Temp fix for random crashes during the game while using ESP

This commit is contained in:
KnucklesB
2024-07-16 16:13:15 -03:00
parent c99f820fa6
commit 61d331d38f
3 changed files with 70 additions and 21 deletions

View File

@@ -2,7 +2,19 @@
#include "settings/settings.hpp"
namespace ESP {
// TEMP FIX #60
inline app::GameObject__Array* ents_azazel = NULL;
inline app::Object_1__Array* ents_item;
inline app::Object_1__Array* ents_goat;
inline int time_refresh = 100;
inline int time_counter = 0;
app::Object_1__Array* RefreshEntList(app::Object_1__Array* ent,const char* className, const char* classNamespace = "");
void RunPlayersESP();
void RunGoatsESP();
void RunItemsESP();