From 733759634aa24762b00cd7d3862a6acc92b5bdc1 Mon Sep 17 00:00:00 2001 From: Jadis <49281043+jadis0x@users.noreply.github.com> Date: Sun, 11 Sep 2022 20:47:31 +0300 Subject: [PATCH] add: force start --- DevourClient/MelonMain.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/DevourClient/MelonMain.cs b/DevourClient/MelonMain.cs index 39037cb..61d4756 100644 --- a/DevourClient/MelonMain.cs +++ b/DevourClient/MelonMain.cs @@ -624,12 +624,20 @@ namespace DevourClient BoltNetwork.Instantiate(BoltPrefabs.Spider, Player.GetPlayer().transform.position, Quaternion.identity); } - if (Helpers.Map.GetActiveScene() != "Menu") + if (Helpers.Map.GetActiveScene() != "") { GUI.Label(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 400, 200, 30), $"Functions for the map: {Helpers.Map.GetMapName(Helpers.Map.GetActiveScene())}"); switch (Helpers.Map.GetActiveScene()) { + case "Menu": + if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 430, 120, 20), "Force Start")) + { + Horror.Menu menu = UnityEngine.Object.FindObjectOfType(); + menu.OnLobbyStartButtonClick(); + } + return; + case "Devour": if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 430, 120, 20), "Burn One Goat")) {