Unnecessary use of sizeof() #3
@@ -83,7 +83,7 @@ void Draw() {
|
||||
static bool parsed_map = false;
|
||||
static std::string map_name_old = "";
|
||||
for (int j = 0; j < 256; j++) {
|
||||
char c = RPM<char>(Game::engine + MAP_NAME + j*sizeof(char));
|
||||
char c = RPM<char>(Game::engine + MAP_NAME + j);
|
||||
if (c == '\0') {
|
||||
map_name[j] = '\0';
|
||||
break;
|
||||
@@ -147,7 +147,7 @@ void Draw() {
|
||||
DWORD list = RPM<DWORD>(Game::client + NAME_LIST) + 0x38;
|
||||
char name[256];
|
||||
for (int j = 0; j < 256; j++) {
|
||||
char c = RPM<char>(list + 0x140 * i + j*sizeof(char));
|
||||
char c = RPM<char>(list + 0x140 * i + j);
|
||||
if (c == '\0') {
|
||||
name[j] = '\0';
|
||||
break;
|
||||
@@ -519,4 +519,4 @@ int main() {
|
||||
while (TRUE) {
|
||||
MainLoop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user