиницы", pt: "Porta de madeira da pousada", it: "Porta di legno della locanda"); - - AddTranslation("PigExcrement", - cn: "猪粪", fr: "Excréments de porc", de: "Schweinekot", es: "Excremento de cerdo", - ja: "豚の排泄物", ko: "돼지 배설물", ru: "Свиной навоз", pt: "Excremento de porco", it: "Escrementi di maiale"); - - AddTranslation("SlaughterhouseFireEscapeDoor", - cn: "屠宰场消防门", fr: "Porte de secours d'abattoir", de: "Schlachthof-Feuerschutztür", es: "Puerta de escape de matadero", - ja: "屠殺場の非常口", ko: "도축장 비상구", ru: "Пожарная дверь бойни", pt: "Porta de incêndio do matadouro", it: "Porta antincendio del mattatoio"); - - AddTranslation("SurvivalAltarMolly", - cn: "莫莉祭坛", fr: "Autel de Molly", de: "Molly-Altar", es: "Altar de Molly", - ja: "モリーの祭壇", ko: "몰리 제단", ru: "Алтарь Молли", pt: "Altar de Molly", it: "Altare di Molly"); - - AddTranslation("SurvivalAltarSlaughterhouse", - cn: "屠宰场祭坛", fr: "Autel d'abattoir", de: "Schlachthof-Altar", es: "Altar de matadero", - ja: "屠殺場の祭壇", ko: "도축장 제단", ru: "Алтарь бойни", pt: "Altar do matadouro", it: "Altare del mattatoio"); - - AddTranslation("SurvivalAltarTown", - cn: "小镇祭坛", fr: "Autel de ville", de: "Stadt-Altar", es: "Altar de pueblo", - ja: "町の祭壇", ko: "마을 제단", ru: "Алтарь города", pt: "Altar da cidade", it: "Altare della città"); - - AddTranslation("SurvivalCultist", - cn: "邪教徒", fr: "Cultiste", de: "Kultist", es: "Cultista", - ja: "カルト信者", ko: "광신도", ru: "Культист", pt: "Cultista", it: "Cultista"); - - AddTranslation("SurvivalKai", - cn: "凯", fr: "Kai", de: "Kai", es: "Kai", - ja: "カイ", ko: "카이", ru: "Кай", pt: "Kai", it: "Kai"); - - AddTranslation("SurvivalNathan", - cn: "内森", fr: "Nathan", de: "Nathan", es: "Nathan", - ja: "ネイサン", ko: "네이선", ru: "Натан", pt: "Nathan", it: "Nathan"); - - AddTranslation("SurvivalMolly", - cn: "莫莉", fr: "Molly", de: "Molly", es: "Molly", - ja: "モリー", ko: "몰리", ru: "Молли", pt: "Molly", it: "Molly"); - - AddTranslation("SurvivalApril", - cn: "艾普尔", fr: "April", de: "April", es: "April", - ja: "エイプリル", ko: "에이프릴", ru: "Эйприл", pt: "April", it: "April"); - - AddTranslation("SurvivalFrank", - cn: "弗兰克", fr: "Frank", de: "Frank", es: "Frank", - ja: "フランク", ko: "프랭크", ru: "Фрэнк", pt: "Frank", it: "Frank"); - - AddTranslation("SurvivalRose", - cn: "罗斯", fr: "Rose", de: "Rose", es: "Rose", - ja: "ローズ", ko: "로즈", ru: "Роуз", pt: "Rose", it: "Rose"); - - AddTranslation("SurvivalSmashableWindow", - cn: "可破坏窗户", fr: "Fenêtre cassable", de: "Zerbrechliches Fenster", es: "Ventana rompible", - ja: "破壊可能な窓", ko: "파괴 가능한 창문", ru: "Разбиваемое окно", pt: "Janela quebrável", it: "Finestra distruttibile"); - - AddTranslation("TownDoor", - cn: "小镇门", fr: "Porte de ville", de: "Stadttür", es: "Puerta de pueblo", - ja: "町のドア", ko: "마을 문", ru: "Дверь города", pt: "Porta da cidade", it: "Porta della città"); - - AddTranslation("TownDoor2", - cn: "小镇门2", fr: "Porte de ville 2", de: "Stadttür 2", es: "Puerta de pueblo 2", - ja: "町のドア2", ko: "마을 문2", ru: "Дверь города 2", pt: "Porta da cidade 2", it: "Porta della città 2"); - - AddTranslation("TownPentagram", - cn: "小镇五芒星", fr: "Pentagramme de ville", de: "Stadt-Pentagramm", es: "Pentagrama de pueblo", - ja: "町の五芒星", ko: "마을 오각별", ru: "Пентаграмма города", pt: "Pentagrama da cidade", it: "Pentagramma della città"); - - AddTranslation("TrashCan", - cn: "垃圾桶", fr: "Poubelle", de: "Mülleimer", es: "Papelera", - ja: "ゴミ箱", ko: "쓰레기통", ru: "Мусорный бак", pt: "Lixeira", it: "Cestino"); - - AddTranslation("Truck_Shutter", - cn: "卡车卷帘门", fr: "Volet de camion", de: "LKW-Rolltor", es: "Persiana de camión", - ja: "トラックのシャッター", ko: "트럭 셔터", ru: "Ставни грузовика", pt: "Persiana de caminhão", it: "Serranda del camion"); - - AddTranslation("TV", - cn: "电视", fr: "Télévision", de: "Fernseher", es: "Televisión", - ja: "テレビ", ko: "TV", ru: "Телевизор", pt: "Televisão", it: "Televisione"); - - // ==================== Network - Region Names ==================== - // Based on actual available regions (10 regions) - - AddTranslation("Asia", - cn: "亚洲", fr: "Asie", de: "Asien", es: "Asia", - ja: "アジア", ko: "아시아", ru: "Азия", pt: "Ásia", it: "Asia"); - - AddTranslation("Australia", - cn: "澳大利亚", fr: "Australie", de: "Australien", es: "Australia", - ja: "オーストラリア", ko: "호주", ru: "Австралия", pt: "Austrália", it: "Australia"); - - AddTranslation("Europe", - cn: "欧洲", fr: "Europe", de: "Europa", es: "Europa", - ja: "ヨーロッパ", ko: "유럽", ru: "Европа", pt: "Europa", it: "Europa"); - - AddTranslation("Japan", - cn: "日本", fr: "Japon", de: "Japan", es: "Japón", - ja: "日本", ko: "일본", ru: "Япония", pt: "Japão", it: "Giappone"); - - AddTranslation("South America", - cn: "南美洲", fr: "Amérique du Sud", de: "Südamerika", es: "Sudamérica", - ja: "南アメリカ", ko: "남미", ru: "Южная Америка", pt: "América do Sul", it: "Sud America"); - - AddTranslation("South Korea", - cn: "韩国", fr: "Corée du Sud", de: "Südkorea", es: "Corea del Sur", - ja: "韓国", ko: "한국", ru: "Южная Корея", pt: "Coreia do Sul", it: "Corea del Sud"); - - AddTranslation("Turkey", - cn: "土耳其", fr: "Turquie", de: "Türkei", es: "Turquía", - ja: "トルコ", ko: "튀르키예", ru: "Турция", pt: "Turquia", it: "Turchia"); - - AddTranslation("US East", - cn: "美东", fr: "Est des États-Unis", de: "USA Ost", es: "Este de EE.UU.", - ja: "米国東部", ko: "미국 동부", ru: "Восток США", pt: "Leste dos EUA", it: "Est USA"); - - AddTranslation("US West", - cn: "美西", fr: "Ouest des États-Unis", de: "USA West", es: "Oeste de EE.UU.", - ja: "米国西部", ko: "미국 서부", ru: "Запад США", pt: "Oeste dos EUA", it: "Ovest USA"); - - AddTranslation("US South Central", - cn: "美国中南部", fr: "Centre-Sud des États-Unis", de: "USA Süd-Zentral", es: "Centro-Sur de EE.UU.", - ja: "米国中南部", ko: "미국 중남부", ru: "Юго-Центральная часть США", pt: "Centro-Sul dos EUA", it: "Centro-Sud USA"); - - // ==================== Network - Status Messages ==================== - - AddTranslation("Not connected", - cn: "未连接网络", fr: "Non connecté", de: "Nicht verbunden", es: "No conectado", - ja: "未接続", ko: "연결되지 않음", ru: "Не подключено", pt: "Não conectado", it: "Non connesso"); - - AddTranslation("Host", - cn: "房主", fr: "Hôte", de: "Host", es: "Anfitrión", - ja: "ホスト", ko: "호스트", ru: "Хост", pt: "Anfitrião", it: "Host"); - - AddTranslation("Client", - cn: "客户端", fr: "Client", de: "Client", es: "Cliente", - ja: "クライアント", ko: "클라이언트", ru: "Клиент", pt: "Cliente", it: "Client"); - - AddTranslation("Role", - cn: "角色", fr: "Rôle", de: "Rolle", es: "Rol", - ja: "役割", ko: "역할", ru: "Роль", pt: "Função", it: "Ruolo"); - - AddTranslation("Player Count", - cn: "玩家数", fr: "Nombre de joueurs", de: "Spieleranzahl", es: "Número de jugadores", - ja: "プレイヤー数", ko: "플레이어 수", ru: "Количество игроков", pt: "Número de jogadores", it: "Numero di giocatori"); - - AddTranslation("Ping", - cn: "延迟", fr: "Ping", de: "Ping", es: "Ping", - ja: "Ping", ko: "핑", ru: "Пинг", pt: "Ping", it: "Ping"); - - AddTranslation("Error", - cn: "错误", fr: "Erreur", de: "Fehler", es: "Error", - ja: "エラー", ko: "오류", ru: "Ошибка", pt: "Erro", it: "Errore"); + // Load translations from separate language files + LoadTranslationsFromFiles(); } + private static void LoadTranslationsFromFiles() + { + // Get all English keys first (as the base) + var englishTranslations = EnglishTranslations.GetTranslations(); + + // Initialize all translation entries with English as default + foreach (var kvp in englishTranslations) + { + Translations[kvp.Key] = new Dictionary + { + { Language.English, kvp.Value } + }; + } + + // Load translations for each language + var chineseTranslations = ChineseTranslations.GetTranslations(); + var frenchTranslations = FrenchTranslations.GetTranslations(); + var germanTranslations = GermanTranslations.GetTranslations(); + var spanishTranslations = SpanishTranslations.GetTranslations(); + var japaneseTranslations = JapaneseTranslations.GetTranslations(); + var koreanTranslations = KoreanTranslations.GetTranslations(); + var russianTranslations = RussianTranslations.GetTranslations(); + var portugueseTranslations = PortugueseTranslations.GetTranslations(); + var italianTranslations = ItalianTranslations.GetTranslations(); + var vietnameseTranslations = VietnameseTranslations.GetTranslations(); + + // Merge translations into the main dictionary + foreach (var key in englishTranslations.Keys) + { + if (chineseTranslations.ContainsKey(key)) + Translations[key][Language.Chinese] = chineseTranslations[key]; + if (frenchTranslations.ContainsKey(key)) + Translations[key][Language.French] = frenchTranslations[key]; + if (germanTranslations.ContainsKey(key)) + Translations[key][Language.German] = germanTranslations[key]; + if (spanishTranslations.ContainsKey(key)) + Translations[key][Language.Spanish] = spanishTranslations[key]; + if (japaneseTranslations.ContainsKey(key)) + Translations[key][Language.Japanese] = japaneseTranslations[key]; + if (koreanTranslations.ContainsKey(key)) + Translations[key][Language.Korean] = koreanTranslations[key]; + if (russianTranslations.ContainsKey(key)) + Translations[key][Language.Russian] = russianTranslations[key]; + if (portugueseTranslations.ContainsKey(key)) + Translations[key][Language.Portuguese] = portugueseTranslations[key]; + if (italianTranslations.ContainsKey(key)) + Translations[key][Language.Italian] = italianTranslations[key]; + if (vietnameseTranslations.ContainsKey(key)) + Translations[key][Language.Vietnamese] = vietnameseTranslations[key]; + } + } + + // Old method removed - translations are now loaded from separate files + + // Keep AddTranslation method for backward compatibility (used by AddCustomTranslation) + private static void AddTranslation(string english, string cn = null, string fr = null, string de = null, string es = null, - string ja = null, string ko = null, string ru = null, string pt = null, string it = null) + string ja = null, string ko = null, string ru = null, string pt = null, string it = null, string vi = null) { var translations = new Dictionary { @@ -1025,6 +125,7 @@ namespace DevourClient.Localization if (ru != null) translations[Language.Russian] = ru; if (pt != null) translations[Language.Portuguese] = pt; if (it != null) translations[Language.Italian] = it; + if (vi != null) translations[Language.Vietnamese] = vi; Translations[english] = translations; } diff --git a/DevourClient/Localization/Translations/ChineseTranslations.cs b/DevourClient/Localization/Translations/ChineseTranslations.cs new file mode 100644 index 0000000..2ce8c3c --- /dev/null +++ b/DevourClient/Localization/Translations/ChineseTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class ChineseTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "祭坛" }, + { "Animal_Gate", "动物大门" }, + { "Anna", "安娜" }, + { "Asia", "亚洲" }, + { "Asylum", "精神病院" }, + { "AsylumDoor", "精神病院门" }, + { "AsylumDoubleDoor", "精神病院双开门" }, + { "AsylumWhiteDoor", "精神病院白门" }, + { "Australia", "澳大利亚" }, + { "Auto Respawn", "自动重生" }, + { "Auto farm items (x5)", "自动刷物品 (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel 和恶魔" }, + { "Azazel ESP", "Azazel 透视" }, + { "Azazel ESP Color", "Azazel 透视颜色" }, + { "Azazel Snapline", "Azazel 连线" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "电池" }, + { "Battery ESP", "电池透视" }, + { "Big Flashlight", "大手电筒" }, + { "Bleach", "漂白剂" }, + { "Bleach ESP", "漂白剂透视" }, + { "Boar", "野猪" }, + { "Bone", "骨头" }, + { "Bone ESP", "骨头透视" }, + { "Burn a ritual object", "燃烧一个仪式物品" }, + { "Burn all ritual objects", "燃烧所有仪式物品" }, + { "Cage", "笼子" }, + { "Cake", "蛋糕" }, + { "Cake ESP", "蛋糕透视" }, + { "Carnival", "嘉年华" }, + { "Clean Head ESP", "清洁头颅透视" }, + { "Clean The Fountains", "清洁喷泉" }, + { "CleanHead", "干净的头颅" }, + { "Client", "客户端" }, + { "Coin", "硬币" }, + { "Coin ESP", "硬币透视" }, + { "Connection ID", "连接ID" }, + { "Corpse", "尸体" }, + { "Corpse ESP", "尸体透视" }, + { "Create Lobby", "创建房间" }, + { "Crosshair", "准星" }, + { "Crow", "乌鸦" }, + { "Crow ESP", "乌鸦透视" }, + { "Demon", "恶魔" }, + { "Demon ESP", "恶魔透视" }, + { "Despawn Boars", "移除野猪" }, + { "Despawn Corpses", "移除尸体" }, + { "Despawn Crows", "移除乌鸦" }, + { "Despawn Demons", "移除恶魔" }, + { "Despawn Ghosts", "移除幽灵" }, + { "Despawn Inmates", "移除囚犯" }, + { "Despawn Lumps", "移除肿块" }, + { "Despawn Monkeys", "移除猴子" }, + { "Despawn Spiders", "移除蜘蛛" }, + { "Devour", "农舍" }, + { "DevourDoorBack", "后门" }, + { "DevourDoorMain", "主门" }, + { "DevourDoorRoom", "房间门" }, + { "Dirty Head ESP", "污秽头颅透视" }, + { "DirtyHead", "污秽头颅" }, + { "Doll", "玩偶" }, + { "Doll ESP", "玩偶透视" }, + { "Doll Head ESP", "娃娃头透视" }, + { "DollHead", "玩偶头" }, + { "Door", "门" }, + { "ESP", "透视" }, + { "ESP Settings", "透视设置" }, + { "Egg", "蛋" }, + { "Egg ESP", "鸡蛋透视" }, + { "Egg-1", "鸡蛋-1" }, + { "Egg-10", "鸡蛋-10" }, + { "Egg-2", "鸡蛋-2" }, + { "Egg-3", "鸡蛋-3" }, + { "Egg-4", "鸡蛋-4" }, + { "Egg-5", "鸡蛋-5" }, + { "Egg-6", "鸡蛋-6" }, + { "Egg-7", "鸡蛋-7" }, + { "Egg-8", "鸡蛋-8" }, + { "Egg-9", "鸡蛋-9" }, + { "Egg-Clean-1", "鸡蛋-1" }, + { "Egg-Clean-10", "鸡蛋-10" }, + { "Egg-Clean-2", "鸡蛋-2" }, + { "Egg-Clean-3", "鸡蛋-3" }, + { "Egg-Clean-4", "鸡蛋-4" }, + { "Egg-Clean-5", "鸡蛋-5" }, + { "Egg-Clean-6", "鸡蛋-6" }, + { "Egg-Clean-7", "鸡蛋-7" }, + { "Egg-Clean-8", "鸡蛋-8" }, + { "Egg-Clean-9", "鸡蛋-9" }, + { "Elevator_Door", "电梯门" }, + { "Entities", "实体" }, + { "Error", "错误" }, + { "Europe", "欧洲" }, + { "Exit", "退出" }, + { "Exp