added CleanFountain function
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@@ -119,7 +119,21 @@ namespace DevourClient.Hacks
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BehaviorDesigner.Runtime.Behavior goat_behavior = _goat.gameObject.GetComponent<GoatBehaviour>().m_mainBehaviour;
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BehaviorDesigner.Runtime.Behavior goat_behavior = _goat.gameObject.GetComponent<GoatBehaviour>().m_mainBehaviour;
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goat_behavior.EnableBehavior();
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goat_behavior.EnableBehavior();
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}
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}
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public static void CleanFountain()
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{
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try
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{
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GameObject[] fountains = GameObject.FindGameObjectsWithTag("InnFountain");
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for (int i = 0; i < fountains.Length; i++)
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{
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fountains[i].GetComponent<InnFountainController>().Clean();
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}
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}
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catch { return; }
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}
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public static void AutoRespawn()
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public static void AutoRespawn()
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{
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{
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NolanBehaviour nb = Player.GetPlayer();
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NolanBehaviour nb = Player.GetPlayer();
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