added unity debug hook for testing
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@@ -1,7 +1,6 @@
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#include "pch-il2cpp.h"
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#include "ClientHelper.h"
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#include <iostream>
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bool IsSinglePlayer()
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{
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@@ -16,4 +15,5 @@ bool IsOnline()
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bool IsHost()
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{
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return app::BoltNetwork_get_IsServer(NULL);
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}
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}
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