Modifier", "经验修改" }, + { "Exp Value", "经验值" }, + { "Farmhouse", "农舍" }, + { "Fast Move", "快速移动" }, + { "First Aid ESP", "急救包透视" }, + { "First aid", "急救包" }, + { "FirstAid", "急救包" }, + { "Flashlight Color", "手电筒颜色" }, + { "Fly", "飞行" }, + { "Fly Speed", "飞行速度" }, + { "Food", "食物" }, + { "Force Start Game", "强制开始游戏" }, + { "Fountain", "喷泉" }, + { "Freeze azazel", "冻结 Azazel" }, + { "Fullbright", "全亮" }, + { "Fuse", "保险丝" }, + { "Fuse ESP", "保险丝透视" }, + { "Gasoline", "汽油" }, + { "Gasoline ESP", "汽油透视" }, + { "Gate", "大门" }, + { "Ghost", "鬼魂" }, + { "Ghost ESP", "幽灵透视" }, + { "Goat", "山羊" }, + { "Goat ESP", "山羊透视" }, + { "Goat/Rat ESP", "山羊/老鼠透视" }, + { "Hay", "干草" }, + { "Hay ESP", "干草透视" }, + { "Head", "头颅" }, + { "Host", "房主" }, + { "Host Only", "仅房主" }, + { "Infinite mirrors", "无限镜子" }, + { "Inmate", "囚犯" }, + { "Inmates ESP", "囚犯透视" }, + { "Inn", "旅馆" }, + { "InnDoor", "旅馆门" }, + { "InnDoubleDoor", "旅馆双开门" }, + { "InnShojiDoor", "旅馆障子门" }, + { "InnShrine", "旅馆神社" }, + { "InnWardrobe", "旅馆衣柜" }, + { "InnWoodenDoor", "旅馆木门" }, + { "Instant Win", "瞬间胜利" }, + { "Item ESP", "物品透视" }, + { "Items", "物品" }, + { "Japan", "日本" }, + { "Jumpscare", "跳吓" }, + { "Key", "钥匙" }, + { "Key ESP", "钥匙透视" }, + { "Kill", "击杀" }, + { "Level", "等级" }, + { "Load Map:", "加载地图:" }, + { "Lobby Control", "房间控制" }, + { "Lobby Manager", "房间管理" }, + { "Lobby Size", "房间人数" }, + { "Lock in cage", "锁在笼子里" }, + { "Lump", "肿块" }, + { "Lump ESP", "肿块透视" }, + { "Manor", "庄园" }, + { "Map", "地图" }, + { "Matchbox", "火柴盒" }, + { "Matchbox ESP", "火柴盒透视" }, + { "Medicine ESP", "药品透视" }, + { "Menu", "菜单" }, + { "Mirror", "镜子" }, + { "Misc", "杂项" }, + { "Molly", "精神病院" }, + { "Monkey", "猴子" }, + { "Monkey ESP", "猴子透视" }, + { "Music Box ESP", "音乐盒透视" }, + { "MusicBox", "音乐盒" }, + { "MusicBox-Idle", "音乐盒" }, + { "Network", "网络" }, + { "Network Info", "网络信息" }, + { "Network Stats", "网络统计" }, + { "Not connected", "未连接网络" }, + { "Pig", "猪" }, + { "Pig ESP", "猪透视" }, + { "PigExcrement", "猪粪" }, + { "Ping", "延迟" }, + { "Play Random Sound", "播放随机音效" }, + { "Player", "玩家" }, + { "Player Count", "玩家数" }, + { "Player ESP", "玩家透视" }, + { "Player ESP Color", "玩家透视颜色" }, + { "Player Snapline", "玩家连线" }, + { "Players", "玩家" }, + { "Private Lobby", "私人房间" }, + { "Rat", "老鼠" }, + { "Rat ESP", "老鼠透视" }, + { "Region", "区域" }, + { "Revive", "复活" }, + { "Ritual Book", "仪式书" }, + { "Ritual Book ESP", "仪式书透视" }, + { "Ritual Object ESP", "仪式物品透视" }, + { "Ritual Objects", "仪式物品" }, + { "RitualBook", "仪式书" }, + { "Roar ESP", "咆哮者透视" }, + { "Role", "角色" }, + { "RottenFood", "腐烂食物" }, + { "Rotton Food ESP", "腐烂食物透视" }, + { "Sam", "萨姆" }, + { "Shoot Player", "射击玩家" }, + { "Skeleton ESP", "骨骼透视" }, + { "Slaughterhouse", "屠宰场" }, + { "SlaughterhouseFireEscapeDoor", "屠宰场消防门" }, + { "South America", "南美洲" }, + { "South Korea", "韩国" }, + { "Spade", "铲子" }, + { "Spade ESP", "铲子透视" }, + { "Spam Chat", "刷屏聊天" }, + { "Spawnable Prefabs", "可生成物体" }, + { "Speed Multiplier", "速度倍数" }, + { "Spider", "蜘蛛" }, + { "Spider ESP", "蜘蛛透视" }, + { "Spoof Level", "伪装等级" }, + { "Spoof Name", "伪装名字" }, + { "Spoof Server Name", "伪装服务器名" }, + { "SurvivalAltarMolly", "莫莉祭坛" }, + { "SurvivalAltarSlaughterhouse", "屠宰场祭坛" }, + { "SurvivalAltarTown", "小镇祭坛" }, + { "SurvivalApril", "艾普尔" }, + { "SurvivalCultist", "邪教徒" }, + { "SurvivalFrank", "弗兰克" }, + { "SurvivalKai", "凯" }, + { "SurvivalMolly", "莫莉" }, + { "SurvivalNathan", "内森" }, + { "SurvivalRose", "罗斯" }, + { "SurvivalSmashableWindow", "可破坏窗户" }, + { "Switch realm", "切换领域" }, + { "Switch realm (house)", "切换领域(房屋)" }, + { "TP Azazel", "传送恶魔" }, + { "TP items to you", "传送物品到你" }, + { "TP to Azazel", "传送到 Azazel" }, + { "TV", "电视" }, + { "Teleport Keys", "传送钥匙" }, + { "Teleport to", "传送至" }, + { "Town", "小镇" }, + { "TownDoor", "小镇门" }, + { "TownDoor2", "小镇门2" }, + { "TownPentagram", "小镇五芒星" }, + { "TrashCan", "垃圾桶" }, + { "Truck_Shutter", "卡车卷帘门" }, + { "Turkey", "土耳其" }, + { "US East", "美东" }, + { "US South Central", "美国中南部" }, + { "US West", "美西" }, + { "Unlimited Stamina", "无限耐力" }, + { "Unlimited UV Light", "无限紫外线" }, + { "Unlock Achievements", "解锁成就" }, + { "Unlock Doors", "解锁门" }, + { "Visuals", "视觉" }, + { "Waiting for the game to start", "等待游戏开始" }, + { "Walk In Lobby", "大厅行走" }, + { "Zara", "扎拉" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/EnglishTranslations.cs b/DevourClient/Localization/Translations/EnglishTranslations.cs new file mode 100644 index 0000000..e5a981f --- /dev/null +++ b/DevourClient/Localization/Translations/EnglishTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class EnglishTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altar" }, + { "Animal_Gate", "Animal_Gate" }, + { "Anna", "Anna" }, + { "Asia", "Asia" }, + { "Asylum", "Asylum" }, + { "AsylumDoor", "AsylumDoor" }, + { "AsylumDoubleDoor", "AsylumDoubleDoor" }, + { "AsylumWhiteDoor", "AsylumWhiteDoor" }, + { "Australia", "Australia" }, + { "Auto Respawn", "Auto Respawn" }, + { "Auto farm items (x5)", "Auto farm items (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel & Demons" }, + { "Azazel ESP", "Azazel ESP" }, + { "Azazel ESP Color", "Azazel ESP Color" }, + { "Azazel Snapline", "Azazel Snapline" }, + { "AzazelAnna", "AzazelAnna" }, + { "AzazelApril", "AzazelApril" }, + { "AzazelKai", "AzazelKai" }, + { "AzazelMolly", "AzazelMolly" }, + { "AzazelNathan", "AzazelNathan" }, + { "AzazelSam", "AzazelSam" }, + { "AzazelZara", "AzazelZara" }, + { "Battery", "Battery" }, + { "Battery ESP", "Battery ESP" }, + { "Big Flashlight", "Big Flashlight" }, + { "Bleach", "Bleach" }, + { "Bleach ESP", "Bleach ESP" }, + { "Boar", "Boar" }, + { "Bone", "Bone" }, + { "Bone ESP", "Bone ESP" }, + { "Burn a ritual object", "Burn a ritual object" }, + { "Burn all ritual objects", "Burn all ritual objects" }, + { "Cage", "Cage" }, + { "Cake", "Cake" }, + { "Cake ESP", "Cake ESP" }, + { "Carnival", "Carnival" }, + { "Clean Head ESP", "Clean Head ESP" }, + { "Clean The Fountains", "Clean The Fountains" }, + { "CleanHead", "CleanHead" }, + { "Client", "Client" }, + { "Coin", "Coin" }, + { "Coin ESP", "Coin ESP" }, + { "Connection ID", "Connection ID" }, + { "Corpse", "Corpse" }, + { "Corpse ESP", "Corpse ESP" }, + { "Create Lobby", "Create Lobby" }, + { "Crosshair", "Crosshair" }, + { "Crow", "Crow" }, + { "Crow ESP", "Crow ESP" }, + { "Demon", "Demon" }, + { "Demon ESP", "Demon ESP" }, + { "Despawn Boars", "Despawn Boars" }, + { "Despawn Corpses", "Despawn Corpses" }, + { "Despawn Crows", "Despawn Crows" }, + { "Despawn Demons", "Despawn Demons" }, + { "Despawn Ghosts", "Despawn Ghosts" }, + { "Despawn Inmates", "Despawn Inmates" }, + { "Despawn Lumps", "Despawn Lumps" }, + { "Despawn Monkeys", "Despawn Monkeys" }, + { "Despawn Spiders", "Despawn Spiders" }, + { "Devour", "Devour" }, + { "DevourDoorBack", "DevourDoorBack" }, + { "DevourDoorMain", "DevourDoorMain" }, + { "DevourDoorRoom", "DevourDoorRoom" }, + { "Dirty Head ESP", "Dirty Head ESP" }, + { "DirtyHead", "DirtyHead" }, + { "Doll", "Doll" }, + { "Doll ESP", "Doll ESP" }, + { "Doll Head ESP", "Doll Head ESP" }, + { "DollHead", "DollHead" }, + { "Door", "Door" }, + { "ESP", "ESP" }, + { "ESP Settings", "ESP Settings" }, + { "Egg", "Egg" }, + { "Egg ESP", "Egg ESP" }, + { "Egg-1", "Egg-1" }, + { "Egg-10", "Egg-10" }, + { "Egg-2", "Egg-2" }, + { "Egg-3", "Egg-3" }, + { "Egg-4", "Egg-4" }, + { "Egg-5", "Egg-5" }, + { "Egg-6", "Egg-6" }, + { "Egg-7", "Egg-7" }, + { "Egg-8", "Egg-8" }, + { "Egg-9", "Egg-9" }, + { "Egg-Clean-1", "Egg-Clean-1" }, + { "Egg-Clean-10", "Egg-Clean-10" }, + { "Egg-Clean-2", "Egg-Clean-2" }, + { "Egg-Clean-3", "Egg-Clean-3" }, + { "Egg-Clean-4", "Egg-Clean-4" }, + { "Egg-Clean-5", "Egg-Clean-5" }, + { "Egg-Clean-6", "Egg-Clean-6" }, + { "Egg-Clean-7", "Egg-Clean-7" }, + { "Egg-Clean-8", "Egg-Clean-8" }, + { "Egg-Clean-9", "Egg-Clean-9" }, + { "Elevator_Door", "Elevator_Door" }, + { "Entities", "Entities" }, + { "Error", "Error" }, + { "Europe", "Europe" }, + { "Exit", "Exit" }, + { "Exp Modifier", "Exp Modifier" }, + { "Exp Value", "Exp Value" }, + { "Farmhouse", "Farmhouse" }, + { "Fast Move", "Fast Move" }, + { "First Aid ESP", "First Aid ESP" }, + { "First aid", "First aid" }, + { "FirstAid", "FirstAid" }, + { "Flashlight Color", "Flashlight Color" }, + { "Fly", "Fly" }, + { "Fly Speed", "Fly Speed" }, + { "Food", "Food" }, + { "Force Start Game", "Force Start Game" }, + { "Fountain", "Fountain" }, + { "Freeze azazel", "Freeze azazel" }, + { "Fullbright", "Fullbright" }, + { "Fuse", "Fuse" }, + { "Fuse ESP", "Fuse ESP" }, + { "Gasoline", "Gasoline" }, + { "Gasoline ESP", "Gasoline ESP" }, + { "Gate", "Gate" }, + { "Ghost", "Ghost" }, + { "Ghost ESP", "Ghost ESP" }, + { "Goat", "Goat" }, + { "Goat ESP", "Goat ESP" }, + { "Goat/Rat ESP", "Goat/Rat ESP" }, + { "Hay", "Hay" }, + { "Hay ESP", "Hay ESP" }, + { "Head", "Head" }, + { "Host", "Host" }, + { "Host Only", "Host Only" }, + { "Infinite mirrors", "Infinite mirrors" }, + { "Inmate", "Inmate" }, + { "Inmates ESP", "Inmates ESP" }, + { "Inn", "Inn" }, + { "InnDoor", "InnDoor" }, + { "InnDoubleDoor", "InnDoubleDoor" }, + { "InnShojiDoor", "InnShojiDoor" }, + { "InnShrine", "InnShrine" }, + { "InnWardrobe", "InnWardrobe" }, + { "InnWoodenDoor", "InnWoodenDoor" }, + { "Instant Win", "Instant Win" }, + { "Item ESP", "Item ESP" }, + { "Items", "Items" }, + { "Japan", "Japan" }, + { "Jumpscare", "Jumpscare" }, + { "Key", "Key" }, + { "Key ESP", "Key ESP" }, + { "Kill", "Kill" }, + { "Level", "Level" }, + { "Load Map:", "Load Map:" }, + { "Lobby Control", "Lobby Control" }, + { "Lobby Manager", "Lobby Manager" }, + { "Lobby Size", "Lobby Size" }, + { "Lock in cage", "Lock in cage" }, + { "Lump", "Lump" }, + { "Lump ESP", "Lump ESP" }, + { "Manor", "Manor" }, + { "Map", "Map" }, + { "Matchbox", "Matchbox" }, + { "Matchbox ESP", "Matchbox ESP" }, + { "Medicine ESP", "Medicine ESP" }, + { "Menu", "Menu" }, + { "Mirror", "Mirror" }, + { "Misc", "Misc" }, + { "Molly", "Molly" }, + { "Monkey", "Monkey" }, + { "Monkey ESP", "Monkey ESP" }, + { "Music Box ESP", "Music Box ESP" }, + { "MusicBox", "MusicBox" }, + { "MusicBox-Idle", "MusicBox-Idle" }, + { "Network", "Network" }, + { "Network Info", "Network Info" }, + { "Network Stats", "Network Stats" }, + { "Not connected", "Not connected" }, + { "Pig", "Pig" }, + { "Pig ESP", "Pig ESP" }, + { "PigExcrement", "PigExcrement" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Play Random Sound" }, + { "Player", "Player" }, + { "Player Count", "Player Count" }, + { "Player ESP", "Player ESP" }, + { "Player ESP Color", "Player ESP Color" }, + { "Player Snapline", "Player Snapline" }, + { "Players", "Players" }, + { "Private Lobby", "Private Lobby" }, + { "Rat", "Rat" }, + { "Rat ESP", "Rat ESP" }, + { "Region", "Region" }, + { "Revive", "Revive" }, + { "Ritual Book", "Ritual Book" }, + { "Ritual Book ESP", "Ritual Book ESP" }, + { "Ritual Object ESP", "Ritual Object ESP" }, + { "Ritual Objects", "Ritual Objects" }, + { "RitualBook", "RitualBook" }, + { "Roar ESP", "Roar ESP" }, + { "Role", "Role" }, + { "RottenFood", "RottenFood" }, + { "Rotton Food ESP", "Rotton Food ESP" }, + { "Sam", "Sam" }, + { "Shoot Player", "Shoot Player" }, + { "Skeleton ESP", "Skeleton ESP" }, + { "Slaughterhouse", "Slaughterhouse" }, + { "SlaughterhouseFireEscapeDoor", "SlaughterhouseFireEscapeDoor" }, + { "South America", "South America" }, + { "South Korea", "South Korea" }, + { "Spade", "Spade" }, + { "Spade ESP", "Spade ESP" }, + { "Spam Chat", "Spam Chat" }, + { "Spawnable Prefabs", "Spawnable Prefabs" }, + { "Speed Multiplier", "Speed Multiplier" }, + { "Spider", "Spider" }, + { "Spider ESP", "Spider ESP" }, + { "Spoof Level", "Spoof Level" }, + { "Spoof Name", "Spoof Name" }, + { "Spoof Server Name", "Spoof Server Name" }, + { "SurvivalAltarMolly", "SurvivalAltarMolly" }, + { "SurvivalAltarSlaughterhouse", "SurvivalAltarSlaughterhouse" }, + { "SurvivalAltarTown", "SurvivalAltarTown" }, + { "SurvivalApril", "SurvivalApril" }, + { "SurvivalCultist", "SurvivalCultist" }, + { "SurvivalFrank", "SurvivalFrank" }, + { "SurvivalKai", "SurvivalKai" }, + { "SurvivalMolly", "SurvivalMolly" }, + { "SurvivalNathan", "SurvivalNathan" }, + { "SurvivalRose", "SurvivalRose" }, + { "SurvivalSmashableWindow", "SurvivalSmashableWindow" }, + { "Switch realm", "Switch realm" }, + { "Switch realm (house)", "Switch realm (house)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP items to you" }, + { "TP to Azazel", "TP to Azazel" }, + { "TV", "TV" }, + { "Teleport Keys", "Teleport Keys" }, + { "Teleport to", "Teleport to" }, + { "Town", "Town" }, + { "TownDoor", "TownDoor" }, + { "TownDoor2", "TownDoor2" }, + { "TownPentagram", "TownPentagram" }, + { "TrashCan", "TrashCan" }, + { "Truck_Shutter", "Truck_Shutter" }, + { "Turkey", "Turkey" }, + { "US East", "US East" }, + { "US South Central", "US South Central" }, + { "US West", "US West" }, + { "Unlimited Stamina", "Unlimited Stamina" }, + { "Unlimited UV Light", "Unlimited UV Light" }, + { "Unlock Achievements", "Unlock Achievements" }, + { "Unlock Doors", "Unlock Doors" }, + { "Visuals", "Visuals" }, + { "Waiting for the game to start", "Waiting