fix: TPAzazel function
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@@ -96,13 +96,13 @@ namespace DevourClient.Helpers
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return;
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return;
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}
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}
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Il2Cpp.SurvivalAzazelBehaviour sab = Il2Cpp.SurvivalAzazelBehaviour.FindObjectOfType<Il2Cpp.SurvivalAzazelBehaviour>();
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UltimateCharacterLocomotion ucl = Helpers.Map.GetAzazel().GetComponent<UltimateCharacterLocomotion>();
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if (sab == null)
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try
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{
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{
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return;
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ucl.SetPosition(p_GameObject.transform.position);
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}
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}
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sab.transform.position = p_GameObject.transform.position + p_GameObject.transform.forward;
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catch { return; }
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}
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}
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}
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}
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public class Player
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public class Player
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