fix: using coroutine's cache for GetAzazel
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@@ -26,7 +26,7 @@
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public static UnityEngine.GameObject GetAzazel()
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public static UnityEngine.GameObject GetAzazel()
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{
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{
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return UnityEngine.GameObject.FindGameObjectWithTag("Azazel");
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return Helpers.Entities.Azazels[0].gameObject;
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}
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}
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}
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}
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}
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}
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