Now using PlayEnding instead of PlayWinEnding

This commit is contained in:
ALittlePatate
2022-03-26 13:36:31 +01:00
parent f1b931c9b0
commit 3c245213c7
2 changed files with 5 additions and 4 deletions

View File

@@ -129,23 +129,23 @@ namespace DevourClient.Hacks
Survival survival_class = UnityEngine.Object.FindObjectOfType<Survival>();
try
{
survival_class.PlayWinEnding("InnWin");
survival_class.PlayEnding("InnWin");
}
catch
{
try
{
survival_class.PlayWinEnding("AsylumWin");
survival_class.PlayEnding("AsylumWin");
}
catch
{
try
{
survival_class.PlayWinEnding("TownWin");
survival_class.PlayEnding("TownWin");
}
catch
{
survival_class.PlayWinEnding("Win");
survival_class.PlayEnding("Win");
}
}
}