Reorganized UnityEngine namespace

Reorganized UnityEngine namespace by splitting headers into individual classes
This commit is contained in:
Jadis0x
2024-06-07 19:07:09 +03:00
parent 0d3675c8cd
commit 0b90598356
26 changed files with 311 additions and 236 deletions

View File

@@ -16,9 +16,6 @@
<ClCompile Include="framework\pch-il2cpp.cpp">
<Filter>framework</Filter>
</ClCompile>
<ClCompile Include="lib\Wrapper.cpp">
<Filter>lib</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
@@ -64,18 +61,12 @@
<ClCompile Include="user\settings\settings.cpp">
<Filter>user\settings</Filter>
</ClCompile>
<ClCompile Include="lib\ClientHelper.cpp">
<Filter>lib</Filter>
</ClCompile>
<ClCompile Include="user\utils\utils.cpp">
<Filter>user\utils</Filter>
</ClCompile>
<ClCompile Include="user\features\misc\misc.cpp">
<Filter>user\features\misc</Filter>
</ClCompile>
<ClCompile Include="lib\UnityEngine.cpp">
<Filter>lib</Filter>
</ClCompile>
<ClCompile Include="user\players\players.cpp">
<Filter>user\players</Filter>
</ClCompile>
@@ -85,6 +76,30 @@
<ClCompile Include="user\network\VersionControl.cpp">
<Filter>user\network</Filter>
</ClCompile>
<ClCompile Include="lib\private\ClientHelper.cpp">
<Filter>lib\private</Filter>
</ClCompile>
<ClCompile Include="lib\private\wrapper.cpp">
<Filter>lib\private</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\Camera.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\GameObject.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\Input.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\Math.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\Object.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
<ClCompile Include="lib\private\UnityEngine\Transform.cpp">
<Filter>lib\private\UnityEngine</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="user\main.h">
@@ -120,9 +135,6 @@
<ClInclude Include="framework\pch-il2cpp.h">
<Filter>framework</Filter>
</ClInclude>
<ClInclude Include="lib\Wrapper.h">
<Filter>lib</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imconfig.h">
<Filter>include\imgui</Filter>
</ClInclude>
@@ -183,9 +195,6 @@
<ClInclude Include="user\settings\settings.hpp">
<Filter>user\settings</Filter>
</ClInclude>
<ClInclude Include="lib\ClientHelper.h">
<Filter>lib</Filter>
</ClInclude>
<ClInclude Include="user\utils\utils.hpp">
<Filter>user\utils</Filter>
</ClInclude>
@@ -195,9 +204,6 @@
<ClInclude Include="include\color.hpp">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="lib\UnityEngine.h">
<Filter>lib</Filter>
</ClInclude>
<ClInclude Include="user\players\players.h">
<Filter>user\players</Filter>
</ClInclude>
@@ -210,6 +216,33 @@
<ClInclude Include="include\json.hpp">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="lib\public\ClientHelper.h">
<Filter>lib\public</Filter>
</ClInclude>
<ClInclude Include="lib\public\wrapper.h">
<Filter>lib\public</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Camera.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Engine.hpp">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\GameObject.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Input.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Math.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Object.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
<ClInclude Include="lib\public\UnityEngine\Transform.h">
<Filter>lib\public\UnityEngine</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="appdata">
@@ -257,5 +290,17 @@
<Filter Include="user\network">
<UniqueIdentifier>{faef4024-c359-4051-90fc-8735a4acbe8f}</UniqueIdentifier>
</Filter>
<Filter Include="lib\public">
<UniqueIdentifier>{22144ae2-ce2d-48f4-ac56-0cefde863748}</UniqueIdentifier>
</Filter>
<Filter Include="lib\private">
<UniqueIdentifier>{b83e2b95-1a9b-4065-8f3b-750d80fa32da}</UniqueIdentifier>
</Filter>
<Filter Include="lib\private\UnityEngine">
<UniqueIdentifier>{a4d2670d-9928-419c-ab6d-12fd69137e9f}</UniqueIdentifier>
</Filter>
<Filter Include="lib\public\UnityEngine">
<UniqueIdentifier>{289d934d-1844-4207-b865-47a910a88c81}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>