From 204de41db7f62be0ff4dd91f3d0ba968f0a12841 Mon Sep 17 00:00:00 2001 From: K4SPERSKY9655 Date: Sun, 12 May 2024 12:19:16 +0200 Subject: [PATCH] Update README.md [+] Added INFO tab --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 1f088e7..a69f28c 100644 --- a/README.md +++ b/README.md @@ -1,22 +1,22 @@ # Unknowncheats thread [here](https://www.unknowncheats.me/forum/other-fps-games/475950-devour-multihack-update.html) # DevourClient - Very based cheat for the game Devour. ## Detection rate - Well at this point i don't really know, i think there is some sort of native Unity anti cheat template but it doesn't seem active. You're fine, no anti cheat ! ## Menu ![menu screenshot](Screenshots/menu.png) -## Features +## INFO Everything about spoofing ehre (steam name, server name, level...) will persist if you don't uncheck it (it will be reseted when you'll restart the game obv). * An IMGUI menu thanks to UnityEngine * Fully compatible with the new IL2CPP version of the game * Detects if you're in game (with bad code lol), so no chances of crashing on main menu by activating features * Detects the map you are playing on (useful for the instant win) + +## Features * Big Flashlight (allows your flashlight to light a lot more) * Flashlight color customization (with a home made color picker) * Unlimited UV light (thanks to [@jadis0x](https://github.com/jadis0x))