add: directx11 hook (menu), imgui/minhook and the settings

This commit is contained in:
2024-04-13 12:37:16 +02:00
parent 9e8909a97f
commit 636f3e0e1e
43 changed files with 53583 additions and 1 deletions

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#include "pch-il2cpp.h"
#include "settings.hpp"
namespace settings {
int height = 1080;
int width = 1920;
bool big_flashlight = false;
float flashlight_color[4] = { 255.f, 255.f, 255.f, 255.f };
bool unlimited_uv = false;
bool unlimited_uv_reset = true;
bool fullbright = false;
bool player_esp = false;
float player_esp_color[4] = { 0, 255.f, 0, 255.f };
bool player_snaplines = false;
float player_snaplines_color[4] = { 0, 255.f, 0, 255.f };
bool azazel_esp = false;
float azazel_esp_color[4] = { 255.f, 0, 0, 255.f };
bool azazel_snaplines = false;
float azazel_snaplines_color[4] = { 255.f, 0, 0, 255.f };
bool item_esp = false;
float item_esp_color[4] = { 255.f, 255.f, 255.f, 255.f };
bool demon_esp = false;
float demon_esp_color[4] = { 255.f, 0, 0, 255.f };
bool goat_esp = false;
float goat_esp_color[4] = { 0, 255.f, 0, 255.f };
bool chat_spam = false;
std::string message = "deez nuts";
bool spoof_level = false;
int new_level = 0;
bool steam_name_spoof = false;
std::string new_name = "patate";
bool server_name_spoof = false;
std::string server_name = "Jadis";
bool fly = false;
bool unlock_all = true;
bool exp_modifier = false;
int new_exp = 2000;
bool walk_in_lobby = false;
bool auto_respawn = false;
bool change_player_speed = false;
int new_speed = 1;
}

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#ifndef SETTINGS_HPP
#define SETTINGS_HPP
#include <imgui/imgui.h>
#include <string>
namespace settings {
extern int height;
extern int width;
extern bool big_flashlight;
extern float flashlight_color[4];
extern bool unlimited_uv;
extern bool unlimited_uv_reset;
extern bool fullbright;
extern bool player_esp;
extern float player_esp_color[4];
extern bool player_snaplines;
extern float player_snaplines_color[4];
extern bool azazel_esp;
extern float azazel_esp_color[4];
extern bool azazel_snaplines;
extern float azazel_snaplines_color[4];
extern bool item_esp;
extern float item_esp_color[4];
extern bool demon_esp;
extern float demon_esp_color[4];
extern bool goat_esp;
extern float goat_esp_color[4];
extern bool chat_spam;
extern std::string message;
extern bool spoof_level;
extern int new_level;
extern bool steam_name_spoof;
extern std::string new_name;
extern bool server_name_spoof;
extern std::string server_name;
extern bool fly;
extern bool unlock_all;
extern bool exp_modifier;
extern int new_exp;
extern bool walk_in_lobby;
extern bool auto_respawn;
extern bool change_player_speed;
extern int new_speed;
}
#endif