menu fixes

This commit is contained in:
2023-03-07 18:48:41 +01:00
parent b706f3be7b
commit 350f92ea6e

View File

@@ -506,6 +506,11 @@ namespace DevourClient
BoltNetwork.Instantiate(BoltPrefabs.Boar, Player.GetPlayer().transform.position, Quaternion.identity);
}
if (GUI.Button(new Rect(Settings.Settings.x + 290, Settings.Settings.y + 220, 60, 25), "Corpse") && BoltNetwork.IsServer && Player.IsInGameOrLobby())
{
BoltNetwork.Instantiate(BoltPrefabs.Corpse, Player.GetPlayer().transform.position, Quaternion.identity);
}
// Animal
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 260, 60, 25), "Rat"))
@@ -555,7 +560,7 @@ namespace DevourClient
BoltNetwork.Instantiate(BoltPrefabs.Spider, Player.GetPlayer().transform.position, Quaternion.identity);
}
if (GUI.Button(new Rect(Settings.Settings.x + 220, Settings.Settings.y + 290, 60, 25), "Pig"))
if (GUI.Button(new Rect(Settings.Settings.x + 220, Settings.Settings.y + 260, 60, 25), "Pig"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -575,16 +580,6 @@ namespace DevourClient
catch { }
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 150, Settings.Settings.y + 320, 60, 25), "Boar") && BoltNetwork.IsServer && Player.IsInGameOrLobby())
{
BoltNetwork.Instantiate(BoltPrefabs.Boar, Player.GetPlayer().transform.position, Quaternion.identity);
}
if (GUI.Button(new Rect(Settings.Settings.x + 150, Settings.Settings.y + 350, 60, 25), "Corpse") && BoltNetwork.IsServer && Player.IsInGameOrLobby())
{
BoltNetwork.Instantiate(BoltPrefabs.Corpse, Player.GetPlayer().transform.position, Quaternion.identity);
}
}
private static void MapSpecificTab()
@@ -722,7 +717,7 @@ namespace DevourClient
Hacks.Misc.DespawnBoars();
}
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 140, 150, 30), "Despawn Corpses"))
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 150, 150, 30), "Despawn Corpses"))
{
Hacks.Misc.DespawnCorpses();
}