fixed Sam not being frozen
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@@ -488,7 +488,7 @@ namespace DevourClient.Hacks
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return;
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return;
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}
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}
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if (_azazelLocomotion.TimeScale == 1.0f)
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if (_azazelLocomotion.TimeScale > 0.0f) //seems like _azazelLocomotion.TimeScale is never == 1.0f for Sam
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{
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{
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_azazelLocomotion.TimeScale = 0f;
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_azazelLocomotion.TimeScale = 0f;
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}
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}
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