helper functions added

Camera,Behaviour and Input constructor defined
This commit is contained in:
Jadis0x
2024-06-07 14:57:19 +03:00
parent 0b84c20f4a
commit 0d3675c8cd
2 changed files with 32 additions and 2 deletions

View File

@@ -54,6 +54,10 @@ app::Vector3 UnityEngine::Transform::Position(app::Transform* transform)
return app::Transform_get_position(transform, nullptr);
}
app::Camera* UnityEngine::Camera::GetMainCamera() {
return app::Camera_get_main(nullptr) ? app::Camera_get_main(nullptr) : nullptr;
}
const char* UnityEngine::Object::GetObjectName(app::Object_1* obj)
{
static std::string name = il2cppi_to_string(app::Object_1_GetName(obj, nullptr));
@@ -70,3 +74,8 @@ app::GameObject__Array* UnityEngine::Object::FindGameObjectsWithTag(const char*
void UnityEngine::Object::FindObjectFromInstanceID(int32_t instanceID)
{
}
float UnityEngine::Input::GetAxis(const char* axisName)
{
return app::Input_1_GetAxis(ConvertToSystemString(axisName), nullptr);
}