for the game to start" }, + { "Walk In Lobby", "Walk In Lobby" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/FrenchTranslations.cs b/DevourClient/Localization/Translations/FrenchTranslations.cs new file mode 100644 index 0000000..14ab21a --- /dev/null +++ b/DevourClient/Localization/Translations/FrenchTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class FrenchTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Autel" }, + { "Animal_Gate", "Porte des animaux" }, + { "Anna", "Anna" }, + { "Asia", "Asie" }, + { "Asylum", "Asile" }, + { "AsylumDoor", "Porte d'asile" }, + { "AsylumDoubleDoor", "Double porte d'asile" }, + { "AsylumWhiteDoor", "Porte blanche d'asile" }, + { "Australia", "Australie" }, + { "Auto Respawn", "Réapparition auto" }, + { "Auto farm items (x5)", "Farm auto objets (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel et démons" }, + { "Azazel ESP", "ESP Azazel" }, + { "Azazel ESP Color", "Couleur ESP Azazel" }, + { "Azazel Snapline", "Ligne Azazel" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Batterie" }, + { "Battery ESP", "ESP batterie" }, + { "Big Flashlight", "Grande lampe" }, + { "Bleach", "Eau de Javel" }, + { "Bleach ESP", "ESP eau de javel" }, + { "Boar", "Sanglier" }, + { "Bone", "Os" }, + { "Bone ESP", "ESP os" }, + { "Burn a ritual object", "Brûler un objet rituel" }, + { "Burn all ritual objects", "Brûler tous les objets" }, + { "Cage", "Cage" }, + { "Cake", "Gâteau" }, + { "Cake ESP", "ESP gâteau" }, + { "Carnival", "Carnaval" }, + { "Clean Head ESP", "ESP tête propre" }, + { "Clean The Fountains", "Nettoyer fontaines" }, + { "CleanHead", "Tête propre" }, + { "Client", "Client" }, + { "Coin", "Pièce" }, + { "Coin ESP", "ESP pièce" }, + { "Connection ID", "ID de connexion" }, + { "Corpse", "Cadavre" }, + { "Corpse ESP", "ESP cadavre" }, + { "Create Lobby", "Créer un lobby" }, + { "Crosshair", "Réticule" }, + { "Crow", "Corbeau" }, + { "Crow ESP", "ESP corbeau" }, + { "Demon", "Démon" }, + { "Demon ESP", "ESP démon" }, + { "Despawn Boars", "Retirer sangliers" }, + { "Despawn Corpses", "Retirer cadavres" }, + { "Despawn Crows", "Retirer corbeaux" }, + { "Despawn Demons", "Retirer démons" }, + { "Despawn Ghosts", "Retirer fantômes" }, + { "Despawn Inmates", "Retirer détenus" }, + { "Despawn Lumps", "Retirer masses" }, + { "Despawn Monkeys", "Retirer singes" }, + { "Despawn Spiders", "Retirer araignées" }, + { "Devour", "Ferme" }, + { "DevourDoorBack", "Porte arrière" }, + { "DevourDoorMain", "Porte principale" }, + { "DevourDoorRoom", "Porte de chambre" }, + { "Dirty Head ESP", "ESP tête sale" }, + { "DirtyHead", "Tête sale" }, + { "Doll", "Poupée" }, + { "Doll ESP", "ESP poupée" }, + { "Doll Head ESP", "ESP tête de poupée" }, + { "DollHead", "Tête de poupée" }, + { "Door", "Porte" }, + { "ESP", "ESP" }, + { "ESP Settings", "Paramètres ESP" }, + { "Egg", "Œuf" }, + { "Egg ESP", "ESP œuf" }, + { "Egg-1", "Œuf-1" }, + { "Egg-10", "Œuf-10" }, + { "Egg-2", "Œuf-2" }, + { "Egg-3", "Œuf-3" }, + { "Egg-4", "Œuf-4" }, + { "Egg-5", "Œuf-5" }, + { "Egg-6", "Œuf-6" }, + { "Egg-7", "Œuf-7" }, + { "Egg-8", "Œuf-8" }, + { "Egg-9", "Œuf-9" }, + { "Egg-Clean-1", "Œuf-1" }, + { "Egg-Clean-10", "Œuf-10" }, + { "Egg-Clean-2", "Œuf-2" }, + { "Egg-Clean-3", "Œuf-3" }, + { "Egg-Clean-4", "Œuf-4" }, + { "Egg-Clean-5", "Œuf-5" }, + { "Egg-Clean-6", "Œuf-6" }, + { "Egg-Clean-7", "Œuf-7" }, + { "Egg-Clean-8", "Œuf-8" }, + { "Egg-Clean-9", "Œuf-9" }, + { "Elevator_Door", "Porte d'ascenseur" }, + { "Entities", "Entités" }, + { "Error", "Erreur" }, + { "Europe", "Europe" }, + { "Exit", "Quitter" }, + { "Exp Modifier", "Modificateur XP" }, + { "Exp Value", "Valeur XP" }, + { "Farmhouse", "Ferme" }, + { "Fast Move", "Déplacement rapide" }, + { "First Aid ESP", "ESP premiers soins" }, + { "First aid", "Premiers soins" }, + { "FirstAid", "Trousse de premiers soins" }, + { "Flashlight Color", "Couleur lampe" }, + { "Fly", "Voler" }, + { "Fly Speed", "Vitesse vol" }, + { "Food", "Nourriture" }, + { "Force Start Game", "Forcer le démarrage" }, + { "Fountain", "Fontaine" }, + { "Freeze azazel", "Geler Azazel" }, + { "Fullbright", "Luminosité max" }, + { "Fuse", "Fusible" }, + { "Fuse ESP", "ESP fusible" }, + { "Gasoline", "Essence" }, + { "Gasoline ESP", "ESP essence" }, + { "Gate", "Portail" }, + { "Ghost", "Fantôme" }, + { "Ghost ESP", "ESP fantôme" }, + { "Goat", "Chèvre" }, + { "Goat ESP", "ESP chèvre" }, + { "Goat/Rat ESP", "ESP chèvre/rat" }, + { "Hay", "Foin" }, + { "Hay ESP", "ESP foin" }, + { "Head", "Tête" }, + { "Host", "Hôte" }, + { "Host Only", "Hôte seulement" }, + { "Infinite mirrors", "Miroirs infinis" }, + { "Inmate", "Détenu" }, + { "Inmates ESP", "ESP détenus" }, + { "Inn", "Auberge" }, + { "InnDoor", "Porte d'auberge" }, + { "InnDoubleDoor", "Double porte d'auberge" }, + { "InnShojiDoor", "Porte shoji d'auberge" }, + { "InnShrine", "Sanctuaire d'auberge" }, + { "InnWardrobe", "Armoire d'auberge" }, + { "InnWoodenDoor", "Porte en bois d'auberge" }, + { "Instant Win", "Victoire instantanée" }, + { "Item ESP", "ESP objet" }, + { "Items", "Objets" }, + { "Japan", "Japon" }, + { "Jumpscare", "Jumpscare" }, + { "Key", "Clé" }, + { "Key ESP", "ESP clé" }, + { "Kill", "Tuer" }, + { "Level", "Niveau" }, + { "Load Map:", "Charger carte:" }, + { "Lobby Control", "Contrôle du lobby" }, + { "Lobby Manager", "Gestionnaire de lobby" }, + { "Lobby Size", "Taille du lobby" }, + { "Lock in cage", "Enfermer en cage" }, + { "Lump", "Masse" }, + { "Lump ESP", "ESP masse" }, + { "Manor", "Manoir" }, + { "Map", "Carte" }, + { "Matchbox", "Boîte d'allumettes" }, + { "Matchbox ESP", "ESP boîte d'allumettes" }, + { "Medicine ESP", "ESP médicament" }, + { "Menu", "Menu" }, + { "Mirror", "Miroir" }, + { "Misc", "Divers" }, + { "Molly", "Asile" }, + { "Monkey", "Singe" }, + { "Monkey ESP", "ESP singe" }, + { "Music Box ESP", "ESP boîte à musique" }, + { "MusicBox", "Boîte à musique" }, + { "MusicBox-Idle", "Boîte à musique" }, + { "Network", "Réseau" }, + { "Network Info", "Infos réseau" }, + { "Network Stats", "Statistiques réseau" }, + { "Not connected", "Non connecté" }, + { "Pig", "Cochon" }, + { "Pig ESP", "ESP cochon" }, + { "PigExcrement", "Excréments de porc" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Jouer son aléatoire" }, + { "Player", "Joueur" }, + { "Player Count", "Nombre de joueurs" }, + { "Player ESP", "ESP joueur" }, + { "Player ESP Color", "Couleur ESP joueur" }, + { "Player Snapline", "Ligne joueur" }, + { "Players", "Joueurs" }, + { "Private Lobby", "Lobby privé" }, + { "Rat", "Rat" }, + { "Rat ESP", "ESP rat" }, + { "Region", "Région" }, + { "Revive", "Réanimer" }, + { "Ritual Book", "Livre rituel" }, + { "Ritual Book ESP", "ESP livre rituel" }, + { "Ritual Object ESP", "ESP objet rituel" }, + { "Ritual Objects", "Objets rituels" }, + { "RitualBook", "Livre rituel" }, + { "Roar ESP", "ESP rugissement" }, + { "Role", "Rôle" }, + { "RottenFood", "Nourriture pourrie" }, + { "Rotton Food ESP", "ESP nourriture pourrie" }, + { "Sam", "Sam" }, + { "Shoot Player", "Tirer sur le joueur" }, + { "Skeleton ESP", "ESP squelette" }, + { "Slaughterhouse", "Abattoir" }, + { "SlaughterhouseFireEscapeDoor", "Porte de secours d'abattoir" }, + { "South America", "Amérique du Sud" }, + { "South Korea", "Corée du Sud" }, + { "Spade", "Pelle" }, + { "Spade ESP", "ESP pelle" }, + { "Spam Chat", "Spam chat" }, + { "Spawnable Prefabs", "Préfabriqués générables" }, + { "Speed Multiplier", "Multiplicateur vitesse" }, + { "Spider", "Araignée" }, + { "Spider ESP", "ESP araignée" }, + { "Spoof Level", "Usurper niveau" }, + { "Spoof Name", "Usurper nom" }, + { "Spoof Server Name", "Usurper nom serveur" }, + { "SurvivalAltarMolly", "Autel de Molly" }, + { "SurvivalAltarSlaughterhouse", "Autel d'abattoir" }, + { "SurvivalAltarTown", "Autel de ville" }, + { "SurvivalApril", "April" }, + { "SurvivalCultist", "Cultiste" }, + { "SurvivalFrank", "Frank" }, + { "SurvivalKai", "Kai" }, + { "SurvivalMolly", "Molly" }, + { "SurvivalNathan", "Nathan" }, + { "SurvivalRose", "Rose" }, + { "SurvivalSmashableWindow", "Fenêtre cassable" }, + { "Switch realm", "Changer de royaume" }, + { "Switch realm (house)", "Changer (maison)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP objets vers vous" }, + { "TP to Azazel", "TP vers Azazel" }, + { "TV", "Télévision" }, + { "Teleport Keys", "Téléporter clés" }, + { "Teleport to", "Téléporter" }, + { "Town", "Ville" }, + { "TownDoor", "Porte de ville" }, + { "TownDoor2", "Porte de ville 2" }, + { "TownPentagram", "Pentagramme de ville" }, + { "TrashCan", "Poubelle" }, + { "Truck_Shutter", "Volet de camion" }, + { "Turkey", "Turquie" }, + { "US East", "Est des États-Unis" }, + { "US South Central", "Centre-Sud des États-Unis" }, + { "US West", "Ouest des États-Unis" }, + { "Unlimited Stamina", "Endurance illimitée" }, + { "Unlimited UV Light", "UV illimitée" }, + { "Unlock Achievements", "Débloquer succès" }, + { "Unlock Doors", "Déverrouiller portes" }, + { "Visuals", "Visuels" }, + { "Waiting for the game to start", "En attente du démarrage" }, + { "Walk In Lobby", "Marcher dans le lobby" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/GermanTranslations.cs b/DevourClient/Localization/Translations/GermanTranslations.cs new file mode 100644 index 0000000..148a843 --- /dev/null +++ b/DevourClient/Localization/Translations/GermanTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class GermanTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altar" }, + { "Animal_Gate", "Tiertor" }, + { "Anna", "Anna" }, + { "Asia", "Asien" }, + { "Asylum", "Anstalt" }, + { "AsylumDoor", "Asyltür" }, + { "AsylumDoubleDoor", "Asyl-Doppeltür" }, + { "AsylumWhiteDoor", "Weiße Asyltür" }, + { "Australia", "Australien" }, + { "Auto Respawn", "Auto-Respawn" }, + { "Auto farm items (x5)", "Auto-Farm Gegenstände (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel & Dämonen" }, + { "Azazel ESP", "Azazel ESP" }, + { "Azazel ESP Color", "Azazel ESP Farbe" }, + { "Azazel Snapline", "Azazel-Linie" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Batterie" }, + { "Battery ESP", "Batterie-ESP" }, + { "Big Flashlight", "Große Taschenlampe" }, + { "Bleach", "Bleichmittel" }, + { "Bleach ESP", "Bleichmittel-ESP" }, + { "Boar", "Wildschwein" }, + { "Bone", "Knochen" }, + { "Bone ESP", "Knochen-ESP" }, + { "Burn a ritual object", "Ritualobjekt verbrennen" }, + { "Burn all ritual objects", "Alle Objekte verbrennen" }, + { "Cage", "Käfig" }, + { "Cake", "Kuchen" }, + { "Cake ESP", "Kuchen-ESP" }, + { "Carnival", "Karneval" }, + { "Clean Head ESP", "Sauberer-Kopf-ESP" }, + { "Clean The Fountains", "Brunnen reinigen" }, + { "CleanHead", "Sauberer Kopf" }, + { "Client", "Client" }, + { "Coin", "Münze" }, + { "Coin ESP", "Münze-ESP" }, + { "Connection ID", "Verbindungs-ID" }, + { "Corpse", "Leiche" }, + { "Corpse ESP", "Leiche-ESP" }, + { "Create Lobby", "Lobby erstellen" }, + { "Crosshair", "Fadenkreuz" }, + { "Crow", "Krähe" }, + { "Crow ESP", "Krähe-ESP" }, + { "Demon", "Dämon" }, + { "Demon ESP", "Dämon ESP" }, + { "Despawn Boars", "Wildschweine entfernen" }, + { "Despawn Corpses", "Leichen entfernen" }, + { "Despawn Crows", "Krähen entfernen" }, + { "Despawn Demons", "Dämonen entfernen" }, + { "Despawn Ghosts", "Geister entfernen" }, + { "Despawn Inmates", "Häftlinge entfernen" }, + { "Despawn Lumps", "Klumpen entfernen" }, + { "Despawn Monkeys", "Affen entfernen" }, + { "Despawn Spiders", "Spinnen entfernen" }, + { "Devour", "Bauernhof" }, + { "DevourDoorBack", "Hintertür" }, + { "DevourDoorMain", "Haupttür" }, + { "DevourDoorRoom", "Zimmertür" }, + { "Dirty Head ESP", "Schmutziger-Kopf-ESP" }, + { "DirtyHead", "Schmutziger Kopf" }, + { "Doll", "Puppe" }, + { "Doll ESP", "Puppe-ESP" }, + { "Doll Head ESP", "Puppenkopf-ESP" }, + { "DollHead", "Puppenkopf" }, + { "Door", "Tür" }, + { "ESP", "ESP" }, + { "ESP Settings", "ESP-Einstellungen" }, + { "Egg", "Ei" }, + { "Egg ESP", "Ei ESP" }, + { "Egg-1", "Ei-1" }, + { "Egg-10", "Ei-10" }, + { "Egg-2", "Ei-2" }, + { "Egg-3", "Ei-3" }, + { "Egg-4", "Ei-4" }, + { "Egg-5", "Ei-5" }, + { "Egg-6", "Ei-6" }, + { "Egg-7", "Ei-7" }, + { "Egg-8", "Ei-8" }, + { "Egg-9", "Ei-9" }, + { "Egg-Clean-1", "Ei-1" }, + { "Egg-Clean-10", "Ei-10" }, + { "Egg-Clean-2", "Ei-2" }, + { "Egg-Clean-3", "Ei-3" }, + { "Egg-Clean-4", "Ei-4" }, + { "Egg-Clean-5", "Ei-5" }, + { "Egg-Clean-6", "Ei-6" }, + { "Egg-Clean-7", "Ei-7" }, + { "Egg-Clean-8", "Ei-8" }, + { "Egg-Clean-9", "Ei-9" }, + { "Elevator_Door", "Aufzugstür" }, + { "Entities", "Entitäten" }, + { "Error", "Fehler" }, + { "Europe", "Europa" }, + { "Exit", "Beenden" }, + { "Exp Modifier", "Erfahrungsmodifikator" }, + { "Exp Value", "Erfahrungswert" }, + { "Farmhouse", "Bauernhof" }, + { "Fast Move", "Schnelle Bewegung" }, + { "First Aid ESP", "Erste-Hilfe-ESP" }, + { "First aid", "Erste Hilfe" }, + { "FirstAid", "Erste Hilfe" }, + { "Flashlight Color", "Taschenlampenfarbe" }, + { "Fly", "Fliegen" }, + { "Fly Speed", "Fluggeschwindigkeit" }, + { "Food", "Essen" }, + { "Force Start Game", "Spiel erzwingen" }, + { "Fountain", "Brunnen" }, + { "Freeze azazel", "Azazel