changes & fixed issues causing game crashes
+ flying speed increased from 15 to 20 + NolanBehavior_Update hooked + fullbright, player speed and fly moved to nolan's update hook + added NolanBehaviour parameter to Misc::FullBright function - fly function removed from misc namespace (this function will be re-added in the near future after further improvements and testing.)
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@@ -9,10 +9,9 @@ namespace Misc {
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void CarryItem(const char* itemName);
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void CarryAnimal(const char* animalName);
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void InstantWin();
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void Fly(float speed);
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void CustomizedLobby();
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void SpawnPrefab(const char* prefabName);
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void FullBright();
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void FullBright(app::NolanBehaviour* nb);
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void Revive(bool self);
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void GetKeys();
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void Jumpscare();
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