tabs fixed

This commit is contained in:
Jadis0x
2023-04-20 13:37:07 +03:00
committed by GitHub
parent 1d67349a38
commit 27c9e7f83a

View File

@@ -375,43 +375,45 @@ namespace DevourClient
public static void Tabs(int windowID)
{
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 20, 95, 40), "Visuals"))
GUILayout.BeginHorizontal();
if (GUILayout.Button("Visual"))
{
current_tab = CurrentTab.Visuals;
}
if (GUI.Button(new Rect(Settings.Settings.x + 105, Settings.Settings.y + 20, 95, 40), "Entites"))
if (GUILayout.Button("Entites"))
{
current_tab = CurrentTab.Entities;
}
if (GUI.Button(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 20, 95, 40), "Map Specific"))
if (GUILayout.Button("Map Specific"))
{
current_tab = CurrentTab.Map;
}
if (GUI.Button(new Rect(Settings.Settings.x + 295, Settings.Settings.y + 20, 95, 40), "ESP"))
if (GUILayout.Button("ESP"))
{
current_tab = CurrentTab.ESP;
}
if (GUI.Button(new Rect(Settings.Settings.x + 390, Settings.Settings.y + 20, 95, 40), "Items"))
if (GUILayout.Button("Items"))
{
current_tab = CurrentTab.Items;
}
if (GUI.Button(new Rect(Settings.Settings.x + 485, Settings.Settings.y + 20, 95, 40), "Misc"))
if (GUILayout.Button("Misc"))
{
current_tab = CurrentTab.Misc;
}
if (GUI.Button(new Rect(Settings.Settings.x + 580, Settings.Settings.y + 20, 95, 40), "Player"))
if (GUILayout.Button("Player"))
{
current_tab = CurrentTab.Players;
}
GUILayout.EndHorizontal();
switch (current_tab)
{
case CurrentTab.Visuals: