diff --git a/DevourClient/MelonMain.cs b/DevourClient/MelonMain.cs index 522f2b6..da65e6d 100644 --- a/DevourClient/MelonMain.cs +++ b/DevourClient/MelonMain.cs @@ -676,14 +676,34 @@ namespace DevourClient player_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 70, 150, 20), player_esp, "Player ESP"); player_skel_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 100, 150, 20), player_skel_esp, "Skeleton ESP"); player_snapline = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 130, 150, 20), player_snapline, "Player Snapline"); + if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 160, 130, 30), "Player ESP Color")) + { + player_esp_colorpick = !player_esp_colorpick; + } - azazel_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 170, 150, 20), azazel_esp, "Azazel ESP"); - azazel_skel_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 200, 150, 20), azazel_skel_esp, "Skeleton ESP"); - azazel_snapline = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 230, 150, 20), azazel_snapline, "Azazel Snapline"); + if (player_esp_colorpick) + { + Color player_esp_color_input = GUIHelper.ColorPick("Player ESP Color", Settings.Settings.player_esp_color); + Settings.Settings.player_esp_color = player_esp_color_input; + } - item_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 270, 150, 20), item_esp, "Item ESP"); - goat_rat_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 300, 150, 20), goat_rat_esp, "Goat/Rat ESP"); - demon_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 330, 150, 20), demon_esp, "Demon ESP"); + azazel_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 200, 150, 20), azazel_esp, "Azazel ESP"); + azazel_skel_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 230, 150, 20), azazel_skel_esp, "Skeleton ESP"); + azazel_snapline = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 260, 150, 20), azazel_snapline, "Azazel Snapline"); + if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 290, 130, 30), "Azazel ESP Color")) + { + azazel_esp_colorpick = !azazel_esp_colorpick; + } + + if (azazel_esp_colorpick) + { + Color azazel_esp_color_input = GUIHelper.ColorPick("Azazel ESP Color", Settings.Settings.azazel_esp_color); + Settings.Settings.azazel_esp_color = azazel_esp_color_input; + } + + item_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 330, 150, 20), item_esp, "Item ESP"); + goat_rat_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 360, 150, 20), goat_rat_esp, "Goat/Rat ESP"); + demon_esp = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 390, 150, 20), demon_esp, "Demon ESP"); } private static void ItemsTab()