added BurnRitualObj function
Code optimization needed. Some detected issues: - Farmhouse worked properly. - Only burnAll works on Molly map. - It does not work on Town and Inn map. - Only burnAll works on Slaughterhouse map.
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@@ -2,8 +2,14 @@
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#include <string>
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class Wrapper;
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bool IsSinglePlayer();
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bool IsOnline();
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bool IsHost();
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app::Menu* get_HorrorMenu();
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std::string get_SceneName();
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std::string get_SceneName();
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void BurnRitualObj(bool burnAll);
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void BurnManager(std::string& sceneName, Wrapper& wrapper, const Il2CppImage* image, bool burnAll);
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