code optimization &new helper functions added / modified

- UnityCore namespace changed to UnityEngine
- Object class is no longer a template. FindObjectOfType function set to template
- Added LogComponents function. It helps us retrieve components from the target gameObject.
- Added GetObjectName function to Object structure (same method is available in utils header)
- Added ConvertToSystemString function.
Converts const char to system.string (app::String)
This commit is contained in:
Jadis0x
2024-06-06 20:43:35 +03:00
parent 5ba4784657
commit 0b84c20f4a
14 changed files with 198 additions and 256 deletions

View File

@@ -51,7 +51,7 @@
<ClCompile Include="include\Minhook\src\hook.cpp" />
<ClCompile Include="include\Minhook\src\trampoline.cpp" />
<ClCompile Include="lib\ClientHelper.cpp" />
<ClCompile Include="lib\UnityCore.cpp" />
<ClCompile Include="lib\UnityEngine.cpp" />
<ClCompile Include="lib\Wrapper.cpp" />
<ClCompile Include="user\features\esp\esp.cpp" />
<ClCompile Include="user\features\menu.cpp" />
@@ -94,7 +94,7 @@
<ClInclude Include="include\Minhook\src\HDE\table64.h" />
<ClInclude Include="include\Minhook\src\trampoline.h" />
<ClInclude Include="lib\ClientHelper.h" />
<ClInclude Include="lib\UnityCore.h" />
<ClInclude Include="lib\UnityEngine.h" />
<ClInclude Include="lib\Wrapper.h" />
<ClInclude Include="user\features\esp\esp.hpp" />
<ClInclude Include="user\features\menu.hpp" />