einfrieren" }, + { "Fullbright", "Vollhelligkeit" }, + { "Fuse", "Sicherung" }, + { "Fuse ESP", "Sicherung-ESP" }, + { "Gasoline", "Benzin" }, + { "Gasoline ESP", "Benzin-ESP" }, + { "Gate", "Tor" }, + { "Ghost", "Geist" }, + { "Ghost ESP", "Geist-ESP" }, + { "Goat", "Ziege" }, + { "Goat ESP", "Ziege-ESP" }, + { "Goat/Rat ESP", "Ziege/Ratte ESP" }, + { "Hay", "Heu" }, + { "Hay ESP", "Heu-ESP" }, + { "Head", "Kopf" }, + { "Host", "Host" }, + { "Host Only", "Nur Host" }, + { "Infinite mirrors", "Unendliche Spiegel" }, + { "Inmate", "Häftling" }, + { "Inmates ESP", "Häftling-ESP" }, + { "Inn", "Gasthaus" }, + { "InnDoor", "Gasthoftür" }, + { "InnDoubleDoor", "Gasthof-Doppeltür" }, + { "InnShojiDoor", "Gasthof-Shoji-Tür" }, + { "InnShrine", "Gasthof-Schrein" }, + { "InnWardrobe", "Gasthof-Kleiderschrank" }, + { "InnWoodenDoor", "Gasthof-Holztür" }, + { "Instant Win", "Sofortiger Sieg" }, + { "Item ESP", "Gegenstands-ESP" }, + { "Items", "Gegenstände" }, + { "Japan", "Japan" }, + { "Jumpscare", "Jumpscare" }, + { "Key", "Schlüssel" }, + { "Key ESP", "Schlüssel ESP" }, + { "Kill", "Töten" }, + { "Level", "Level" }, + { "Load Map:", "Karte laden:" }, + { "Lobby Control", "Lobby-Steuerung" }, + { "Lobby Manager", "Lobby-Verwaltung" }, + { "Lobby Size", "Lobby-Größe" }, + { "Lock in cage", "In Käfig sperren" }, + { "Lump", "Klumpen" }, + { "Lump ESP", "Klumpen-ESP" }, + { "Manor", "Herrenhaus" }, + { "Map", "Karte" }, + { "Matchbox", "Streichholzschachtel" }, + { "Matchbox ESP", "Streichholzschachtel-ESP" }, + { "Medicine ESP", "Medizin ESP" }, + { "Menu", "Menü" }, + { "Mirror", "Spiegel" }, + { "Misc", "Sonstiges" }, + { "Molly", "Anstalt" }, + { "Monkey", "Affe" }, + { "Monkey ESP", "Affe-ESP" }, + { "Music Box ESP", "Spieluhr-ESP" }, + { "MusicBox", "Spieluhr" }, + { "MusicBox-Idle", "Spieluhr" }, + { "Network", "Netzwerk" }, + { "Network Info", "Netzwerk-Info" }, + { "Network Stats", "Netzwerk-Statistiken" }, + { "Not connected", "Nicht verbunden" }, + { "Pig", "Schwein" }, + { "Pig ESP", "Schwein-ESP" }, + { "PigExcrement", "Schweinekot" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Zufälligen Sound abspielen" }, + { "Player", "Spieler" }, + { "Player Count", "Spieleranzahl" }, + { "Player ESP", "Spieler ESP" }, + { "Player ESP Color", "Spieler ESP Farbe" }, + { "Player Snapline", "Spieler-Linie" }, + { "Players", "Spieler" }, + { "Private Lobby", "Privates Lobby" }, + { "Rat", "Ratte" }, + { "Rat ESP", "Ratte-ESP" }, + { "Region", "Region" }, + { "Revive", "Wiederbeleben" }, + { "Ritual Book", "Ritualbuch" }, + { "Ritual Book ESP", "Ritualbuch-ESP" }, + { "Ritual Object ESP", "Ritualobjekt ESP" }, + { "Ritual Objects", "Rituelle Objekte" }, + { "RitualBook", "Ritualbuch" }, + { "Roar ESP", "Brüllen-ESP" }, + { "Role", "Rolle" }, + { "RottenFood", "Verdorbenes Essen" }, + { "Rotton Food ESP", "Verdorbenes-Essen-ESP" }, + { "Sam", "Sam" }, + { "Shoot Player", "Spieler erschießen" }, + { "Skeleton ESP", "Skelett ESP" }, + { "Slaughterhouse", "Schlachthaus" }, + { "SlaughterhouseFireEscapeDoor", "Schlachthof-Feuerschutztür" }, + { "South America", "Südamerika" }, + { "South Korea", "Südkorea" }, + { "Spade", "Spaten" }, + { "Spade ESP", "Spaten-ESP" }, + { "Spam Chat", "Chat spammen" }, + { "Spawnable Prefabs", "Erzeugbare Objekte" }, + { "Speed Multiplier", "Geschwindigkeitsmultiplikator" }, + { "Spider", "Spinne" }, + { "Spider ESP", "Spinne ESP" }, + { "Spoof Level", "Level fälschen" }, + { "Spoof Name", "Namen fälschen" }, + { "Spoof Server Name", "Servernamen fälschen" }, + { "SurvivalAltarMolly", "Molly-Altar" }, + { "SurvivalAltarSlaughterhouse", "Schlachthof-Altar" }, + { "SurvivalAltarTown", "Stadt-Altar" }, + { "SurvivalApril", "April" }, + { "SurvivalCultist", "Kultist" }, + { "SurvivalFrank", "Frank" }, + { "SurvivalKai", "Kai" }, + { "SurvivalMolly", "Molly" }, + { "SurvivalNathan", "Nathan" }, + { "SurvivalRose", "Rose" }, + { "SurvivalSmashableWindow", "Zerbrechliches Fenster" }, + { "Switch realm", "Reich wechseln" }, + { "Switch realm (house)", "Reich wechseln (Haus)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP Gegenstände zu dir" }, + { "TP to Azazel", "TP zu Azazel" }, + { "TV", "Fernseher" }, + { "Teleport Keys", "Schlüssel teleportieren" }, + { "Teleport to", "Teleportieren" }, + { "Town", "Stadt" }, + { "TownDoor", "Stadttür" }, + { "TownDoor2", "Stadttür 2" }, + { "TownPentagram", "Stadt-Pentagramm" }, + { "TrashCan", "Mülleimer" }, + { "Truck_Shutter", "LKW-Rolltor" }, + { "Turkey", "Türkei" }, + { "US East", "USA Ost" }, + { "US South Central", "USA Süd-Zentral" }, + { "US West", "USA West" }, + { "Unlimited Stamina", "Unbegrenzte Ausdauer" }, + { "Unlimited UV Light", "Unbegrenzte UV" }, + { "Unlock Achievements", "Erfolge freischalten" }, + { "Unlock Doors", "Türen öffnen" }, + { "Visuals", "Visuals" }, + { "Waiting for the game to start", "Warte auf Spielstart" }, + { "Walk In Lobby", "Im Lobby laufen" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/ItalianTranslations.cs b/DevourClient/Localization/Translations/ItalianTranslations.cs new file mode 100644 index 0000000..08fafc9 --- /dev/null +++ b/DevourClient/Localization/Translations/ItalianTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class ItalianTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altare" }, + { "Animal_Gate", "Cancello degli animali" }, + { "Anna", "Anna" }, + { "Asia", "Asia" }, + { "Asylum", "Manicomio" }, + { "AsylumDoor", "Porta dell'asilo" }, + { "AsylumDoubleDoor", "Doppia porta dell'asilo" }, + { "AsylumWhiteDoor", "Porta bianca dell'asilo" }, + { "Australia", "Australia" }, + { "Auto Respawn", "Respawn automatico" }, + { "Auto farm items (x5)", "Farm automatico oggetti (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel e demoni" }, + { "Azazel ESP", "ESP Azazel" }, + { "Azazel ESP Color", "Colore ESP Azazel" }, + { "Azazel Snapline", "Linea Azazel" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Batteria" }, + { "Battery ESP", "ESP batteria" }, + { "Big Flashlight", "Grande torcia" }, + { "Bleach", "Candeggina" }, + { "Bleach ESP", "ESP candeggina" }, + { "Boar", "Cinghiale" }, + { "Bone", "Osso" }, + { "Bone ESP", "ESP osso" }, + { "Burn a ritual object", "Brucia oggetto rituale" }, + { "Burn all ritual objects", "Brucia tutti gli oggetti" }, + { "Cage", "Gabbia" }, + { "Cake", "Torta" }, + { "Cake ESP", "ESP torta" }, + { "Carnival", "Carnevale" }, + { "Clean Head ESP", "ESP testa pulita" }, + { "Clean The Fountains", "Pulisci fontane" }, + { "CleanHead", "Testa pulita" }, + { "Client", "Client" }, + { "Coin", "Moneta" }, + { "Coin ESP", "ESP moneta" }, + { "Connection ID", "ID connessione" }, + { "Corpse", "Cadavere" }, + { "Corpse ESP", "ESP cadavere" }, + { "Create Lobby", "Crea lobby" }, + { "Crosshair", "Mirino" }, + { "Crow", "Corvo" }, + { "Crow ESP", "ESP corvo" }, + { "Demon", "Demone" }, + { "Demon ESP", "ESP demone" }, + { "Despawn Boars", "Rimuovi cinghiali" }, + { "Despawn Corpses", "Rimuovi cadaveri" }, + { "Despawn Crows", "Rimuovi corvi" }, + { "Despawn Demons", "Rimuovi demoni" }, + { "Despawn Ghosts", "Rimuovi fantasmi" }, + { "Despawn Inmates", "Rimuovi detenuti" }, + { "Despawn Lumps", "Rimuovi grumi" }, + { "Despawn Monkeys", "Rimuovi scimmie" }, + { "Despawn Spiders", "Rimuovi ragni" }, + { "Devour", "Fattoria" }, + { "DevourDoorBack", "Porta posteriore" }, + { "DevourDoorMain", "Porta principale" }, + { "DevourDoorRoom", "Porta della stanza" }, + { "Dirty Head ESP", "ESP testa sporca" }, + { "DirtyHead", "Testa sporca" }, + { "Doll", "Bambola" }, + { "Doll ESP", "ESP bambola" }, + { "Doll Head ESP", "ESP testa di bambola" }, + { "DollHead", "Testa di bambola" }, + { "Door", "Porta" }, + { "ESP", "ESP" }, + { "ESP Settings", "Impostazioni ESP" }, + { "Egg", "Uovo" }, + { "Egg ESP", "ESP uovo" }, + { "Egg-1", "Uovo-1" }, + { "Egg-10", "Uovo-10" }, + { "Egg-2", "Uovo-2" }, + { "Egg-3", "Uovo-3" }, + { "Egg-4", "Uovo-4" }, + { "Egg-5", "Uovo-5" }, + { "Egg-6", "Uovo-6" }, + { "Egg-7", "Uovo-7" }, + { "Egg-8", "Uovo-8" }, + { "Egg-9", "Uovo-9" }, + { "Egg-Clean-1", "Uovo-1" }, + { "Egg-Clean-10", "Uovo-10" }, + { "Egg-Clean-2", "Uovo-2" }, + { "Egg-Clean-3", "Uovo-3" }, + { "Egg-Clean-4", "Uovo-4" }, + { "Egg-Clean-5", "Uovo-5" }, + { "Egg-Clean-6", "Uovo-6" }, + { "Egg-Clean-7", "Uovo-7" }, + { "Egg-Clean-8", "Uovo-8" }, + { "Egg-Clean-9", "Uovo-9" }, + { "Elevator_Door", "Porta dell'ascensore" }, + { "Entities", "Entità" }, + { "Error", "Errore" }, + { "Europe", "Europa" }, + { "Exit", "Esci" }, + { "Exp Modifier", "Modificatore exp" }, + { "Exp Value", "Valore exp" }, + { "Farmhouse", "Fattoria" }, + { "Fast Move", "Movimento veloce" }, + { "First Aid ESP", "ESP pronto soccorso" }, + { "First aid", "Pronto soccorso" }, + { "FirstAid", "Pronto soccorso" }, + { "Flashlight Color", "Colore torcia" }, + { "Fly", "Volare" }, + { "Fly Speed", "Velocità volo" }, + { "Food", "Cibo" }, + { "Force Start Game", "Forza avvio" }, + { "Fountain", "Fontana" }, + { "Freeze azazel", "Congela Azazel" }, + { "Fullbright", "Luminosità piena" }, + { "Fuse", "Fusibile" }, + { "Fuse ESP", "ESP fusibile" }, + { "Gasoline", "Benzina" }, + { "Gasoline ESP", "ESP benzina" }, + { "Gate", "Cancello" }, + { "Ghost", "Fantasma" }, + { "Ghost ESP", "ESP fantasma" }, + { "Goat", "Capra" }, + { "Goat ESP", "ESP capra" }, + { "Goat/Rat ESP", "ESP capra/ratto" }, + { "Hay", "Fieno" }, + { "Hay ESP", "ESP fieno" }, + { "Head", "Testa" }, + { "Host", "Host" }, + { "Host Only", "Solo host" }, + { "Infinite mirrors", "Specchi infiniti" }, + { "Inmate", "Detenuto" }, + { "Inmates ESP", "ESP detenuti" }, + { "Inn", "Locanda" }, + { "InnDoor", "Porta della locanda" }, + { "InnDoubleDoor", "Doppia porta della locanda" }, + { "InnShojiDoor", "Porta shoji della locanda" }, + { "InnShrine", "Santuario della locanda" }, + { "InnWardrobe", "Armadio della locanda" }, + { "InnWoodenDoor", "Porta di legno della locanda" }, + { "Instant Win", "Vittoria istantanea" }, + { "Item ESP", "ESP oggetto" }, + { "Items", "Oggetti" }, + { "Japan", "Giappone" }, + { "Jumpscare", "Spavento" }, + { "Key", "Chiave" }, + { "Key ESP", "ESP chiave" }, + { "Kill", "Uccidi" }, + { "Level", "Livello" }, + { "Load Map:", "Carica mappa:" }, + { "Lobby Control", "Controllo lobby" }, + { "Lobby Manager", "Gestore lobby" }, + { "Lobby Size", "Dimensione lobby" }, + { "Lock in cage", "Rinchiudi in gabbia" }, + { "Lump", "Grumo" }, + { "Lump ESP", "ESP grumo" }, + { "Manor", "Villa" }, + { "Map", "Mappa" }, + { "Matchbox", "Scatola di fiammiferi" }, + { "Matchbox ESP", "ESP scatola di fiammiferi" }, + { "Medicine ESP", "ESP medicina" }, + { "Menu", "Menu" }, + { "Mirror", "Specchio" }, + { "Misc", "Varie" }, + { "Molly", "Manicomio" }, + { "Monkey", "Scimmia" }, + { "Monkey ESP", "ESP scimmia" }, + { "Music Box ESP", "ESP carillon" }, + { "MusicBox", "Carillon" }, + { "MusicBox-Idle", "Carillon" }, + { "Network", "Rete" }, + { "Network Info", "Info rete" }, + { "Network Stats", "Statistiche rete" }, + { "Not connected", "Non connesso" }, + { "Pig", "Maiale" }, + { "Pig ESP", "ESP maiale" }, + { "PigExcrement", "Escrementi di maiale" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Riproduci suono casuale" }, + { "Player", "Giocatore" }, + { "Player Count", "Numero di giocatori" }, + { "Player ESP", "ESP giocatore" }, + { "Player ESP Color", "Colore ESP giocatore" }, + { "Player Snapline", "Linea giocatore" }, + { "Players", "Giocatori" }, + { "Private Lobby", "Lobby privata" }, + { "Rat", "Ratto" }, + { "Rat ESP", "ESP ratto" }, + { "Region", "Regione" }, + { "Revive", "Rianima" }, + { "Ritual Book", "Libro rituale" }, + { "Ritual Book ESP", "ESP libro rituale" }, + { "Ritual Object ESP", "ESP oggetto rituale" }, + { "Ritual Objects", "Oggetti rituali" }, + { "RitualBook", "Libro rituale" }, + { "Roar ESP", "ESP ruggito" }, + { "Role", "Ruolo" }, + { "RottenFood", "Cibo marcio" }, + { "Rotton Food ESP", "ESP cibo marcio" }, + { "Sam", "Sam" }, + { "Shoot Player", "Spara al giocatore" }, + { "Skeleton ESP", "ESP scheletro" }, + { "Slaughterhouse", "Macello" }, + { "SlaughterhouseFireEscapeDoor", "Porta antincendio del mattatoio" }, + { "South America", "Sud America" }, + { "South Korea", "Corea del Sud" }, + { "Spade", "Vanga" }, + { "Spade ESP", "ESP vanga" }, + { "Spam Chat", "Spam chat" }, + { "Spawnable Prefabs", "Oggetti generabili" }, + { "Speed Multiplier", "Moltiplicatore velocità" }, + { "Spider", "Ragno" }, + { "Spider ESP", "ESP ragno" }, + { "Spoof Level", "Falsifica livello" }, + { "Spoof Name", "Falsifica nome" }, + { "Spoof Server Name", "Falsifica nome server" }, + { "SurvivalAltarMolly", "Altare di Molly" }, + { "SurvivalAltarSlaughterhouse", "Altare del mattatoio" }, + { "SurvivalAltarTown", "Altare della città" }, + { "SurvivalApril", "April" }, + { "SurvivalCultist", "Cultista" }, + { "SurvivalFrank", "Frank" }, + { "SurvivalKai", "Kai" }, + { "SurvivalMolly", "Molly" }, + { "SurvivalNathan", "Nathan" }, + { "SurvivalRose", "Rose" }, + { "SurvivalSmashableWindow", "Finestra distruttibile" }, + { "Switch realm", "Cambia regno" }, + { "Switch realm (house)", "Cambia (casa)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP oggetti a te" }, + { "TP to Azazel", "TP ad Azazel" }, + { "TV", "Televisione" }, + { "Teleport Keys", "Teletrasporta chiavi" }, + { "Teleport to", "Teletrasporta" }, + { "Town", "Città" }, + { "TownDoor", "Porta della città" }, + { "TownDoor2", "Porta della città 2" }, + { "TownPentagram", "Pentagramma della città" }, + { "TrashCan", "Cestino" }, + { "Truck_Shutter", "Serranda del camion" }, + { "Turkey", "Turchia" }, + { "US East", "Est USA" }, + { "US South Central", "Centro-Sud USA" }, + { "US West", "Ovest USA" }, + { "Unlimited Stamina", "Resistenza illimitata" }, + { "Unlimited UV Light", "UV illimitata" }, + { "Unlock Achievements", "Sblocca obiettivi" }, + { "Unlock Doors", "Sblocca porte" }, + { "Visuals", "Visivi" }, + { "Waiting for the game to start", "In attesa dell'inizio del gioco" }, + { "Walk In Lobby", "Camminare in lobby" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/JapaneseTranslations.cs b/DevourClient/Localization/Translations/JapaneseTranslations.cs new file mode 100644 index 0000000..1c486dd --- /dev/null +++ b/DevourClient/Localization/Translations/JapaneseTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class JapaneseTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "祭壇" }, + { "Animal_Gate", "動物のゲート" }, + { "Anna", "アンナ" }, + { "Asia", "アジア" }, + { "Asylum", "精神病院" }, + { "AsylumDoor", "精神病院のドア" }, + { "AsylumDoubleDoor", "精神病院の二重ドア" }, + { "AsylumWhiteDoor", "精神病院の白いドア" }, + { "Australia", "オーストラリア" }, + { "Auto Respawn", "自動リスポーン" }, + { "Auto farm items (x5)", "自動アイテムファーム (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazelと悪魔" }, + { "Azazel ESP", "Azazel ESP" }, + { "Azazel ESP Color", "Azazel ESP色" }, + { "Azazel Snapline", "Azazelライン" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "バッテリー" }, + { "Battery ESP", "バッテリーESP" }, + { "Big Flashlight", "大型懐中電灯" }, + { "Bleach", "漂白剤" }, + { "Bleach ESP", "漂白剤ESP" }, + { "Boar", "イノシシ" }, + { "Bone", "骨" }, + { "Bone ESP", "骨ESP" }, + { "Burn a ritual object", "儀式の物を燃やす" }, + { "Burn all ritual objects", "すべての物を燃やす" }, + { "Cage", "檻" }, + { "Cake", "ケーキ" }, + { "Cake ESP", "ケーキESP" }, + { "Carnival", "カーニバル" }, + { "Clean Head ESP", "きれいな頭ESP" }, + { "Clean The Fountains", "噴水を掃除" }, + { "CleanHead", "きれいな頭" }, + { "Client", "クライアント" }, + { "Coin", "コイン" }, + { "Coin ESP", "コインESP" }, + { "Connection ID", "接続ID" }, + { "Corpse", "死体" }, + { "Corpse ESP", "死体ESP" }, + { "Create Lobby", "ロビーを作成" }, + { "Crosshair", "照準" }, + { "Crow", "カラス" }, + { "Crow ESP", "カラスESP" }, + { "Demon", "悪魔" }, + { "Demon ESP", "悪魔ESP" }, + { "Despawn Boars", "イノシシを削除" }, + { "Despawn Corpses", "死体を削除" }, + { "Despawn Crows", "カラスを削除" }, + { "Despawn Demons", "悪魔を削除" }, + { "Despawn Ghosts", "ゴーストを削除" }, + { "Despawn Inmates", "囚人を削除" }, + { "Despawn Lumps", "塊を削除" }, + { "Despawn Monkeys", "サルを削除" }, + { "Despawn Spiders", "クモを削除" }, + { "Devour", "農家" }, + { "DevourDoorBack", "裏口" }, + { "DevourDoorMain", "正面玄関" }, + { "DevourDoorRoom", "部屋のドア" }, + { "Dirty Head ESP", "汚れた頭ESP" }, + { "DirtyHead", "汚れた頭" }, + { "Doll", "人形" }, + { "Doll ESP", "人形ESP" }, + { "Doll Head ESP", "人形の頭ESP" }, + { "DollHead", "人形の頭" }, + { "Door", "ドア" }, + { "ESP", "ESP" }, + { "ESP Settings", "ESP設定" }, + { "Egg", "卵" }, + { "Egg ESP", "卵ESP" }, + { "Egg-1", "卵-1" }, + { "Egg-10", "卵-10" }, + { "Egg-2", "卵-2" }, + { "Egg-3", "卵-3" }, + { "Egg-4", "卵-4" }, + { "Egg-5", "卵-5" }, + { "Egg-6", "卵-6" }, + { "Egg-7", "卵-7" }, + { "Egg-8", "卵-8" }, + { "Egg-9", "卵-9" }, + { "Egg-Clean-1", "卵-1" }, + { "Egg-Clean-10", "卵-10" }, + { "Egg-Clean-2", "卵-2" }, + { "Egg-Clean-3", "卵-3" }, + { "Egg-Clean-4", "卵-4" }, + { "Egg-Clean-5", "卵-5" }, + { "Egg-Clean-6", "卵-6" }, + { "Egg-Clean-7", "卵-7" }, + { "Egg-Clean-8", "卵-8" }, + { "Egg-Clean-9", "卵-9" }, + { "Elevator_Door", "エレベーターのドア" }, + { "Entities", "エンティティ" }, + { "Error", "エラー" }, + { "Europe", "ヨーロッパ" }, + { "Exit", "終了" }, + { "Exp Modifier", "経験値変更" }, + { "Exp Value", "経験値" }, + { "Farmhouse", "農家" }, + { "Fast Move", "高速移動" }, + { "First Aid ESP", "救急箱ESP" }, + { "First aid", "救急箱" }, + { "FirstAid", "救急箱" }, + { "Flashlight Color", "懐中電灯の色" }, + { "Fly", "飛行" }, + { "Fly Speed", "飛行速度" }, + { "Food", "食べ物" }, + { "Force Start Game", "強制開始" }, + { "Fountain", "噴水" }, + { "Freeze azazel", "Azazelを凍結" }, + { "Fullbright", "フルブライト" }, + { "Fuse", "ヒューズ" }, + { "Fuse ESP", "ヒューズESP" }, + { "Gasoline", "ガソリン" }, + { "Gasoline ESP", "ガソリンESP" }, + { "Gate", "門" }, + { "Ghost", "幽霊" }, + { "Ghost ESP", "ゴーストESP" }, + { "Goat", "ヤギ" }, + { "Goat ESP", "ヤギESP" }, + { "Goat/Rat ESP", "ヤギ/ネズミESP" }, + { "Hay", "干し草" }, + { "Hay ESP", "干し草ESP" }, + { "Head", "頭" }, + { "Host", "ホスト" }, + { "Host Only", "ホストのみ" }, + { "Infinite mirrors", "無限の鏡" }, + { "Inmate", "囚人" }, + { "Inmates ESP", "囚人ESP" }, + { "Inn", "旅館" }, + { "InnDoor", "旅館のドア" }, + { "InnDoubleDoor", "旅館の二重ドア" }, + { "InnShojiDoor", "旅館の障子" }, + { "InnShrine", "旅館の神社" }, + { "InnWardrobe", "旅館のワードローブ" }, + { "InnWoodenDoor", "旅館の木製ドア" }, + { "Instant Win", "即勝利" }, + { "Item ESP", "アイテムESP" }, + { "Items", "アイテム" }, + { "Japan", "日本" }, + { "Jumpscare", "ジャンプスケア" }, + { "Key", "鍵" }, + { "Key ESP", "鍵ESP" }, + { "Kill", "キル" }, + { "Level", "レベル" }, + { "Load Map:", "マップ読込:" }, + { "Lobby Control", "ロビー制御" }, + { "Lobby Manager", "ロビー管理" }, + { "Lobby Size", "ロビーサイズ" }, + { "Lock in cage", "檻に閉じ込める" }, + { "Lump", "塊" }, + { "Lump ESP", "塊ESP" }, + { "Manor", "邸宅" }, + { "Map", "マップ" }, + { "Matchbox", "マッチ箱" }, + { "Matchbox ESP", "マッチ箱ESP" }, + { "Medicine ESP", "薬ESP" }, + { "Menu", "メニュー" }, + { "Mirror", "鏡" }, + { "Misc", "その他" }, + { "Molly", "精神病院" }, + { "Monkey", "猿" }, + { "Monkey ESP", "サルESP" }, + { "Music Box ESP", "オルゴールESP" }, + { "MusicBox", "オルゴール" }, + { "MusicBox-Idle", "オルゴール" }, + { "Network", "ネットワーク" }, + { "Network Info", "ネットワーク情報" }, + { "Network Stats", "ネットワーク統計" }, + { "Not connected", "未接続" }, + { "Pig", "豚" }, + { "Pig ESP", "豚ESP" }, + { "PigExcrement", "豚の排泄物" }, + { "Ping", "Ping" }, + { "Play Random Sound", "ランダム音再生" }, + { "Player", "プレイヤー" }, + { "Player Count", "プレイヤー数" }, + { "Player ESP", "プレイヤーESP" }, + { "Player ESP Color", "プレイヤーESP色" }, + { "Player Snapline", "プレイヤーライン" }, + { "Players", "プレイヤー" }, + { "Private Lobby", "プライベートロビー" }, + { "Rat", "ネズミ" }, + { "Rat ESP", "ネズミESP" }, + { "Region", "地域" }, + { "Revive", "蘇生" }, + { "Ritual Book", "儀式の本" }, + { "Ritual Book ESP", "儀式の本ESP" }, + { "Ritual Object ESP", "儀式オブジェクトESP" }, + { "Ritual Objects", "儀式の品" }, + { "RitualBook", "儀式の本" }, + { "Roar ESP", "咆哮ESP" }, + { "Role", "役割" }, + { "RottenFood", "腐った食べ物" }, + { "Rotton Food ESP", "腐った食べ物ESP" }, + { "Sam", "サム" }, + { "Shoot Player", "プレイヤーを撃つ" }, + { "Skeleton ESP", "スケルトンESP" }, + { "Slaughterhouse", "屠殺場" }, + { "SlaughterhouseFireEscapeDoor", "屠殺場の非常口" }, + { "South America", "南アメリカ" }, + { "South Korea", "韓国" }, + { "Spade", "シャベル" }, + { "Spade ESP", "シャベルESP" }, + { "Spam Chat", "チャットスパム" }, + { "Spawnable Prefabs", "生成可能なオブジェクト" }, + { "Speed Multiplier", "速度倍率" }, + { "Spider", "クモ" }, + { "Spider ESP", "蜘蛛ESP" }, + { "Spoof Level", "レベル偽装" }, + { "Spoof Name", "名前偽装" }, + { "Spoof Server Name", "サーバー名偽装" }, + { "SurvivalAltarMolly", "モリーの祭壇" }, + { "SurvivalAltarSlaughterhouse", "屠殺場の祭壇" }, + { "SurvivalAltarTown", "町の祭壇" }, + { "SurvivalApril", "エイプリル" }, + { "SurvivalCultist", "カルト信者" }, + { "SurvivalFrank", "フランク" }, + { "SurvivalKai", "カイ" }, + { "SurvivalMolly", "モリー" }, + { "SurvivalNathan", "ネイサン" }, + { "SurvivalRose", "ローズ" }, + { "SurvivalSmashableWindow", "破壊可能な窓" }, + { "Switch realm", "領域を切り替え" }, + { "Switch realm (house)", "領域切替(家)" }, + { "TP Azazel", "Azazel TP" }, + { "TP items to you", "アイテムをテレポート" }, + { "TP to Azazel", "Azazelへテレポート" }, + { "TV", "テレビ" }, + { "Teleport Keys", "鍵をテレポート" }, + { "Teleport to", "テレポート" }, + { "Town", "町" }, + { "TownDoor", "町のドア" }, + { "TownDoor2", "町のドア2" }, + { "TownPentagram", "町の五芒星" }, + { "TrashCan", "ゴミ箱" }, + { "Truck_Shutter", "トラックのシャッター" }, + { "Turkey", "トルコ" }, + { "US East", "米国東部" }, + { "US South Central", "米国中南部" }, + { "US West", "米国西部" }, + { "Unlimited Stamina", "無限スタミナ" }, + { "Unlimited UV Light", "無限UV" }, + { "Unlock Achievements", "実績解除" }, + { "Unlock Doors", "ドアを開ける" }, + { "Visuals", "ビジュアル" }, + { "Waiting for the game to start", "ゲーム開始を待っています" }, + { "Walk In Lobby", "ロビーで歩く" }, + { "Zara", "ザラ" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/KoreanTranslations.cs b/DevourClient/Localization/Translations/KoreanTranslations.cs new file mode 100644 index 0000000..fea5638 --- /dev/null +++ b/DevourClient/Localization/Translations/KoreanTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class KoreanTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "제단" }, + { "Animal_Gate", "동물 문" }, + { "Anna", "안나" }, + { "Asia", "아시아" }, + { "Asylum", "정신병원" }, + { "AsylumDoor", "정신병원 문" }, + { "AsylumDoubleDoor", "정신병원 이중문" }, + { "AsylumWhiteDoor", "정신병원 흰색 문" }, + { "Australia", "호주" }, + { "Auto Respawn", "자동 부활" }, + { "Auto farm items (x5)", "자동 아이템 파밍 (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel과 악마" }, + { "Azazel ESP", "Azazel ESP" }, + { "Azazel ESP Color", "Azazel ESP 색상" }, + { "Azazel Snapline", "Azazel 라인" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "배터리" }, + { "Battery ESP", "배터리 ESP" }, + { "Big Flashlight", "큰 손전등" }, + { "Bleach", "표백제" }, + { "Bleach ESP", "표백제 ESP" }, + { "Boar", "멧돼지" }, + { "Bone", "뼈" }, + { "Bone ESP", "뼈 ESP" }, + { "Burn a ritual object", "의식 물체 태우기" }, + { "Burn all ritual objects", "모든 물체 태우기" }, + { "Cage", "우리" }, + { "Cake", "케이크" }, + { "Cake ESP", "케이크 ESP" }, + { "Carnival", "카니발" }, + { "Clean Head ESP", "깨끗한 머리 ESP" }, + { "Clean The Fountains", "분수 청소" }, + { "CleanHead", "깨끗한 머리" }, + { "Client", "클라이언트" }, + { "Coin", "동전" }, + { "Coin ESP", "동전 ESP" }, + { "Connection ID", "연결 ID" }, + { "Corpse", "시체" }, + { "Corpse ESP", "시체 ESP" }, + { "Create Lobby", "로비 생성" }, + { "Crosshair", "조준점" }, + { "Crow", "까마귀" }, + { "Crow ESP", "까마귀 ESP" }, + { "Demon", "악마" }, + { "Demon ESP", "악마 ESP" }, + { "Despawn Boars", "멧돼지 제거" }, + { "Despawn Corpses", "시체 제거" }, + { "Despawn Crows", "까마귀 제거" }, + { "Despawn Demons", "악마 제거" }, + { "Despawn Ghosts", "유령 제거" }, + { "Despawn Inmates", "수감자 제거" }, + { "Despawn Lumps", "덩어리 제거" }, + { "Despawn Monkeys", "원숭이 제거" }, + { "Despawn Spiders", "거미 제거" }, + { "Devour", "농가" }, + { "DevourDoorBack", "뒷문" }, + { "DevourDoorMain", "정문" }, + { "DevourDoorRoom", "방문" }, + { "Dirty Head ESP", "더러운 머리 ESP" }, + { "DirtyHead", "더러운 머리" }, + { "Doll", "인형" }, + { "Doll ESP", "인형 ESP" }, + { "Doll Head ESP", "인형 머리 ESP" }, + { "DollHead", "인형 머리" }, + { "Door", "문" }, + { "ESP", "ESP" }, + { "ESP Settings", "ESP 설정" }, + { "Egg", "달걀" }, + { "Egg ESP", "계란 ESP" }, + { "Egg-1", "달걀-1" }, + { "Egg-10", "달걀-10" }, + { "Egg-2", "달걀-2" }, + { "Egg-3", "달걀-3" }, + { "Egg-4", "달걀-4" }, + { "Egg-5", "달걀-5" }, + { "Egg-6", "달걀-6" }, + { "Egg-7", "달걀-7" }, + { "Egg-8", "달걀-8" }, + { "Egg-9", "달걀-9" }, + { "Egg-Clean-1", "달걀-1" }, + { "Egg-Clean-10", "달걀-10" }, + { "Egg-Clean-2", "달걀-2" }, + { "Egg-Clean-3", "달걀-3" }, + { "Egg-Clean-4", "달걀-4" }, + { "Egg-Clean-5", "달걀-5" }, + { "Egg-Clean-6", "달걀-6" }, + { "Egg-Clean-7", "달걀-7" }, + { "Egg-Clean-8", "달걀-8" }, + { "Egg-Clean-9", "달걀-9" }, + { "Elevator_Door", "엘리베이터 문" }, + { "Entities", "엔티티" }, + { "Error", "오류" }, + { "Europe", "유럽" }, + { "Exit", "나가기" }, + { "Exp Modifier", "경험치 수정" }, + { "Exp Value", "경험치 값" }, + { "Farmhouse", "농가" }, + { "Fast Move", "빠른 이동" }, + { "First Aid ESP", "응급처치 ESP" }, + { "First aid", "응급처치" }, + { "FirstAid", "응급처치" }, + { "Flashlight Color", "손전등 색상" }, + { "Fly", "비행" }, + { "Fly Speed", "비행 속도" }, + { "Food", "음식" }, + { "Force Start Game", "강제 시작" }, + { "Fountain", "분수" }, + { "Freeze azazel", "Azazel 얼리기" }, + { "Fullbright", "전체 밝기" }, + { "Fuse", "퓨즈" }, + { "Fuse ESP", "퓨즈 ESP" }, + { "Gasoline", "휘발유" }, + { "Gasoline ESP", "휘발유 ESP" }, + { "Gate", "대문" }, + { "Ghost", "유령" }, + { "Ghost ESP", "유령 ESP" }, + { "Goat", "염소" }, + { "Goat ESP", "염소 ESP" }, + { "Goat/Rat ESP", "염소/쥐 ESP" }, + { "Hay", "건초" }, + { "Hay ESP", "건초 ESP" }, + { "Head", "머리" }, + { "Host", "호스트" }, + { "Host Only", "호스트만" }, + { "Infinite mirrors", "무한 거울" }, + { "Inmate", "수감자" }, + { "Inmates ESP", "수감자 ESP" }, + { "Inn", "여관" }, + { "InnDoor", "여관 문" }, + { "InnDoubleDoor", "여관 이중문" }, + { "InnShojiDoor", "여관 장지문" }, + { "InnShrine", "여관 신사" }, + { "InnWardrobe", "여관 옷장" }, + { "InnWoodenDoor", "여관 나무문" }, + { "Instant Win", "즉시 승리" }, + { "Item ESP", "아이템 ESP" }, + { "Items", "아이템" }, + { "Japan", "일본" }, + { "Jumpscare", "점프스케어" }, + { "Key", "열쇠" }, + { "Key ESP", "열쇠 ESP" }, + { "Kill", "죽이기" }, + { "Level", "레벨" }, + { "Load Map:", "맵 로드:" }, + { "Lobby Control", "로비 제어" }, + { "Lobby Manager", "로비 관리자" }, + { "Lobby Size", "로비 크기" }, + { "Lock in cage", "우리에 가두기" }, + { "Lump", "덩어리" }, + { "Lump ESP", "덩어리 ESP" }, + { "Manor", "저택" }, + { "Map", "맵" }, + { "Matchbox", "성냥갑" }, + { "Matchbox ESP", "성냥갑 ESP" }, + { "Medicine ESP", "약품 ESP" }, + { "Menu", "메뉴" }, + { "Mirror", "거울" }, + { "Misc", "기타" }, + { "Molly", "정신병원" }, + { "Monkey", "원숭이" }, + { "Monkey ESP", "원숭이 ESP" }, + { "Music Box ESP", "오르골 ESP" }, + { "MusicBox", "오르골" }, + { "MusicBox-Idle", "오르골" }, + { "Network", "네트워크" }, + { "Network Info", "네트워크 정보" }, + { "Network Stats", "네트워크 통계" }, + { "Not connected", "연결되지 않음" }, + { "Pig", "돼지" }, + { "Pig ESP", "돼지 ESP" }, + { "PigExcrement", "돼지 배설물" }, + { "Ping", "핑" }, + { "Play Random Sound", "랜덤 사운드 재생" }, + { "Player", "플레이어" }, + { "Player Count", "플레이어 수" }, + { "Player ESP", "플레이어 ESP" }, + { "Player ESP Color", "플레이어 ESP 색상" }, + { "Player Snapline", "플레이어 라인" }, + { "Players", "플레이어" }, + { "Private Lobby", "비공개 로비" }, + { "Rat", "쥐" }, + { "Rat ESP", "쥐 ESP" }, + { "Region", "지역" }, + { "Revive", "부활" }, + { "Ritual Book", "의식서" }, + { "Ritual Book ESP", "의식서 ESP" }, + { "Ritual Object ESP", "의식 물체 ESP" }, + { "Ritual Objects", "의식 물품" }, + { "RitualBook", "의식서" }, + { "Roar ESP", "으르렁 ESP" }, + { "Role", "역할" }, + { "RottenFood", "썩은 음식" }, + { "Rotton Food ESP", "썩은 음식 ESP" }, + { "Sam", "샘" }, + { "Shoot Player", "플레이어 쏘기" }, + { "Skeleton ESP", "스켈레톤 ESP" }, + { "Slaughterhouse", "도살장" }, + { "SlaughterhouseFireEscapeDoor", "도축장 비상구" }, + { "South America", "남미" }, + { "South Korea", "한국" }, + { "Spade", "삽" }, + { "Spade ESP", "삽 ESP" }, + { "Spam Chat", "채팅 도배" }, + { "Spawnable Prefabs", "생성 가능한 오브젝트" }, + { "Speed Multiplier", "속도 배율" }, + { "Spider", "거미" }, + { "Spider ESP", "거미 ESP" }, + { "Spoof Level", "레벨 위장" }, + { "Spoof Name", "이름 위장" }, + { "Spoof Server Name", "서버 이름 위장" }, + { "SurvivalAltarMolly", "몰리 제단" }, + { "SurvivalAltarSlaughterhouse", "도축장 제단" }, + { "SurvivalAltarTown", "마을 제단" }, + { "SurvivalApril", "에이프릴" }, + { "SurvivalCultist", "광신도" }, + { "SurvivalFrank", "프랭크" }, + { "SurvivalKai", "카이" }, + { "SurvivalMolly", "몰리" }, + { "SurvivalNathan", "네이선" }, + { "SurvivalRose", "로즈" }, + { "SurvivalSmashableWindow", "파괴 가능한 창문" }, + { "Switch realm", "영역 전환" }, + { "Switch realm (house)", "영역 전환 (집)" }, + { "TP Azazel", "Azazel TP" }, + { "TP items to you", "아이템 텔레포트" }, + { "TP to Azazel", "Azazel로 텔레포트" }, + { "TV", "TV" }, + { "Teleport Keys", "열쇠 텔레포트" }, + { "Teleport to", "텔레포트" }, + { "Town", "마을" }, + { "TownDoor", "마을 문" }, + { "TownDoor2", "마을 문2" }, + { "TownPentagram", "마을 오각별" }, + { "TrashCan", "쓰레기통" }, + { "Truck_Shutter", "트럭 셔터" }, + { "Turkey", "튀르키예" }, + { "US East", "미국 동부" }, + { "US South Central", "미국 중남부" }, + { "US West", "미국 서부" }, + { "Unlimited Stamina", "무제한 스태미나" }, + { "Unlimited UV Light", "무제한 UV" }, + { "Unlock Achievements", "업적 잠금 해제" }, + { "Unlock Doors", "문 잠금 해제" }, + { "Visuals", "비주얼" }, + { "Waiting for the game to start", "게임 시작 대기 중" }, + { "Walk In Lobby", "로비에서 걷기" }, + { "Zara", "자라" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/PortugueseTranslations.cs b/DevourClient/Localization/Translations/PortugueseTranslations.cs new file mode 100644 index 0000000..48c171c --- /dev/null +++ b/DevourClient/Localization/Translations/PortugueseTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class PortugueseTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altar" }, + { "Animal_Gate", "Portão de animais" }, + { "Anna", "Anna" }, + { "Asia", "Ásia" }, + { "Asylum", "Asilo" }, + { "AsylumDoor", "Porta do asilo" }, + { "AsylumDoubleDoor", "Porta dupla do asilo" }, + { "AsylumWhiteDoor", "Porta branca do asilo" }, + { "Australia", "Austrália" }, + { "Auto Respawn", "Respawn automático" }, + { "Auto farm items (x5)", "Farm automático de itens (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel e demônios" }, + { "Azazel ESP", "ESP Azazel" }, + { "Azazel ESP Color", "Cor ESP Azazel" }, + { "Azazel Snapline", "Linha Azazel" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Bateria" }, + { "Battery ESP", "ESP bateria" }, + { "Big Flashlight", "Lanterna grande" }, + { "Bleach", "Alvejante" }, + { "Bleach ESP", "ESP alvejante" }, + { "Boar", "Javali" }, + { "Bone", "Osso" }, + { "Bone ESP", "ESP osso" }, + { "Burn a ritual object", "Queimar objeto ritual" }, + { "Burn all ritual objects", "Queimar todos os objetos" }, + { "Cage", "Gaiola" }, + { "Cake", "Bolo" }, + { "Cake ESP", "ESP bolo" }, + { "Carnival", "Carnaval" }, + { "Clean Head ESP", "ESP cabeça limpa" }, + { "Clean The Fountains", "Limpar fontes" }, + { "CleanHead", "Cabeça limpa" }, + { "Client", "Cliente" }, + { "Coin", "Moeda" }, + { "Coin ESP", "ESP moeda" }, + { "Connection ID", "ID de conexão" }, + { "Corpse", "Cadáver" }, + { "Corpse ESP", "ESP cadáver" }, + { "Create Lobby", "Criar lobby" }, + { "Crosshair", "Mira" }, + { "Crow", "Corvo" }, + { "Crow ESP", "ESP corvo" }, + { "Demon", "Demônio" }, + { "Demon ESP", "ESP demônio" }, + { "Despawn Boars", "Remover javalis" }, + { "Despawn Corpses", "Remover cadáveres" }, + { "Despawn Crows", "Remover corvos" }, + { "Despawn Demons", "Remover demônios" }, + { "Despawn Ghosts", "Remover fantasmas" }, + { "Despawn Inmates", "Remover detentos" }, + { "Despawn Lumps", "Remover massas" }, + { "Despawn Monkeys", "Remover macacos" }, + { "Despawn Spiders", "Remover aranhas" }, + { "Devour", "Fazenda" }, + { "DevourDoorBack", "Porta traseira" }, + { "DevourDoorMain", "Porta principal" }, + { "DevourDoorRoom", "Porta do quarto" }, + { "Dirty Head ESP", "ESP cabeça suja" }, + { "DirtyHead", "Cabeça suja" }, + { "Doll", "Boneca" }, + { "Doll ESP", "ESP boneca" }, + { "Doll Head ESP", "ESP cabeça de boneca" }, + { "DollHead", "Cabeça de boneca" }, + { "Door", "Porta" }, + { "ESP", "ESP" }, + { "ESP Settings", "Configurações ESP" }, + { "Egg", "Ovo" }, + { "Egg ESP", "ESP ovo" }, + { "Egg-1", "Ovo-1" }, + { "Egg-10", "Ovo-10" }, + { "Egg-2", "Ovo-2" }, + { "Egg-3", "Ovo-3" }, + { "Egg-4", "Ovo-4" }, + { "Egg-5", "Ovo-5" }, + { "Egg-6", "Ovo-6" }, + { "Egg-7", "Ovo-7" }, + { "Egg-8", "Ovo-8" }, + { "Egg-9", "Ovo-9" }, + { "Egg-Clean-1", "Ovo-1" }, + { "Egg-Clean-10", "Ovo-10" }, + { "Egg-Clean-2", "Ovo-2" }, + { "Egg-Clean-3", "Ovo-3" }, + { "Egg-Clean-4", "Ovo-4" }, + { "Egg-Clean-5", "Ovo-5" }, + { "Egg-Clean-6", "Ovo-6" }, + { "Egg-Clean-7", "Ovo-7" }, + { "Egg-Clean-8", "Ovo-8" }, + { "Egg-Clean-9", "Ovo-9" }, + { "Elevator_Door", "Porta do elevador" }, + { "Entities", "Entidades" }, + { "Error", "Erro" }, + { "Europe", "Europa" }, + { "Exit", "Sair" }, + { "Exp Modifier", "Modificador exp" }, + { "Exp Value", "Valor exp" }, + { "Farmhouse", "Fazenda" }, + { "Fast Move", "Movimento rápido" }, + { "First Aid ESP", "ESP primeiros socorros" }, + { "First aid", "Primeiros socorros" }, + { "FirstAid", "Primeiros socorros" }, + { "Flashlight Color", "Cor da lanterna" }, + { "Fly", "Voar" }, + { "Fly Speed", "Velocidade voo" }, + { "Food", "Comida" }, + { "Force Start Game", "Forçar início" }, + { "Fountain", "Fonte" }, + { "Freeze azazel", "Congelar Azazel" }, + { "Fullbright", "Brilho total" }, + { "Fuse", "Fusível" }, + { "Fuse ESP", "ESP fusível" }, + { "Gasoline", "Gasolina" }, + { "Gasoline ESP", "ESP gasolina" }, + { "Gate", "Portão" }, + { "Ghost", "Fantasma" }, + { "Ghost ESP", "ESP fantasma" }, + { "Goat", "Cabra" }, + { "Goat ESP", "ESP cabra" }, + { "Goat/Rat ESP", "ESP cabra/rato" }, + { "Hay", "Feno" }, + { "Hay ESP", "ESP feno" }, + { "Head", "Cabeça" }, + { "Host", "Anfitrião" }, + { "Host Only", "Apenas host" }, + { "Infinite mirrors", "Espelhos infinitos" }, + { "Inmate", "Detento" }, + { "Inmates ESP", "ESP detentos" }, + { "Inn", "Pousada" }, + { "InnDoor", "Porta da pousada" }, + { "InnDoubleDoor", "Porta dupla da pousada" }, + { "InnShojiDoor", "Porta shoji da pousada" }, + { "InnShrine", "Santuário da pousada" }, + { "InnWardrobe", "Guarda-roupa da pousada" }, + { "InnWoodenDoor", "Porta de madeira da pousada" }, + { "Instant Win", "Vitória instantânea" }, + { "Item ESP", "ESP item" }, + { "Items", "Itens" }, + { "Japan", "Japão" }, + { "Jumpscare", "Susto" }, + { "Key", "Chave" }, + { "Key ESP", "ESP chave" }, + { "Kill", "Matar" }, + { "Level", "Nível" }, + { "Load Map:", "Carregar mapa:" }, + { "Lobby Control", "Controle de lobby" }, + { "Lobby Manager", "Gerenciador de lobby" }, + { "Lobby Size", "Tamanho do lobby" }, + { "Lock in cage", "Trancar na gaiola" }, + { "Lump", "Caroço" }, + { "Lump ESP", "ESP caroço" }, + { "Manor", "Solar" }, + { "Map", "Mappa" }, + { "Matchbox", "Caixa de fósforos" }, + { "Matchbox ESP", "ESP caixa de fósforos" }, + { "Medicine ESP", "ESP remédio" }, + { "Menu", "Menu" }, + { "Mirror", "Espelho" }, + { "Misc", "Diversos" }, + { "Molly", "Asilo" }, + { "Monkey", "Macaco" }, + { "Monkey ESP", "ESP macaco" }, + { "Music Box ESP", "ESP caixa de música" }, + { "MusicBox", "Caixa de música" }, + { "MusicBox-Idle", "Caixa de música" }, + { "Network", "Rede" }, + { "Network Info", "Info de rede" }, + { "Network Stats", "Estatísticas de rede" }, + { "Not connected", "Não conectado" }, + { "Pig", "Porco" }, + { "Pig ESP", "ESP porco" }, + { "PigExcrement", "Excremento de porco" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Reproduzir som aleatório" }, + { "Player", "Jogador" }, + { "Player Count", "Número de jogadores" }, + { "Player ESP", "ESP jogador" }, + { "Player ESP Color", "Cor ESP jogador" }, + { "Player Snapline", "Linha jogador" }, + { "Players", "Jogadores" }, + { "Private Lobby", "Lobby privado" }, + { "Rat", "Rato" }, + { "Rat ESP", "ESP rato" }, + { "Region", "Região" }, + { "Revive", "Reviver" }, + { "Ritual Book", "Livro ritual" }, + { "Ritual Book ESP", "ESP livro ritual" }, + { "Ritual Object ESP", "ESP objeto ritual" }, + { "Ritual Objects", "Objetos rituais" }, + { "RitualBook", "Livro ritual" }, + { "Roar ESP", "ESP rugido" }, + { "Role", "Função" }, + { "RottenFood", "Comida podre" }, + { "Rotton Food ESP", "ESP comida podre" }, + { "Sam", "Sam" }, + { "Shoot Player", "Atirar no jogador" }, + { "Skeleton ESP", "ESP esqueleto" }, + { "Slaughterhouse", "Matadouro" }, + { "SlaughterhouseFireEscapeDoor", "Porta de incêndio do matadouro" }, + { "South America", "América do Sul" }, + { "South Korea", "Coreia do Sul" }, + { "Spade", "Pá" }, + { "Spade ESP", "ESP pá" }, + { "Spam Chat", "Spam no chat" }, + { "Spawnable Prefabs", "Objetos geráveis" }, + { "Speed Multiplier", "Multiplicador velocidade" }, + { "Spider", "Aranha" }, + { "Spider ESP", "ESP aranha" }, + { "Spoof Level", "Falsificar nível" }, + { "Spoof Name", "Falsificar nome" }, + { "Spoof Server Name", "Falsificar nome servidor" }, + { "SurvivalAltarMolly", "Altar de Molly" }, + { "SurvivalAltarSlaughterhouse", "Altar do matadouro" }, + { "SurvivalAltarTown", "Altar da cidade" }, + { "SurvivalApril", "April" }, + { "SurvivalCultist", "Cultista" }, + { "SurvivalFrank", "Frank" }, + { "SurvivalKai", "Kai" }, + { "SurvivalMolly", "Molly" }, + { "SurvivalNathan", "Nathan" }, + { "SurvivalRose", "Rose" }, + { "SurvivalSmashableWindow", "Janela quebrável" }, + { "Switch realm", "Trocar reino" }, + { "Switch realm (house)", "Trocar (casa)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP itens para você" }, + { "TP to Azazel", "TP para Azazel" }, + { "TV", "Televisão" }, + { "Teleport Keys", "Teletransportar chaves" }, + { "Teleport to", "Teletransportar" }, + { "Town", "Cidade" }, + { "TownDoor", "Porta da cidade" }, + { "TownDoor2", "Porta da cidade 2" }, + { "TownPentagram", "Pentagrama da cidade" }, + { "TrashCan", "Lixeira" }, + { "Truck_Shutter", "Persiana de caminhão" }, + { "Turkey", "Turquia" }, + { "US East", "Leste dos EUA" }, + { "US South Central", "Centro-Sul dos EUA" }, + { "US West", "Oeste dos EUA" }, + { "Unlimited Stamina", "Resistência ilimitada" }, + { "Unlimited UV Light", "UV ilimitada" }, + { "Unlock Achievements", "Desbloquear conquistas" }, + { "Unlock Doors", "Desbloquear portas" }, + { "Visuals", "Visuais" }, + { "Waiting for the game to start", "Aguardando início do jogo" }, + { "Walk In Lobby", "Andar no lobby" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/RussianTranslations.cs b/DevourClient/Localization/Translations/RussianTranslations.cs new file mode 100644 index 0000000..dab5c10 --- /dev/null +++ b/DevourClient/Localization/Translations/RussianTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class RussianTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Алтарь" }, + { "Animal_Gate", "Ворота для животных" }, + { "Anna", "Анна" }, + { "Asia", "Азия" }, + { "Asylum", "Психбольница" }, + { "AsylumDoor", "Дверь приюта" }, + { "AsylumDoubleDoor", "Двойная дверь приюта" }, + { "AsylumWhiteDoor", "Белая дверь приюта" }, + { "Australia", "Австралия" }, + { "Auto Respawn", "Авто-возрождение" }, + { "Auto farm items (x5)", "Авто-фарм предметов (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel и демоны" }, + { "Azazel ESP", "ESP Azazel" }, + { "Azazel ESP Color", "Цвет ESP Azazel" }, + { "Azazel Snapline", "Линия к Azazel" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Батарея" }, + { "Battery ESP", "ESP батареи" }, + { "Big Flashlight", "Большой фонарик" }, + { "Bleach", "Отбеливатель" }, + { "Bleach ESP", "ESP отбеливателя" }, + { "Boar", "Кабан" }, + { "Bone", "Кость" }, + { "Bone ESP", "ESP кости" }, + { "Burn a ritual object", "Сжечь ритуальный объект" }, + { "Burn all ritual objects", "Сжечь все объекты" }, + { "Cage", "Клетка" }, + { "Cake", "Торт" }, + { "Cake