Add keyboard handling functionality

Added function that creates settings.ini file but it creates empty file :) I will deal with it later.
This commit is contained in:
Jadis0x
2024-05-26 23:08:00 +03:00
parent ad4bf3e659
commit 231087da51
4 changed files with 234 additions and 17 deletions

View File

@@ -597,12 +597,12 @@ HRESULT __stdcall hookD3D11Present(IDXGISwapChain* pSwapChain, UINT SyncInterval
return phookD3D11Present(pSwapChain, SyncInterval, Flags); return phookD3D11Present(pSwapChain, SyncInterval, Flags);
} }
if (GetKeyState(VK_INSERT) & 0x8000) { if (GetKeyDown(KeyCode::Insert)) {
pressed = true; pressed = true;
} }
else if (!(GetKeyState(VK_INSERT) & 0x8000) && pressed) { else if (!GetKeyDown(KeyCode::Insert) && pressed) {
open_menu = !open_menu; open_menu = !open_menu;
pressed = false; pressed = false;

View File

@@ -1,4 +1,4 @@
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty // Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
// Custom injected code entry point // Custom injected code entry point
#include "pch-il2cpp.h" #include "pch-il2cpp.h"
@@ -18,6 +18,7 @@
#include "color.hpp" #include "color.hpp"
#include "UnityCore.h" #include "UnityCore.h"
#include "features/misc/misc.h" #include "features/misc/misc.h"
#include "utils/utils.hpp"
// Set the name of your log file here // Set the name of your log file here
extern const LPCWSTR LOG_FILE = L"DevourClient.txt"; extern const LPCWSTR LOG_FILE = L"DevourClient.txt";
@@ -25,21 +26,21 @@ extern const LPCWSTR LOG_FILE = L"DevourClient.txt";
HMODULE myhModule = NULL; HMODULE myhModule = NULL;
bool should_unhook = 0; bool should_unhook = 0;
DWORD __stdcall EjectThread(LPVOID lpParameter) { DWORD __stdcall EjectThread(LPVOID lpParameter) {
Sleep(100); Sleep(100);
il2cpp_close_console(); il2cpp_close_console();
DisableHooks(); DisableHooks();
FreeLibraryAndExitThread(myhModule, 0); //Freeing the module, that's why we needed the myhModule variable FreeLibraryAndExitThread(myhModule, 0); //Freeing the module, that's why we needed the myhModule variable
} }
// Custom injected code entry point // Custom injected code entry point
void Run() void Run()
{ {
// Initialize thread data - DO NOT REMOVE // Initialize thread data - DO NOT REMOVE
il2cpp_thread_attach(il2cpp_domain_get()); il2cpp_thread_attach(il2cpp_domain_get());
// If you would like to output to a new console window, use il2cppi_new_console() to open one and redirect stdout // If you would like to output to a new console window, use il2cppi_new_console() to open one and redirect stdout
il2cppi_new_console(); il2cppi_new_console();
std::cout << dye::green("\n\tDevourClient v2.0\n\t") << __DATE__ << " - " << __TIME__ << std::endl; std::cout << dye::green("\n\tDevourClient v2.0\n\t") << __DATE__ << " - " << __TIME__ << std::endl;
std::cout << "\tDevour Version "; std::cout << "\tDevour Version ";
@@ -48,7 +49,7 @@ void Run()
std::cout << dye::light_red("v") << dye::light_red(il2cppi_to_string(app::Application_get_version(NULL))) << "\n\n"; std::cout << dye::light_red("v") << dye::light_red(il2cppi_to_string(app::Application_get_version(NULL))) << "\n\n";
else else
std::cout << "Unknown\n\n"; std::cout << "Unknown\n\n";
std::cout << dye::light_aqua("\tMade with < 3 by patate and Jadis0x.\n\n"); std::cout << dye::light_aqua("\tMade with < 3 by patate and Jadis0x.\n\n");
uint64_t steamUserID = app::SteamUser_GetSteamID(nullptr).m_SteamID; uint64_t steamUserID = app::SteamUser_GetSteamID(nullptr).m_SteamID;
@@ -73,7 +74,7 @@ void Run()
} }
CreateHooks(); CreateHooks();
if (HookDX11()) { if (HookDX11()) {
il2cppi_log_write("DirectX11 hooked"); il2cppi_log_write("DirectX11 hooked");
std::cout << "[DevourClient]: " << dye::aqua("DirectX11 hooked.\n"); std::cout << "[DevourClient]: " << dye::aqua("DirectX11 hooked.\n");
@@ -85,8 +86,15 @@ void Run()
return; return;
} }
std::cout << "[DevourClient]: " << dye::light_green("Done!:)\n\n"); // create settings.ini
std::string filename = "settings.ini";
std::string key = "open_menu";
std::string defaultValue = "INSERT"; // default value
// null file??
std::string keyValue = ReadValueFromIni(filename, key, defaultValue);
std::cout << "[DevourClient]: " << dye::light_green("Done!:)\n\n");
std::string scene = SceneName(); std::string scene = SceneName();
@@ -107,16 +115,20 @@ void Run()
} }
while (true) { while (true) {
if (GetAsyncKeyState(VK_END) & 0x8000 || should_unhook) if (GetAsyncKeyState(VK_END) & 0x8000 || should_unhook) {
break; break;
}
if (settings::fullBright) if (settings::fullBright) {
Misc::FullBright(); Misc::FullBright();
}
if (settings::fly) if (settings::fly) {
//Misc::Fly(settings::fly_speed); //Misc::Fly(settings::fly_speed);
}
std::this_thread::sleep_for(std::chrono::milliseconds(700));
std::this_thread::sleep_for(std::chrono::milliseconds(500));
} }
CreateThread(0, 0, EjectThread, 0, 0, 0); CreateThread(0, 0, EjectThread, 0, 0, 0);
} }

