From 40077bd43f4dad22a3f5d6b4bb3fa5041fc84980 Mon Sep 17 00:00:00 2001 From: jadis0x <49281043+jadis0x@users.noreply.github.com> Date: Tue, 4 Oct 2022 23:53:02 +0300 Subject: [PATCH] add: ForceStart function --- DevourClient/Features/Misc/Misc.cpp | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/DevourClient/Features/Misc/Misc.cpp b/DevourClient/Features/Misc/Misc.cpp index 37f3c61..5c5e63f 100644 --- a/DevourClient/Features/Misc/Misc.cpp +++ b/DevourClient/Features/Misc/Misc.cpp @@ -256,3 +256,27 @@ void Misc::SpawnAnimal(const char* animalName) { return; } } + +void Misc::ForceStart() { + Unity::CGameObject* MenuController = Unity::GameObject::Find("MenuController"); + + if (!MenuController) { + return; + } + + Unity::CComponent* Menu = MenuController->GetComponent("Horror.Menu"); + + if (!Menu) { + return; + } + + Unity::CComponent* player = Players::LocalPlayer->GetComponent("BoltEntity"); + + if (!player) { + return; + } + + // check if player is host or not + + Menu->CallMethodSafe("OnLobbyStartButtonClick"); +}