fix: invalid reference
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,5 +1,6 @@
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#Visual studio stuff
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.vs
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.git
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DevourClient/DevourClient.csproj
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DevourClient/bin
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DevourClient/obj
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@@ -12,54 +12,4 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<WarningLevel>0</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\net6\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Il2CppBehaviorDesigner.Runtime">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2CppBehaviorDesigner.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Il2Cppbolt">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppbolt.dll</HintPath>
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</Reference>
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<Reference Include="Il2Cppbolt.user">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppbolt.user.dll</HintPath>
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</Reference>
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<Reference Include="Il2CppInterop.Runtime">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Il2Cppmscorlib">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
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</Reference>
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<Reference Include="Il2CppOpsive.UltimateCharacterController">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2CppOpsive.UltimateCharacterController.dll</HintPath>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\net6\MelonLoader.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.HotReloadModule">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.HotReloadModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputModule">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.InputModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>D:\Jeux\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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