added kill player function

This commit is contained in:
2023-01-09 18:53:58 +01:00
parent 0902dee605
commit 51ce511183

View File

@@ -19,7 +19,14 @@ namespace DevourClient.Helpers
return; return;
} }
Il2Cpp.NolanBehaviour nb = p_GameObject.GetComponent<Il2Cpp.NolanBehaviour>(); Il2Cpp.SurvivalAzazelBehaviour sab = Il2Cpp.SurvivalAzazelBehaviour.FindObjectOfType<Il2Cpp.SurvivalAzazelBehaviour>();
if (sab == null)
{
return;
}
sab.OnKnockout(sab.gameObject, p_GameObject);
} }
public void Revive() public void Revive()