Reorganized UnityEngine namespace

Reorganized UnityEngine namespace by splitting headers into individual classes
This commit is contained in:
Jadis0x
2024-06-07 19:07:09 +03:00
parent 0d3675c8cd
commit 0b90598356
26 changed files with 311 additions and 236 deletions

View File

@@ -0,0 +1,9 @@
#include "pch-il2cpp.h"
#include "UnityEngine/Input.h"
#include <helpers.h>
float Input::GetAxis(const char* axisName)
{
return app::Input_1_GetAxis(ConvertToSystemString(axisName), nullptr);
}