Re-wrote IsInGame function with good code practice
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@@ -136,6 +136,7 @@ namespace DevourClient.Hacks
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public PlayRandomAudioClip burnGoatClips;
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public PlayRandomAudioClip laughClips;
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*/
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PlayRandomAudioClip playRandomAudioClip = UnityEngine.Object.FindObjectOfType<PlayRandomAudioClip>();
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NolanVoiceOvers nolanVoiceOvers = UnityEngine.Object.FindObjectOfType<NolanVoiceOvers>();
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