fix: last game update

This commit is contained in:
2024-06-12 15:56:21 +02:00
parent 58a6b03839
commit 47a21f293e
13 changed files with 54702 additions and 209248 deletions

View File

@@ -149,6 +149,7 @@ void Misc::SpawnPrefab(const char* prefabName) {
std::string _scene = SceneName();
if (_scene == std::string("Menu")) return;
/*
if (il2cppi_is_initialized(app::BoltPrefabs__TypeInfo)) {
app::BoltPrefabs__StaticFields* _prefab_field = (*app::BoltPrefabs__TypeInfo)->static_fields;
@@ -184,6 +185,7 @@ void Misc::SpawnPrefab(const char* prefabName) {
}
}
}
*/
}
void Misc::RankSpoofer(int value) {

View File

@@ -13,6 +13,7 @@
#include "UnityEngine/Engine.hpp"
#include "ClientHelper.h"
#include "features/misc/misc.h"
#include "UnityEngine/Math.h"
#pragma warning(push, 0) //important cuz dx11 throws so much warnings
#include <d3d11.h>