ESP", "ESP торта" }, + { "Carnival", "Карнавал" }, + { "Clean Head ESP", "ESP чистой головы" }, + { "Clean The Fountains", "Очистить фонтаны" }, + { "CleanHead", "Чистая голова" }, + { "Client", "Клиент" }, + { "Coin", "Монета" }, + { "Coin ESP", "ESP монеты" }, + { "Connection ID", "ID подключения" }, + { "Corpse", "Труп" }, + { "Corpse ESP", "ESP трупа" }, + { "Create Lobby", "Создать лобби" }, + { "Crosshair", "Прицел" }, + { "Crow", "Ворона" }, + { "Crow ESP", "ESP вороны" }, + { "Demon", "Демон" }, + { "Demon ESP", "ESP демона" }, + { "Despawn Boars", "Удалить кабанов" }, + { "Despawn Corpses", "Удалить трупы" }, + { "Despawn Crows", "Удалить воронов" }, + { "Despawn Demons", "Удалить демонов" }, + { "Despawn Ghosts", "Удалить призраков" }, + { "Despawn Inmates", "Удалить заключенных" }, + { "Despawn Lumps", "Удалить комки" }, + { "Despawn Monkeys", "Удалить обезьян" }, + { "Despawn Spiders", "Удалить пауков" }, + { "Devour", "Ферма" }, + { "DevourDoorBack", "Задняя дверь" }, + { "DevourDoorMain", "Главная дверь" }, + { "DevourDoorRoom", "Дверь комнаты" }, + { "Dirty Head ESP", "ESP грязной головы" }, + { "DirtyHead", "Грязная голова" }, + { "Doll", "Кукла" }, + { "Doll ESP", "ESP куклы" }, + { "Doll Head ESP", "ESP головы куклы" }, + { "DollHead", "Голова куклы" }, + { "Door", "Дверь" }, + { "ESP", "ESP" }, + { "ESP Settings", "Настройки ESP" }, + { "Egg", "Яйцо" }, + { "Egg ESP", "ESP яйца" }, + { "Egg-1", "Яйцо-1" }, + { "Egg-10", "Яйцо-10" }, + { "Egg-2", "Яйцо-2" }, + { "Egg-3", "Яйцо-3" }, + { "Egg-4", "Яйцо-4" }, + { "Egg-5", "Яйцо-5" }, + { "Egg-6", "Яйцо-6" }, + { "Egg-7", "Яйцо-7" }, + { "Egg-8", "Яйцо-8" }, + { "Egg-9", "Яйцо-9" }, + { "Egg-Clean-1", "Яйцо-1" }, + { "Egg-Clean-10", "Яйцо-10" }, + { "Egg-Clean-2", "Яйцо-2" }, + { "Egg-Clean-3", "Яйцо-3" }, + { "Egg-Clean-4", "Яйцо-4" }, + { "Egg-Clean-5", "Яйцо-5" }, + { "Egg-Clean-6", "Яйцо-6" }, + { "Egg-Clean-7", "Яйцо-7" }, + { "Egg-Clean-8", "Яйцо-8" }, + { "Egg-Clean-9", "Яйцо-9" }, + { "Elevator_Door", "Дверь лифта" }, + { "Entities", "Сущности" }, + { "Error", "Ошибка" }, + { "Europe", "Европа" }, + { "Exit", "Выход" }, + { "Exp Modifier", "Модификатор опыта" }, + { "Exp Value", "Значение опыта" }, + { "Farmhouse", "Ферма" }, + { "Fast Move", "Быстрое движение" }, + { "First Aid ESP", "ESP аптечки" }, + { "First aid", "Первая помощь" }, + { "FirstAid", "Аптечка" }, + { "Flashlight Color", "Цвет фонарика" }, + { "Fly", "Полет" }, + { "Fly Speed", "Скорость полета" }, + { "Food", "Еда" }, + { "Force Start Game", "Принудительный старт" }, + { "Fountain", "Фонтан" }, + { "Freeze azazel", "Заморозить Azazel" }, + { "Fullbright", "Полная яркость" }, + { "Fuse", "Предохранитель" }, + { "Fuse ESP", "ESP предохранителя" }, + { "Gasoline", "Бензин" }, + { "Gasoline ESP", "ESP бензина" }, + { "Gate", "Ворота" }, + { "Ghost", "Призрак" }, + { "Ghost ESP", "ESP призрака" }, + { "Goat", "Коза" }, + { "Goat ESP", "ESP козы" }, + { "Goat/Rat ESP", "ESP козы/крысы" }, + { "Hay", "Сено" }, + { "Hay ESP", "ESP сена" }, + { "Head", "Голова" }, + { "Host", "Хост" }, + { "Host Only", "Только хост" }, + { "Infinite mirrors", "Бесконечные зеркала" }, + { "Inmate", "Заключенный" }, + { "Inmates ESP", "ESP заключенных" }, + { "Inn", "Гостиница" }, + { "InnDoor", "Дверь гостиницы" }, + { "InnDoubleDoor", "Двойная дверь гостиницы" }, + { "InnShojiDoor", "Сёдзи дверь гостиницы" }, + { "InnShrine", "Святилище гостиницы" }, + { "InnWardrobe", "Шкаф гостиницы" }, + { "InnWoodenDoor", "Деревянная дверь гостиницы" }, + { "Instant Win", "Мгновенная победа" }, + { "Item ESP", "ESP предметов" }, + { "Items", "Предметы" }, + { "Japan", "Япония" }, + { "Jumpscare", "Пугать" }, + { "Key", "Ключ" }, + { "Key ESP", "ESP ключа" }, + { "Kill", "Убить" }, + { "Level", "Уровень" }, + { "Load Map:", "Загрузить карту:" }, + { "Lobby Control", "Управление лобби" }, + { "Lobby Manager", "Менеджер лобби" }, + { "Lobby Size", "Размер лобби" }, + { "Lock in cage", "Запереть в клетке" }, + { "Lump", "Комок" }, + { "Lump ESP", "ESP комка" }, + { "Manor", "Усадьба" }, + { "Map", "Карта" }, + { "Matchbox", "Спички" }, + { "Matchbox ESP", "ESP спичек" }, + { "Medicine ESP", "ESP лекарства" }, + { "Menu", "Меню" }, + { "Mirror", "Зеркало" }, + { "Misc", "Разное" }, + { "Molly", "Психбольница" }, + { "Monkey", "Обезьяна" }, + { "Monkey ESP", "ESP обезьяны" }, + { "Music Box ESP", "ESP музыкальной шкатулки" }, + { "MusicBox", "Музыкальная шкатулка" }, + { "MusicBox-Idle", "Музыкальная шкатулка" }, + { "Network", "Сеть" }, + { "Network Info", "Сетевая информация" }, + { "Network Stats", "Сетевая статистика" }, + { "Not connected", "Не подключено" }, + { "Pig", "Свинья" }, + { "Pig ESP", "ESP свиньи" }, + { "PigExcrement", "Свиной навоз" }, + { "Ping", "Пинг" }, + { "Play Random Sound", "Воспроизвести случайный звук" }, + { "Player", "Игрок" }, + { "Player Count", "Количество игроков" }, + { "Player ESP", "ESP игрока" }, + { "Player ESP Color", "Цвет ESP игрока" }, + { "Player Snapline", "Линия к игроку" }, + { "Players", "Игроки" }, + { "Private Lobby", "Приватное лобби" }, + { "Rat", "Крыса" }, + { "Rat ESP", "ESP крысы" }, + { "Region", "Регион" }, + { "Revive", "Воскресить" }, + { "Ritual Book", "Ритуальная книга" }, + { "Ritual Book ESP", "ESP ритуальной книги" }, + { "Ritual Object ESP", "ESP ритуального предмета" }, + { "Ritual Objects", "Ритуальные предметы" }, + { "RitualBook", "Ритуальная книга" }, + { "Roar ESP", "ESP рёва" }, + { "Role", "Роль" }, + { "RottenFood", "Гнилая еда" }, + { "Rotton Food ESP", "ESP гнилой еды" }, + { "Sam", "Сэм" }, + { "Shoot Player", "Стрелять в игрока" }, + { "Skeleton ESP", "ESP скелета" }, + { "Slaughterhouse", "Бойня" }, + { "SlaughterhouseFireEscapeDoor", "Пожарная дверь бойни" }, + { "South America", "Южная Америка" }, + { "South Korea", "Южная Корея" }, + { "Spade", "Лопата" }, + { "Spade ESP", "ESP лопаты" }, + { "Spam Chat", "Спам в чате" }, + { "Spawnable Prefabs", "Создаваемые объекты" }, + { "Speed Multiplier", "Множитель скорости" }, + { "Spider", "Паук" }, + { "Spider ESP", "ESP паука" }, + { "Spoof Level", "Подменить уровень" }, + { "Spoof Name", "Подменить имя" }, + { "Spoof Server Name", "Подменить имя сервера" }, + { "SurvivalAltarMolly", "Алтарь Молли" }, + { "SurvivalAltarSlaughterhouse", "Алтарь бойни" }, + { "SurvivalAltarTown", "Алтарь города" }, + { "SurvivalApril", "Эйприл" }, + { "SurvivalCultist", "Культист" }, + { "SurvivalFrank", "Фрэнк" }, + { "SurvivalKai", "Кай" }, + { "SurvivalMolly", "Молли" }, + { "SurvivalNathan", "Натан" }, + { "SurvivalRose", "Роуз" }, + { "SurvivalSmashableWindow", "Разбиваемое окно" }, + { "Switch realm", "Сменить мир" }, + { "Switch realm (house)", "Сменить (дом)" }, + { "TP Azazel", "ТП Azazel" }, + { "TP items to you", "ТП предметы к вам" }, + { "TP to Azazel", "ТП к Azazel" }, + { "TV", "Телевизор" }, + { "Teleport Keys", "Телепорт ключей" }, + { "Teleport to", "Телепорт" }, + { "Town", "Город" }, + { "TownDoor", "Дверь города" }, + { "TownDoor2", "Дверь города 2" }, + { "TownPentagram", "Пентаграмма города" }, + { "TrashCan", "Мусорный бак" }, + { "Truck_Shutter", "Ставни грузовика" }, + { "Turkey", "Турция" }, + { "US East", "Восток США" }, + { "US South Central", "Юго-Центральная часть США" }, + { "US West", "Запад США" }, + { "Unlimited Stamina", "Безлимитная выносливость" }, + { "Unlimited UV Light", "Безлимитный УФ" }, + { "Unlock Achievements", "Разблокировать достижения" }, + { "Unlock Doors", "Открыть двери" }, + { "Visuals", "Визуалы" }, + { "Waiting for the game to start", "Ожидание начала игры" }, + { "Walk In Lobby", "Ходить в лобби" }, + { "Zara", "Зара" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/SpanishTranslations.cs b/DevourClient/Localization/Translations/SpanishTranslations.cs new file mode 100644 index 0000000..072ac26 --- /dev/null +++ b/DevourClient/Localization/Translations/SpanishTranslations.cs @@ -0,0 +1,268 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class SpanishTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altar" }, + { "Animal_Gate", "Puerta de animales" }, + { "Anna", "Anna" }, + { "Asia", "Asia" }, + { "Asylum", "Asilo" }, + { "AsylumDoor", "Puerta de asilo" }, + { "AsylumDoubleDoor", "Puerta doble de asilo" }, + { "AsylumWhiteDoor", "Puerta blanca de asilo" }, + { "Australia", "Australia" }, + { "Auto Respawn", "Reaparición auto" }, + { "Auto farm items (x5)", "Farm automático de objetos (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel y demonios" }, + { "Azazel ESP", "ESP Azazel" }, + { "Azazel ESP Color", "Color ESP Azazel" }, + { "Azazel Snapline", "Línea Azazel" }, + { "AzazelAnna", "Azazel-Anna" }, + { "AzazelApril", "Azazel-April" }, + { "AzazelKai", "Azazel-Kai" }, + { "AzazelMolly", "Azazel-Molly" }, + { "AzazelNathan", "Azazel-Nathan" }, + { "AzazelSam", "Azazel-Sam" }, + { "AzazelZara", "Azazel-Zara" }, + { "Battery", "Batería" }, + { "Battery ESP", "ESP batería" }, + { "Big Flashlight", "Linterna grande" }, + { "Bleach", "Lejía" }, + { "Bleach ESP", "ESP lejía" }, + { "Boar", "Jabalí" }, + { "Bone", "Hueso" }, + { "Bone ESP", "ESP hueso" }, + { "Burn a ritual object", "Quemar objeto ritual" }, + { "Burn all ritual objects", "Quemar todos los objetos" }, + { "Cage", "Jaula" }, + { "Cake", "Pastel" }, + { "Cake ESP", "ESP pastel" }, + { "Carnival", "Carnaval" }, + { "Clean Head ESP", "ESP cabeza limpia" }, + { "Clean The Fountains", "Limpiar fuentes" }, + { "CleanHead", "Cabeza limpia" }, + { "Client", "Cliente" }, + { "Coin", "Moneda" }, + { "Coin ESP", "ESP moneda" }, + { "Connection ID", "ID de conexión" }, + { "Corpse", "Cadáver" }, + { "Corpse ESP", "ESP cadáver" }, + { "Create Lobby", "Crear lobby" }, + { "Crosshair", "Punto de mira" }, + { "Crow", "Cuervo" }, + { "Crow ESP", "ESP cuervo" }, + { "Demon", "Demonio" }, + { "Demon ESP", "ESP demonio" }, + { "Despawn Boars", "Eliminar jabalíes" }, + { "Despawn Corpses", "Eliminar cadáveres" }, + { "Despawn Crows", "Eliminar cuervos" }, + { "Despawn Demons", "Eliminar demonios" }, + { "Despawn Ghosts", "Eliminar fantasmas" }, + { "Despawn Inmates", "Eliminar reclusos" }, + { "Despawn Lumps", "Eliminar bultos" }, + { "Despawn Monkeys", "Eliminar monos" }, + { "Despawn Spiders", "Eliminar arañas" }, + { "Devour", "Granja" }, + { "DevourDoorBack", "Puerta trasera" }, + { "DevourDoorMain", "Puerta principal" }, + { "DevourDoorRoom", "Puerta de habitación" }, + { "Dirty Head ESP", "ESP cabeza sucia" }, + { "DirtyHead", "Cabeza sucia" }, + { "Doll", "Muñeca" }, + { "Doll ESP", "ESP muñeca" }, + { "Doll Head ESP", "ESP cabeza de muñeca" }, + { "DollHead", "Cabeza de muñeca" }, + { "Door", "Puerta" }, + { "ESP", "ESP" }, + { "ESP Settings", "Configuración ESP" }, + { "Egg", "Huevo" }, + { "Egg ESP", "ESP huevo" }, + { "Egg-1", "Huevo-1" }, + { "Egg-10", "Huevo-10" }, + { "Egg-2", "Huevo-2" }, + { "Egg-3", "Huevo-3" }, + { "Egg-4", "Huevo-4" }, + { "Egg-5", "Huevo-5" }, + { "Egg-6", "Huevo-6" }, + { "Egg-7", "Huevo-7" }, + { "Egg-8", "Huevo-8" }, + { "Egg-9", "Huevo-9" }, + { "Egg-Clean-1", "Huevo-1" }, + { "Egg-Clean-10", "Huevo-10" }, + { "Egg-Clean-2", "Huevo-2" }, + { "Egg-Clean-3", "Huevo-3" }, + { "Egg-Clean-4", "Huevo-4" }, + { "Egg-Clean-5", "Huevo-5" }, + { "Egg-Clean-6", "Huevo-6" }, + { "Egg-Clean-7", "Huevo-7" }, + { "Egg-Clean-8", "Huevo-8" }, + { "Egg-Clean-9", "Huevo-9" }, + { "Elevator_Door", "Puerta de ascensor" }, + { "Entities", "Entidades" }, + { "Error", "Error" }, + { "Europe", "Europa" }, + { "Exit", "Salir" }, + { "Exp Modifier", "Modificador exp" }, + { "Exp Value", "Valor exp" }, + { "Farmhouse", "Granja" }, + { "Fast Move", "Movimiento rápido" }, + { "First Aid ESP", "ESP primeros auxilios" }, + { "First aid", "Primeros auxilios" }, + { "FirstAid", "Botiquín" }, + { "Flashlight Color", "Color linterna" }, + { "Fly", "Volar" }, + { "Fly Speed", "Velocidad vuelo" }, + { "Food", "Comida" }, + { "Force Start Game", "Forzar inicio" }, + { "Fountain", "Fuente" }, + { "Freeze azazel", "Congelar Azazel" }, + { "Fullbright", "Brillo completo" }, + { "Fuse", "Fusible" }, + { "Fuse ESP", "ESP fusible" }, + { "Gasoline", "Gasolina" }, + { "Gasoline ESP", "ESP gasolina" }, + { "Gate", "Portal" }, + { "Ghost", "Fantasma" }, + { "Ghost ESP", "ESP fantasma" }, + { "Goat", "Cabra" }, + { "Goat ESP", "ESP cabra" }, + { "Goat/Rat ESP", "ESP cabra/rata" }, + { "Hay", "Heno" }, + { "Hay ESP", "ESP heno" }, + { "Head", "Cabeza" }, + { "Host", "Anfitrión" }, + { "Host Only", "Solo anfitrión" }, + { "Infinite mirrors", "Espejos infinitos" }, + { "Inmate", "Recluso" }, + { "Inmates ESP", "ESP reclusos" }, + { "Inn", "Posada" }, + { "InnDoor", "Puerta de posada" }, + { "InnDoubleDoor", "Puerta doble de posada" }, + { "InnShojiDoor", "Puerta shoji de posada" }, + { "InnShrine", "Santuario de posada" }, + { "InnWardrobe", "Armario de posada" }, + { "InnWoodenDoor", "Puerta de madera de posada" }, + { "Instant Win", "Victoria instantánea" }, + { "Item ESP", "ESP objeto" }, + { "Items", "Objetos" }, + { "Japan", "Japón" }, + { "Jumpscare", "Susto" }, + { "Key", "Llave" }, + { "Key ESP", "ESP llave" }, + { "Kill", "Matar" }, + { "Level", "Nivel" }, + { "Load