From 1209383e43a3e6c9bd8f454b6f82f98ff714de33 Mon Sep 17 00:00:00 2001 From: ALittlePatate Date: Sat, 10 Sep 2022 13:57:46 +0200 Subject: [PATCH] More objects/entities to spawn ! Azazel Zara, Egg, Bleach, Ritual Book, Matchboxe --- DevourClient/MelonMain.cs | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/DevourClient/MelonMain.cs b/DevourClient/MelonMain.cs index 7a25f76..32f7c73 100644 --- a/DevourClient/MelonMain.cs +++ b/DevourClient/MelonMain.cs @@ -375,6 +375,11 @@ namespace DevourClient BoltNetwork.Instantiate(BoltPrefabs.Spider, Player.GetPlayer().transform.position, Quaternion.identity); } + if (GUI.Button(new Rect(Settings.Settings.x + 580, Settings.Settings.y + 280, 120, 20), "Zara") && Player.IsInGameOrLobby()) + { + BoltNetwork.Instantiate(BoltPrefabs.AzazelZara, Player.GetPlayer().transform.position, Quaternion.identity); + } + GUI.Label(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 40, 120, 30), "Items"); if (GUI.Button(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 70, 110, 20), "Hay") && Player.IsInGameOrLobby()) @@ -407,6 +412,25 @@ namespace DevourClient BoltNetwork.Instantiate(BoltPrefabs.SurvivalRottenFood, Player.GetPlayer().transform.position, Quaternion.identity); } + if (GUI.Button(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 250, 110, 20), "Egg") && Player.IsInGameOrLobby()) + { + BoltNetwork.Instantiate(BoltPrefabs.SurvivalEgg, Player.GetPlayer().transform.position, Quaternion.identity); + } + + if (GUI.Button(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 280, 110, 20), "Bleach") && Player.IsInGameOrLobby()) + { + BoltNetwork.Instantiate(BoltPrefabs.SurvivalBleach, Player.GetPlayer().transform.position, Quaternion.identity); + } + + if (GUI.Button(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 310, 110, 20), "Ritual Book") && Player.IsInGameOrLobby()) + { + BoltNetwork.Instantiate(BoltPrefabs.SurvivalRitualBook, Player.GetPlayer().transform.position, Quaternion.identity); + } + + if (GUI.Button(new Rect(Settings.Settings.x + 730, Settings.Settings.y + 340, 110, 20), "Matchbox") && Player.IsInGameOrLobby()) + { + BoltNetwork.Instantiate(BoltPrefabs.SurvivalMatchbox, Player.GetPlayer().transform.position, Quaternion.identity); + } } } }