BurnRitualObj function has been updated for the "Slaughterhouse" map.
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@@ -76,6 +76,20 @@ namespace DevourClient.Hacks
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}
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}
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if(map == "Slaughterhouse")
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{
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Il2Cpp.SlaughterhouseAltarController _slaughterhouseAltarController = UnityEngine.Object.FindObjectOfType<Il2Cpp.SlaughterhouseAltarController>();
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if (burnAll)
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{
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_slaughterhouseAltarController.BurnGoat();
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}
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else
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{
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_slaughterhouseAltarController.SkipToGoat(10);
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}
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}
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else
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else
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{
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{
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if (burnAll){
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if (burnAll){
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