Map:", "Cargar mapa:" }, + { "Lobby Control", "Control del lobby" }, + { "Lobby Manager", "Gestor de lobby" }, + { "Lobby Size", "Tamaño del lobby" }, + { "Lock in cage", "Encerrar en jaula" }, + { "Lump", "Bulto" }, + { "Lump ESP", "ESP bulto" }, + { "Manor", "Mansión" }, + { "Map", "Mapa" }, + { "Matchbox", "Caja de cerillas" }, + { "Matchbox ESP", "ESP caja de cerillas" }, + { "Medicine ESP", "ESP medicina" }, + { "Menu", "Menú" }, + { "Mirror", "Espejo" }, + { "Misc", "Varios" }, + { "Molly", "Asilo" }, + { "Monkey", "Mono" }, + { "Monkey ESP", "ESP mono" }, + { "Music Box ESP", "ESP caja de música" }, + { "MusicBox", "Caja de música" }, + { "MusicBox-Idle", "Caja de música" }, + { "Network", "Red" }, + { "Network Info", "Info de red" }, + { "Network Stats", "Estadísticas de red" }, + { "Not connected", "No conectado" }, + { "Pig", "Cerdo" }, + { "Pig ESP", "ESP cerdo" }, + { "PigExcrement", "Excremento de cerdo" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Reproducir sonido aleatorio" }, + { "Player", "Jugador" }, + { "Player Count", "Número de jugadores" }, + { "Player ESP", "ESP jugador" }, + { "Player ESP Color", "Color ESP jugador" }, + { "Player Snapline", "Línea jugador" }, + { "Players", "Jugadores" }, + { "Private Lobby", "Lobby privado" }, + { "Rat", "Rata" }, + { "Rat ESP", "ESP rata" }, + { "Region", "Región" }, + { "Revive", "Revivir" }, + { "Ritual Book", "Libro ritual" }, + { "Ritual Book ESP", "ESP libro ritual" }, + { "Ritual Object ESP", "ESP objeto ritual" }, + { "Ritual Objects", "Objetos rituales" }, + { "RitualBook", "Libro ritual" }, + { "Roar ESP", "ESP rugido" }, + { "Role", "Rol" }, + { "RottenFood", "Comida podrida" }, + { "Rotton Food ESP", "ESP comida podrida" }, + { "Sam", "Sam" }, + { "Shoot Player", "Disparar al jugador" }, + { "Skeleton ESP", "ESP esqueleto" }, + { "Slaughterhouse", "Matadero" }, + { "SlaughterhouseFireEscapeDoor", "Puerta de escape de matadero" }, + { "South America", "Sudamérica" }, + { "South Korea", "Corea del Sur" }, + { "Spade", "Pala" }, + { "Spade ESP", "ESP pala" }, + { "Spam Chat", "Spam chat" }, + { "Spawnable Prefabs", "Objetos generables" }, + { "Speed Multiplier", "Multiplicador velocidad" }, + { "Spider", "Araña" }, + { "Spider ESP", "ESP araña" }, + { "Spoof Level", "Falsificar nivel" }, + { "Spoof Name", "Falsificar nombre" }, + { "Spoof Server Name", "Falsificar nombre servidor" }, + { "SurvivalAltarMolly", "Altar de Molly" }, + { "SurvivalAltarSlaughterhouse", "Altar de matadero" }, + { "SurvivalAltarTown", "Altar de pueblo" }, + { "SurvivalApril", "April" }, + { "SurvivalCultist", "Cultista" }, + { "SurvivalFrank", "Frank" }, + { "SurvivalKai", "Kai" }, + { "SurvivalMolly", "Molly" }, + { "SurvivalNathan", "Nathan" }, + { "SurvivalRose", "Rose" }, + { "SurvivalSmashableWindow", "Ventana rompible" }, + { "Switch realm", "Cambiar reino" }, + { "Switch realm (house)", "Cambiar (casa)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP objetos a ti" }, + { "TP to Azazel", "TP a Azazel" }, + { "TV", "Televisión" }, + { "Teleport Keys", "Teletransportar llaves" }, + { "Teleport to", "Teletransportar" }, + { "Town", "Pueblo" }, + { "TownDoor", "Puerta de pueblo" }, + { "TownDoor2", "Puerta de pueblo 2" }, + { "TownPentagram", "Pentagrama de pueblo" }, + { "TrashCan", "Papelera" }, + { "Truck_Shutter", "Persiana de camión" }, + { "Turkey", "Turquía" }, + { "US East", "Este de EE.UU." }, + { "US South Central", "Centro-Sur de EE.UU." }, + { "US West", "Oeste de EE.UU." }, + { "Unlimited Stamina", "Resistencia ilimitada" }, + { "Unlimited UV Light", "UV ilimitada" }, + { "Unlock Achievements", "Desbloquear logros" }, + { "Unlock Doors", "Desbloquear puertas" }, + { "Visuals", "Visuales" }, + { "Waiting for the game to start", "Esperando inicio del juego" }, + { "Walk In Lobby", "Caminar en lobby" }, + { "Zara", "Zara" }, + }; + } + } +} diff --git a/DevourClient/Localization/Translations/VietnameseTranslations.cs b/DevourClient/Localization/Translations/VietnameseTranslations.cs new file mode 100644 index 0000000..cfd88ff --- /dev/null +++ b/DevourClient/Localization/Translations/VietnameseTranslations.cs @@ -0,0 +1,269 @@ +using System.Collections.Generic; + +namespace DevourClient.Localization.Translations +{ + public static class VietnameseTranslations + { + public static Dictionary GetTranslations() + { + return new Dictionary + { + { "Altar", "Altar" }, + { "Animal_Gate", "Animal_Gate" }, + { "Anna", "Anna" }, + { "Asia", "Châu Á" }, + { "Asylum", "Asylum" }, + { "AsylumDoor", "AsylumDoor" }, + { "AsylumDoubleDoor", "AsylumDoubleDoor" }, + { "AsylumWhiteDoor", "AsylumWhiteDoor" }, + { "Australia", "Úc" }, + { "Auto Respawn", "Tự động hồi sinh" }, + { "Auto farm items (x5)", "Tự động farm vật phẩm (x5)" }, + { "Azazel", "Azazel" }, + { "Azazel & Demons", "Azazel & Quỷ" }, + { "Azazel ESP", "Azazel ESP" }, + { "Azazel ESP Color", "Màu Azazel ESP" }, + { "Azazel Snapline", "Đường kẻ Azazel" }, + { "AzazelAnna", "AzazelAnna" }, + { "AzazelApril", "AzazelApril" }, + { "AzazelKai", "AzazelKai" }, + { "AzazelMolly", "AzazelMolly" }, + { "AzazelNathan", "AzazelNathan" }, + { "AzazelSam", "AzazelSam" }, + { "AzazelZara", "AzazelZara" }, + { "Battery", "Pin" }, + { "Battery ESP", "Pin ESP" }, + { "Big Flashlight", "Đèn pin lớn" }, + { "Bleach", "Thuốc tẩy" }, + { "Bleach ESP", "Thuốc tẩy ESP" }, + { "Boar", "Lợn rừng" }, + { "Bone", "Xương" }, + { "Bone ESP", "Xương ESP" }, + { "Burn a ritual object", "Đốt một vật phẩm nghi lễ" }, + { "Burn all ritual objects", "Đốt tất cả vật phẩm nghi lễ" }, + { "Cage", "Lồng" }, + { "Cake", "Bánh" }, + { "Cake ESP", "Bánh ESP" }, + { "Carnival", "Carnival" }, + { "Clean Head ESP", "Đầu sạch ESP" }, + { "Clean The Fountains", "Làm sạch đài phun nước" }, + { "CleanHead", "CleanHead" }, + { "Client", "Client" }, + { "Coin", "Xu" }, + { "Coin ESP", "Xu ESP" }, + { "Connection ID", "ID Kết nối" }, + { "Corpse", "Xác chết" }, + { "Corpse ESP", "Xác chết ESP" }, + { "Create Lobby", "Tạo phòng chờ" }, + { "Crosshair", "Đường ngắm" }, + { "Crow", "Quạ" }, + { "Crow ESP", "Quạ ESP" }, + { "Demon", "Quỷ" }, + { "Demon ESP", "Quỷ ESP" }, + { "Despawn Boars", "Xóa lợn rừng" }, + { "Despawn Corpses", "Xóa xác chết" }, + { "Despawn Crows", "Xóa quạ" }, + { "Despawn Demons", "Xóa quỷ" }, + { "Despawn Ghosts", "Xóa ma" }, + { "Despawn Inmates", "Xóa tù nhân" }, + { "Despawn Lumps", "Xóa cục" }, + { "Despawn Monkeys", "Xóa khỉ" }, + { "Despawn Spiders", "Xóa nhện" }, + { "Devour", "Devour" }, + { "DevourDoorBack", "DevourDoorBack" }, + { "DevourDoorMain", "DevourDoorMain" }, + { "DevourDoorRoom", "DevourDoorRoom" }, + { "Dirty Head ESP", "Đầu bẩn ESP" }, + { "DirtyHead", "DirtyHead" }, + { "Doll", "Búp bê" }, + { "Doll ESP", "Búp bê ESP" }, + { "Doll Head ESP", "Đầu búp bê ESP" }, + { "DollHead", "DollHead" }, + { "Door", "Cửa" }, + { "ESP", "ESP" }, + { "ESP Settings", "Cài đặt ESP" }, + { "Egg", "Trứng" }, + { "Egg ESP", "Trứng ESP" }, + { "Egg-1", "Trứng-1" }, + { "Egg-10", "Trứng-10" }, + { "Egg-2", "Trứng-2" }, + { "Egg-3", "Trứng-3" }, + { "Egg-4", "Trứng-4" }, + { "Egg-5", "Trứng-5" }, + { "Egg-6", "Trứng-6" }, + { "Egg-7", "Trứng-7" }, + { "Egg-8", "Trứng-8" }, + { "Egg-9", "Trứng-9" }, + { "Egg-Clean-1", "Trứng-Sạch-1" }, + { "Egg-Clean-10", "Trứng-Sạch-10" }, + { "Egg-Clean-2", "Trứng-Sạch-2" }, + { "Egg-Clean-3", "Trứng-Sạch-3" }, + { "Egg-Clean-4", "Trứng-Sạch-4" }, + { "Egg-Clean-5", "Trứng-Sạch-5" }, + { "Egg-Clean-6", "Trứng-Sạch-6" }, + { "Egg-Clean-7", "Trứng-Sạch-7" }, + { "Egg-Clean-8", "Trứng-Sạch-8" }, + { "Egg-Clean-9", "Trứng-Sạch-9" }, + { "Elevator_Door", "Elevator_Door" }, + { "Entities", "Thực thể" }, + { "Error", "Lỗi" }, + { "Europe", "Châu Âu" }, + { "Exit", "Thoát" }, + { "Exp Modifier", "Bộ điều chỉnh Exp" }, + { "Exp Value", "Giá trị Exp" }, + { "Farmhouse", "Farmhouse" }, + { "Fast Move", "Di chuyển nhanh" }, + { "First Aid ESP", "Hộp cứu thương ESP" }, + { "First aid", "Hộp cứu thương" }, + { "FirstAid", "FirstAid" }, + { "Flashlight Color", "Màu đèn pin" }, + { "Fly", "Bay" }, + { "Fly Speed", "Tốc độ bay" }, + { "Food", "Thức ăn" }, + { "Force Start Game", "Bắt buộc bắt đầu game" }, + { "Fountain", "Đài phun nước" }, + { "Freeze azazel", "Đóng băng azazel" }, + { "Fullbright", "Sáng hoàn toàn" }, + { "Fuse", "Cầu chì" }, + { "Fuse ESP", "Cầu chì ESP" }, + { "Gasoline", "Xăng" }, + { "Gasoline ESP", "Xăng ESP" }, + { "Gate", "Cổng" }, + { "Ghost", "Ma" }, + { "Ghost ESP", "Ma ESP" }, + { "Goat", "Dê" }, + { "Goat ESP", "Dê ESP" }, + { "Goat/Rat ESP", "Dê/Chuột ESP" }, + { "Hay", "Rơm" }, + { "Hay ESP", "Rơm ESP" }, + { "Head", "Đầu" }, + { "Host", "Chủ phòng" }, + { "Host Only", "Chỉ chủ phòng" }, + { "Infinite mirrors", "Gương vô hạn" }, + { "Inmate", "Tù nhân" }, + { "Inmates ESP", "Tù nhân ESP" }, + { "Inn", "Inn" }, + { "InnDoor", "InnDoor" }, + { "InnDoubleDoor", "InnDoubleDoor" }, + { "InnShojiDoor", "InnShojiDoor" }, + { "InnShrine", "InnShrine" }, + { "InnWardrobe", "InnWardrobe" }, + { "InnWoodenDoor", "InnWoodenDoor" }, + { "Instant Win", "Thắng ngay lập tức" }, + { "Item ESP", "Vật phẩm ESP" }, + { "Items", "Vật phẩm" }, + { "Japan", "Nhật Bản" }, + { "Jumpscare", "Jumpscare" }, + { "Key", "Chìa khóa" }, + { "Key ESP", "Chìa khóa ESP" }, + { "Kill", "Giết" }, + { "Level", "Cấp độ" }, + { "Load Map:", "Tải bản đồ:" }, + { "Lobby Control", "Điều khiển phòng chờ" }, + { "Lobby Manager", "Quản lý phòng chờ" }, + { "Lobby Size", "Kích thước phòng chờ" }, + { "Lock in cage", "Khóa trong lồng" }, + { "Lump", "Cục" }, + { "Lump ESP", "Cục ESP" }, + { "Manor", "Manor" }, + { "Map", "Bản đồ" }, + { "Matchbox", "Hộp diêm" }, + { "Matchbox ESP", "Hộp diêm ESP" }, + { "Medicine ESP", "Thuốc ESP" }, + { "Menu", "Menu" }, + { "Mirror", "Gương" }, + { "Misc", "Khác" }, + { "Molly", "Molly" }, + { "Monkey", "Khỉ" }, + { "Monkey ESP", "Khỉ ESP" }, + { "Music Box ESP", "Hộp nhạc ESP" }, + { "MusicBox", "MusicBox" }, + { "MusicBox-Idle", "MusicBox-Idle" }, + { "Network", "Mạng" }, + { "Network Info", "Thông tin mạng" }, + { "Network Stats", "Thống kê mạng" }, + { "Not connected", "Chưa kết nối" }, + { "Pig", "Lợn" }, + { "Pig ESP", "Lợn ESP" }, + { "PigExcrement", "PigExcrement" }, + { "Ping", "Ping" }, + { "Play Random Sound", "Phát âm thanh ngẫu nhiên" }, + { "Player", "Người chơi" }, + { "Player Count", "Số người chơi" }, + { "Player ESP", "Người chơi ESP" }, + { "Player ESP Color", "Màu người chơi ESP" }, + { "Player Snapline", "Đường kẻ người chơi" }, + { "Players", "Người chơi" }, + { "Private Lobby", "Phòng chờ riêng" }, + { "Rat", "Chuột" }, + { "Rat ESP", "Chuột ESP" }, + { "Region", "Khu vực" }, + { "Revive", "Hồi sinh" }, + { "Ritual Book", "Sách nghi lễ" }, + { "Ritual Book ESP", "Sách nghi lễ ESP" }, + { "Ritual Object ESP", "Vật phẩm nghi lễ ESP" }, + { "Ritual Objects", "Vật phẩm nghi lễ" }, + { "RitualBook", "RitualBook" }, + { "Roar ESP", "Tiếng gầm ESP" }, + { "Role", "Vai trò" }, + { "RottenFood", "RottenFood" }, + { "Rotton Food ESP", "Thức ăn thối ESP" }, + { "Sam", "Sam" }, + { "Shoot Player", "Bắn người chơi" }, + { "Skeleton ESP", "Bộ xương ESP" }, + { "Slaughterhouse", "Slaughterhouse" }, + { "SlaughterhouseFireEscapeDoor", "SlaughterhouseFireEscapeDoor" }, + { "South America", "Nam Mỹ" }, + { "South Korea", "Hàn Quốc" }, + { "Spade", "Xẻng" }, + { "Spade ESP", "Xẻng ESP" }, + { "Spam Chat", "Spam chat" }, + { "Spawnable Prefabs", "Prefabs có thể spawn" }, + { "Speed Multiplier", "Hệ số tốc độ" }, + { "Spider", "Nhện" }, + { "Spider ESP", "Nhện ESP" }, + { "Spoof Level", "Giả mạo cấp độ" }, + { "Spoof Name", "Giả mạo tên" }, + { "Spoof Server Name", "Giả mạo tên server" }, + { "SurvivalAltarMolly", "SurvivalAltarMolly" }, + { "SurvivalAltarSlaughterhouse", "SurvivalAltarSlaughterhouse" }, + { "SurvivalAltarTown", "SurvivalAltarTown" }, + { "SurvivalApril", "SurvivalApril" }, + { "SurvivalCultist", "SurvivalCultist" }, + { "SurvivalFrank", "SurvivalFrank" }, + { "SurvivalKai", "SurvivalKai" }, + { "SurvivalMolly", "SurvivalMolly" }, + { "SurvivalNathan", "SurvivalNathan" }, + { "SurvivalRose", "SurvivalRose" }, + { "SurvivalSmashableWindow", "SurvivalSmashableWindow" }, + { "Switch realm", "Chuyển vương quốc" }, + { "Switch realm (house)", "Chuyển vương quốc (nhà)" }, + { "TP Azazel", "TP Azazel" }, + { "TP items to you", "TP vật phẩm đến bạn" }, + { "TP to Azazel", "TP đến Azazel" }, + { "TV", "TV" }, + { "Teleport Keys", "Phím dịch chuyển" }, + { "Teleport to", "Dịch chuyển đến" }, + { "Town", "Town" }, + { "TownDoor", "TownDoor" }, + { "TownDoor2", "TownDoor2" }, + { "TownPentagram", "TownPentagram" }, + { "TrashCan", "TrashCan" }, + { "Truck_Shutter", "Truck_Shutter" }, + { "Turkey", "Gà tây" }, + { "US East", "US Đông" }, + { "US South Central", "US Nam Trung" }, + { "US West", "US Tây" }, + { "Unlimited Stamina", "Thể lực vô hạn" }, + { "Unlimited UV Light", "Ánh sáng UV vô hạn" }, + { "Unlock Achievements", "Mở khóa thành tựu" }, + { "Unlock Doors", "Mở khóa cửa" }, + { "Visuals", "Hình ảnh" }, + { "Waiting for the game to start", "Đang chờ game bắt đầu" }, + { "Walk In Lobby", "Đi bộ trong phòng chờ" }, + { "Zara", "Zara" }, + }; + } + } +} +