diff --git a/DevourClient/Hacks/Misc.cs b/DevourClient/Hacks/Misc.cs index 29d5974..998a3a9 100644 --- a/DevourClient/Hacks/Misc.cs +++ b/DevourClient/Hacks/Misc.cs @@ -167,6 +167,12 @@ namespace DevourClient.Hacks public static void CreateCustomizedLobby(Il2CppUdpKit.Platform.Photon.PhotonRegion.Regions __region = Il2CppUdpKit.Platform.Photon.PhotonRegion.Regions.BEST_REGION, int lobbySize = 4, bool isPrivate = false) { Entities.MAX_PLAYERS = lobbySize; //max players in the lobby + + Il2CppHorror.Menu _menu = UnityEngine.Object.FindObjectOfType(); + + CanvasGroup _loadingCanvasGroup = _menu.loadingCanvasGroup; + CanvasGroup _hostCanvasGroup = _menu.hostCanvasGroup; + CanvasGroup _mainMenuCanvasGroup = _menu.mainMenuCanvasGroup; Il2CppUdpKit.Platform.PhotonPlatformConfig __photonPlatformConfig = new Il2CppUdpKit.Platform.PhotonPlatformConfig(); __photonPlatformConfig.Region = Il2CppUdpKit.Platform.Photon.PhotonRegion.regions[__region]; @@ -174,12 +180,16 @@ namespace DevourClient.Hacks BoltLauncher.SetUdpPlatform(new Il2CppUdpKit.Platform.PhotonPlatform(__photonPlatformConfig)); BoltConfig __config = UnityEngine.Object.FindObjectOfType().boltConfig; - Toggle __toggle = UnityEngine.Object.FindObjectOfType().hostPrivateServer; + Toggle __toggle = _menu.hostPrivateServer; __toggle.isOn = isPrivate; __config.serverConnectionLimit = lobbySize; BoltLauncher.StartServer(__config, null); + + Il2CppHorror.Menu.ShowCanvasGroup(_loadingCanvasGroup, true); + Il2CppHorror.Menu.ShowCanvasGroup(_hostCanvasGroup, false); + Il2CppHorror.Menu.ShowCanvasGroup(_mainMenuCanvasGroup, false); } public static void SetSteamName(string name)