View File

@@ -1,6 +1,32 @@
#include "pch-il2cpp.h" #include "pch-il2cpp.h"
#include "utils.hpp" #include "utils.hpp"
#include "helpers.h" #include "helpers.h"
#include <map>
#include <fstream>
#include <sstream>
#include <Windows.h>
int GetKey(KeyCode code)
{
return static_cast<int>(code);
}
bool GetKeyDown(KeyCode key)
{
// Convert KeyCode enum value to virtual keycode
int vkey = GetKey(key);
// Check key state with GetKeyState
return (GetKeyState(vkey) & 0x8000) != 0;
}
bool GetKeyDownAsync(KeyCode key) {
// Convert KeyCode enum value to virtual keycode
int vkey = GetKey(key);
// Check key state with GetAsyncKeyState
return (GetAsyncKeyState(vkey) & 0x8000) != 0;
}
std::string ToString(app::Object* object) { std::string ToString(app::Object* object) {
std::string type = il2cppi_to_string(app::Object_ToString(object, NULL)); std::string type = il2cppi_to_string(app::Object_ToString(object, NULL));
@@ -10,3 +36,35 @@ std::string ToString(app::Object* object) {
return type; return type;
} }
std::string ReadValueFromIni(const std::string& filename, const std::string& key, const std::string& defaultValue)
{
std::ifstream file(filename);
std::string line, value = defaultValue;
if (file.is_open()) {
while (getline(file, line)) {
std::istringstream is_line(line);
std::string currentKey;
if (getline(is_line, currentKey, '=')) {
std::string currentValue;
if (getline(is_line, currentValue)) {
if (currentKey == key) {
value = currentValue;
break;
}
}
}
}
file.close();
}
else {
// Create if file does not exist
std::ofstream outFile(filename);
outFile.close();
}
return value;
}

