diff --git a/README.md b/README.md index 07c4f80..171922a 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ +# The Town Update +Everything should be 100% fixed and working for the last update of Devour, have fun ! +Also if you pay attention to the code you'll see a "Hooks" file that contains a Prefix for SetIsBeingKnockedOut, this would normally sets a godmode but as i'm a pussy i'm too scared to test this so yeah, you may be in godmode 24/7. Please create an issue for the feadback of this feature. + # DevourClient I wasn't home for 2 days so i made that, i learnt a lot about C# programming and about Unity IL2CPP game hacking. @@ -12,6 +16,7 @@ ps : my computer was really bad so i couldn't do a lot of testing in game becaus Well at this point i don't really know, i think there is some sort of native Unity anti cheat template but it doesn't seem active. You're fine, no anti cheat ! ## Features +Everything about spoofing ehre (steam name, server name, level...) will persist if you don't uncheck it (it will be reseted when you'll restart the game obv). * An IMGUI menu thanks to UnityEngine * Fully compatible with the new IL2CPP version of the game * Detects if you're in game (with bad code lol), so no chances of crashing on main menu by activating features @@ -23,6 +28,10 @@ Well at this point i don't really know, i think there is some sort of native Uni * Doors unlocker (should work fine, though it doesn't seem to work sometimes) * Keys teleporter (broken, works sometimes but doesn't TP all the keys for some reasons) * LV 70 (puts you to the max level of the game !) +* LV 666 (secret level, thanks to the guy who told me it exists lol) +* Steam name spoofer (sets it to "patate", again no input text :/) +* Server name spoofer (sets it to "patate on top !", again no input text :/) +* Fly !! YES ! YOU CAN FLY ! You can also change the speed of it (left shift : down, space : up, up arrow : forward, back arrow : backward, left arrow : left, right arrow : right) * Instant Win (allows you to win instantaniously on any map, works in singleplayer, but not as a client. May be working as host) ## Installation @@ -46,6 +55,7 @@ Well at this point i don't really know, i think there is some sort of native Uni 3. Go to : Project --> Add a reference --> Browse --> Click on the browse button in the down right corner of the window. 4. Add those files : * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\MelonLoader.dll` +* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\0Harmony.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\UnityEngine.IMGUIModule.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\UnityEngine.InputLegacyModule.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\bolt.user.dll` @@ -55,6 +65,7 @@ Well at this point i don't really know, i think there is some sort of native Uni * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\UnityEngine.CoreModule.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\Il2Cppmscorlib.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\Assembly-CSharp.dll` +* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\Opsive.UltimateCharacterController.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Managed\UnityENgine.InputModule.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Il2CppUnhollower\UnhollowerBaseLib.dll` * `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Il2CppUnhollower\UnhollowerRuntimeLib.dll`