settings updated
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@@ -299,6 +299,9 @@ void DrawMiscTab() {
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ImGui::Checkbox("Walk in lobby", &settings::walk_in_lobby);
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ImGui::Checkbox("Auto respawn", &settings::auto_respawn);
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ImGui::Checkbox("Spoof level", &settings::spoof_level);
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ImGui::InputInt("New level", &settings::new_level);
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*/
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ImGui::Checkbox("EXP Modifier", &settings::exp_modifier);
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@@ -310,8 +313,6 @@ void DrawMiscTab() {
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ImGui::Checkbox("Azazel Speed", &settings::freeze_azazel);
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ImGui::SliderFloat("Multiplier", &settings::new_azazel_speed, 0, 15);
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ImGui::Checkbox("Spoof level", &settings::spoof_level);
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ImGui::InputInt("New level", &settings::new_level);
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#if _DEBUG
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ImGui::Spacing();
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@@ -354,7 +355,7 @@ void DrawPlayersTab() {
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tabs current_tab = tabs::VISUALS;
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void DrawMenu(bool open_menu) {
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ImGui::SetNextWindowSize(ImVec2(240.000f, 300.000f), ImGuiCond_Once);
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ImGui::SetNextWindowSize(ImVec2(690.000f, 420.000f), ImGuiCond_Once);
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ImGui::Begin("DevourClient", NULL, 2);
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#if _DEBUG
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@@ -385,7 +386,7 @@ void DrawMenu(bool open_menu) {
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ImGui::SameLine();
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if (ImGui::Button("Players", ImVec2(0.000f, 0.000f))) {
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current_tab = tabs::MISC;
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current_tab = tabs::PLAYERS;
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}
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ImGui::Separator();
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@@ -45,7 +45,7 @@ bool open_menu = false;
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typedef void(__stdcall* TDebug_2_Log)(app::Object*, MethodInfo*);
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TDebug_2_Log oDebug_2_Log = NULL;
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void __stdcall hDebug_Log(app::Object* message, MethodInfo* method) {
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std::cout << "[DevourClient] " << ToString(message) << std::endl;
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std::cout << "[DevourClient]: " << ToString(message) << std::endl;
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il2cppi_log_write(ToString(message));
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}
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@@ -49,12 +49,13 @@ void Run()
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else
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std::cout << "Unknown\n\n";
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std::cout << dye::light_aqua("\tMade with < 3 by patate and Jadis0x.\n");
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std::cout << dye::light_aqua("\tMade with < 3 by patate and Jadis0x.\n\n");
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uint64_t steamUserID = app::SteamUser_GetSteamID(nullptr).m_SteamID;
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std::string steamName = il2cppi_to_string(app::SteamFriends_GetPersonaName(nullptr));
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std::cout << "[DevourClient]: " << dye::yellow("GitHub: ") << dye::aqua_on_black("https://github.com/ALittlePatate/DevourClient\n");
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std::cout << "[DevourClient]: " << "Note: " << dye::light_red("if you payed for this you most likely got scammed.\n\n");
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std::cout << "[DevourClient]: Logged in as " << dye::yellow(steamName) << " (" << steamUserID << ")\n\n";
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std::cout << "[DevourClient]: " << dye::aqua("Initializing..\n");
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@@ -84,7 +85,7 @@ void Run()
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return;
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}
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std::cout << "[DevourClient]: " << dye::light_green("Done!:)\n");
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std::cout << "[DevourClient]: " << dye::light_green("Done!:)\n\n");
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std::string scene = SceneName();
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@@ -33,7 +33,7 @@ namespace settings {
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bool steam_name_spoof = false;
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std::string new_name = "patate";
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bool server_name_spoof = false;
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std::string server_name = "Jadis";
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std::string server_name = "Jadis0x";
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bool fly = false;
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bool unlock_all = true;
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bool exp_modifier = false;
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