View File

@@ -1,4 +1,151 @@
#pragma once #pragma once
#include <string> #include <string>
// https://bytetool.web.app/en/ascii/
enum class KeyCode {
Undefined = -1,
Backspace = 0x08,
Tab = 0x09,
Clear = 0x0C,
Enter = 0x0D,
Shift = 0x10,
Ctrl = 0x11,
Alt = 0x12,
Pause = 0x13,
CapsLock = 0x14,
Esc = 0x1B,
Spacebar = 0x20,
PageUp = 0x21,
PageDown = 0x22,
End = 0x23,
Home = 0x24,
LeftArrow = 0x25,
UpArrow = 0x26,
RightArrow = 0x27,
DownArrow = 0x28,
Select = 0x29,
Print = 0x2A,
Execute = 0x2B,
PrintScreen = 0x2C,
Insert = 0x2D,
Delete = 0x2E,
Help = 0x2F,
Key0 = 0x30,
Key1 = 0x31,
Key2 = 0x32,
Key3 = 0x33,
Key4 = 0x34,
Key5 = 0x35,
Key6 = 0x36,
Key7 = 0x37,
Key8 = 0x38,
Key9 = 0x39,
A = 0x41,
B = 0x42,
C = 0x43,
D = 0x44,
E = 0x45,
F = 0x46,
G = 0x47,
H = 0x48,
I = 0x49,
J = 0x4A,
K = 0x4B,
L = 0x4C,
M = 0x4D,
N = 0x4E,
O = 0x4F,
P = 0x50,
Q = 0x51,
R = 0x52,
S = 0x53,
T = 0x54,
U = 0x55,
V = 0x56,
W = 0x57,
X = 0x58,
Y = 0x59,
Z = 0x5A,
LeftWin = 0x5B,
RightWin = 0x5C,
Applications = 0x5D,
Sleep = 0x5F,
Numpad0 = 0x60,
Numpad1 = 0x61,
Numpad2 = 0x62,
Numpad3 = 0x63,
Numpad4 = 0x64,
Numpad5 = 0x65,
Numpad6 = 0x66,
Numpad7 = 0x67,
Numpad8 = 0x68,
Numpad9 = 0x69,
Multiply = 0x6A,
Add = 0x6B,
Separator = 0x6C,
Subtract = 0x6D,
Decimal = 0x6E,
Divide = 0x6F,
F1 = 0x70,
F2 = 0x71,
F3 = 0x72,
F4 = 0x73,
F5 = 0x74,
F6 = 0x75,
F7 = 0x76,
F8 = 0x77,
F9 = 0x78,
F10 = 0x79,
F11 = 0x7A,
F12 = 0x7B,
F13 = 0x7C,
F14 = 0x7D,
F15 = 0x7E,
F16 = 0x7F,
F17 = 0x80,
F18 = 0x81,
F19 = 0x82,
F20 = 0x83,
F21 = 0x84,
F22 = 0x85,
F23 = 0x86,
F24 = 0x87,
NumLock = 0x90,
ScrollLock = 0x91,
LeftShift = 0xA0,
RightShift = 0xA1,
LeftControl = 0xA2,
RightControl = 0xA3,
LeftMenu = 0xA4,
RightMenu = 0xA5,
BrowserBack = 0xA6,
BrowserForward = 0xA7,
BrowserRefresh = 0xA8,
BrowserStop = 0xA9,
BrowserSearch = 0xAA,
BrowserFavorites = 0xAB,
BrowserHome = 0xAC,
VolumeMute = 0xAD,
VolumeDown = 0xAE,
VolumeUp = 0xAF,
MediaNextTrack = 0xB0,
MediaPrevTrack = 0xB1,
MediaStop = 0xB2,
MediaPlayPause = 0xB3,
LaunchMail = 0xB4,
LaunchMediaSelect = 0xB5,
LaunchApp1 = 0xB6,
LaunchApp2 = 0xB7
};
int GetKey(KeyCode code); // Helper function to convert from KeyCode to int
bool GetKeyDown(KeyCode key);
bool GetKeyDownAsync(KeyCode key);
std::string ToString(app::Object* object); std::string ToString(app::Object* object);
// helper function for reading ini files
std::string ReadValueFromIni(const std::string& filename, const std::string& key, const std::string& defaultValue);