Update MelonMain.cs
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@@ -18,17 +18,20 @@ namespace DevourClient
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bool change_steam_name = false;
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bool change_steam_name = false;
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bool fly = false;
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bool fly = false;
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float fly_speed = 5;
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float fly_speed = 5;
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bool fastMove = false;
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float _PlayerSpeedMultiplier = 1;
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public bool _IsAutoRespawn = false;
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public bool _IsAutoRespawn = false;
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public static bool unlimitedUV = false;
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public static bool unlimitedUV = false;
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public static bool exp_modifier = false;
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public static bool exp_modifier = false;
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public static float exp = 1000f;
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public static float exp = 1000f;
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public static bool _walkInLobby = false;
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bool player_esp = false;
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bool player_esp = false;
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bool player_snapline = false;
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bool player_snapline = false;
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bool azazel_esp = false;
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bool azazel_esp = false;
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bool azazel_snapline = false;
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bool azazel_snapline = false;
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bool spam_message = false;
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bool spam_message = false;
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bool item_esp = false;
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bool item_esp = false;
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public static bool _walkInLobby = false;
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public override void OnApplicationStart()
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public override void OnApplicationStart()
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@@ -129,6 +132,15 @@ namespace DevourClient
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{
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{
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Hacks.Misc.WalkInLobby(_walkInLobby);
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Hacks.Misc.WalkInLobby(_walkInLobby);
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}
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}
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if (this.fastMove)
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{
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try
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{
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Helpers.LocalPlayer.GetLocalPlayer().GetComponent<UltimateCharacterLocomotion>().TimeScale = this._PlayerSpeedMultiplier;
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}
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catch { return; }
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}
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}
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}
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public override void OnGUI()
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public override void OnGUI()
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@@ -257,6 +269,10 @@ namespace DevourClient
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Load.unlimitedUV = GUI.Toggle(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 220, 150, 20), Load.unlimitedUV, "Unlimited UV");
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Load.unlimitedUV = GUI.Toggle(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 220, 150, 20), Load.unlimitedUV, "Unlimited UV");
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Load._walkInLobby = GUI.Toggle(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 250, 150, 20), Load._walkInLobby, "Walk In Lobby");
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Load._walkInLobby = GUI.Toggle(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 250, 150, 20), Load._walkInLobby, "Walk In Lobby");
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this.fastMove = GUI.Toggle(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 280, 150, 20), this.fastMove, "Player Speed");
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this._PlayerSpeedMultiplier = GUI.HorizontalSlider(new Rect(Settings.Settings.x + 200, Settings.Settings.y + 310, 100, 10), this._PlayerSpeedMultiplier, 1f, 10f);
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GUI.Label(new Rect(Settings.Settings.x + 310, Settings.Settings.y + 305, 100, 30), this._PlayerSpeedMultiplier.ToString());
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if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 40, 150, 20), "Unlock Achievements"))
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if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 40, 150, 20), "Unlock Achievements"))
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{
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{
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