From 7080c72eec9cfee121d6fe5c2f1933e502f443da Mon Sep 17 00:00:00 2001 From: ALittlePatate Date: Tue, 7 Mar 2023 19:57:34 +0100 Subject: [PATCH] fixed a crash in DrawBones --- DevourClient/Helpers/Render.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/DevourClient/Helpers/Render.cs b/DevourClient/Helpers/Render.cs index ce218a5..bc8b919 100644 --- a/DevourClient/Helpers/Render.cs +++ b/DevourClient/Helpers/Render.cs @@ -68,9 +68,13 @@ namespace DevourClient.Render return; } + if (!bone1 || !bone2) + { + return; + } + Vector3 w1 = Camera.main.WorldToScreenPoint(bone1.position); Vector3 w2 = Camera.main.WorldToScreenPoint(bone2.position); - if (w1.z > 0.0f && w2.z > 0.0f) { DrawLine(new Vector2(w1.x, Screen.height - w1.y), new Vector2(w2.x, Screen.height - w2.y), c, 2f);