created: Map.cs

This commit is contained in:
ALittlePatate
2022-09-10 18:39:17 +02:00
parent a8bf48f31a
commit 863b3e78a2

View File

@@ -0,0 +1,27 @@
namespace DevourClient.Helpers
{
class Map
{
public static string GetActiveScene()
{
return UnityEngine.SceneManagement.SceneManager.GetActiveScene().name;
}
public static string GetMapName(string sceneName)
{
switch (sceneName)
{
case "Devour":
return "Farmhouse";
case "Molly":
return "Asylum";
case "Inn":
return "Inn";
case "Town":
return "Town";
default:
return "";
}
}
}
}