fix: ESP crash in main menu

still crashes when leaving a game, Unity race conditions ig
This commit is contained in:
2024-06-15 15:42:57 +02:00
parent ecb8841410
commit 3601c508cb
2 changed files with 7 additions and 5 deletions

View File

@@ -759,20 +759,19 @@ HRESULT __stdcall hookD3D11Present(IDXGISwapChain* pSwapChain, UINT SyncInterval
DrawMenu(open_menu);
}
// to-do: move it to "fixed update" hook
if (settings::player_esp)
ESP::RunPlayersESP();
if (settings::goat_esp)
if (settings::goat_esp && SceneName() != "Menu")
ESP::RunGoatsESP();
if (settings::item_esp)
if (settings::item_esp && SceneName() != "Menu")
ESP::RunItemsESP();
if (settings::demon_esp)
ESP::RunDemonESP();
if (settings::azazel_esp)
if (settings::azazel_esp && SceneName() != "Menu")
ESP::RunAzazelESP();
ImGui::GetIO().MouseDrawCursor = open_menu;