From 0dec95a512f6d239e41c7724f918202e2e27ca6a Mon Sep 17 00:00:00 2001 From: jadis0x <49281043+jadis0x@users.noreply.github.com> Date: Fri, 13 Jan 2023 02:54:38 +0300 Subject: [PATCH] old code has been removed from the comment line. Until a better method is discovered, this method will be used temporarily. --- DevourClient/Helpers/StateHelper.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/DevourClient/Helpers/StateHelper.cs b/DevourClient/Helpers/StateHelper.cs index d75d941..51f33be 100644 --- a/DevourClient/Helpers/StateHelper.cs +++ b/DevourClient/Helpers/StateHelper.cs @@ -50,7 +50,6 @@ namespace DevourClient.Helpers return; } - /* Il2Cpp.SurvivalAzazelBehaviour sab = Il2Cpp.SurvivalAzazelBehaviour.FindObjectOfType(); if (sab == null) @@ -59,12 +58,13 @@ namespace DevourClient.Helpers } sab.OnPickedUpPlayer(sab.gameObject, p_GameObject, false); - */ + /* MelonLogger.Msg(Name); Il2Cpp.JumpScare _jumpscare = UnityEngine.Object.FindObjectOfType(); _jumpscare.player = p_GameObject; _jumpscare.Activate(p_GameObject.GetComponent()); + */ } public void LockInCage()