the scrollbar has been added to the items tab

This commit is contained in:
Jadis0x
2023-04-20 12:47:26 +03:00
committed by GitHub
parent c4187bdb65
commit 1d67349a38

View File

@@ -797,9 +797,15 @@ namespace DevourClient
private static void ItemsTab()
{
GUI.Label(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 70, 120, 30), "Items");
GUILayout.BeginHorizontal();
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 100, 80, 25), "Hay"))
GUILayout.BeginVertical();
GUILayout.Label("Items");
Settings.Settings.itemsScrollPosition = GUILayout.BeginScrollView(Settings.Settings.itemsScrollPosition, GUILayout.Width(340), GUILayout.Height(200));
if (GUILayout.Button("Hay"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -811,7 +817,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 100, Settings.Settings.y + 100, 80, 25), "First aid"))
if (GUILayout.Button("First aid"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -823,7 +829,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 100, 80, 25), "Battery"))
if (GUILayout.Button("Battery"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -835,7 +841,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 280, Settings.Settings.y + 100, 80, 25), "Gasoline"))
if (GUILayout.Button("Gasoline"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -847,7 +853,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 370, Settings.Settings.y + 100, 80, 25), "Fuse"))
if (GUILayout.Button("Fuse"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -859,7 +865,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 460, Settings.Settings.y + 100, 80, 25), "Food"))
if (GUILayout.Button("Food"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -871,8 +877,9 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 550, Settings.Settings.y + 100, 80, 25), "Bone"))
if (GUILayout.Button("Bone"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
BoltNetwork.Instantiate(BoltPrefabs.SurvivalBone, Player.GetPlayer().transform.position, Quaternion.identity);
@@ -883,7 +890,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 140, 80, 25), "Bleach"))
if (GUILayout.Button("Bleach"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -895,19 +902,7 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 100, Settings.Settings.y + 140, 80, 25), "Ritual Book"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
BoltNetwork.Instantiate(BoltPrefabs.SurvivalRitualBook, Player.GetPlayer().transform.position, Quaternion.identity);
}
else
{
Hacks.Misc.CarryObject("RitualBook-Active-1");
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 140, 80, 25), "Matchbox"))
if (GUILayout.Button("Matchbox"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
@@ -919,55 +914,82 @@ namespace DevourClient
}
}
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 180, 80, 25), "Egg-1"))
GUILayout.EndScrollView();
GUILayout.EndVertical();
GUILayout.BeginVertical();
GUILayout.Label("Rituel Objects");
Settings.Settings.rituelObjectsScrollPosition = GUILayout.BeginScrollView(Settings.Settings.rituelObjectsScrollPosition, GUILayout.Width(340), GUILayout.Height(200));
if (GUILayout.Button("Egg-1"))
{
Hacks.Misc.CarryObject("Egg-Clean-1");
}
if (GUI.Button(new Rect(Settings.Settings.x + 100, Settings.Settings.y + 180, 80, 25), "Egg-2"))
if (GUILayout.Button("Egg-2"))
{
Hacks.Misc.CarryObject("Egg-Clean-2");
}
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 180, 80, 25), "Egg-3"))
if (GUILayout.Button("Egg-3"))
{
Hacks.Misc.CarryObject("Egg-Clean-3");
}
if (GUI.Button(new Rect(Settings.Settings.x + 280, Settings.Settings.y + 180, 80, 25), "Egg-4"))
if (GUILayout.Button("Egg-4"))
{
Hacks.Misc.CarryObject("Egg-Clean-4");
}
if (GUI.Button(new Rect(Settings.Settings.x + 370, Settings.Settings.y + 180, 80, 25), "Egg-5"))
if (GUILayout.Button("Egg-5"))
{
Hacks.Misc.CarryObject("Egg-Clean-5");
}
if (GUI.Button(new Rect(Settings.Settings.x + 460, Settings.Settings.y + 180, 80, 25), "Egg-6"))
if (GUILayout.Button("Egg-6"))
{
Hacks.Misc.CarryObject("Egg-Clean-6");
}
if (GUI.Button(new Rect(Settings.Settings.x + 550, Settings.Settings.y + 180, 80, 25), "Egg-7"))
if (GUILayout.Button("Egg-7"))
{
Hacks.Misc.CarryObject("Egg-Clean-7");
}
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 210, 80, 25), "Egg-8"))
if (GUILayout.Button("Egg-8"))
{
Hacks.Misc.CarryObject("Egg-Clean-8");
}
if (GUI.Button(new Rect(Settings.Settings.x + 100, Settings.Settings.y + 210, 80, 25), "Egg-9"))
if (GUILayout.Button("Egg-9"))
{
Hacks.Misc.CarryObject("Egg-Clean-9");
}
if (GUI.Button(new Rect(Settings.Settings.x + 190, Settings.Settings.y + 210, 80, 25), "Egg-10"))
if (GUILayout.Button("Egg-10"))
{
Hacks.Misc.CarryObject("Egg-Clean-10");
}
if (GUILayout.Button("Ritual Book"))
{
if (BoltNetwork.IsServer && !Player.IsInGame())
{
BoltNetwork.Instantiate(BoltPrefabs.SurvivalRitualBook, Player.GetPlayer().transform.position, Quaternion.identity);
}
else
{
Hacks.Misc.CarryObject("RitualBook-Active-1");
}
}
GUILayout.EndScrollView();
GUILayout.EndVertical();
GUILayout.EndHorizontal();
}
private static void MiscTab()