feet : initial commit of all the files
This commit is contained in:
4
.gitignore
vendored
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4
.gitignore
vendored
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*.d
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*.o
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*.exe
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.vscode
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69
Makefile
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69
Makefile
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########################################################################
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####################### Makefile Template ##############################
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########################################################################
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# Compiler settings - Can be customized.
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CC = gcc
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CXXFLAGS = -std=c11 -Wall -O2
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LDFLAGS =
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# Makefile settings - Can be customized.
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APPNAME = poly
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EXT = .c
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SRCDIR = .
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OBJDIR = .
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############## Do not change anything from here downwards! #############
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SRC = $(wildcard $(SRCDIR)/*$(EXT))
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OBJ = $(SRC:$(SRCDIR)/%$(EXT)=$(OBJDIR)/%.o)
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DEP = $(OBJ:$(OBJDIR)/%.o=%.d)
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# UNIX-based OS variables & settings
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RM = rm
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DELOBJ = $(OBJ)
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# Windows OS variables & settings
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DEL = del
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EXE = .exe
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WDELOBJ = $(SRC:$(SRCDIR)/%$(EXT)=$(OBJDIR)\\%.o)
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########################################################################
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####################### Targets beginning here #########################
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########################################################################
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all: $(APPNAME)
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# Builds the app
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$(APPNAME): $(OBJ)
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$(CC) $(CXXFLAGS) -o $@ $^ $(LDFLAGS)
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# Creates the dependecy rules
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%.d: $(SRCDIR)/%$(EXT)
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@$(CPP) $(CFLAGS) $< -MM -MT $(@:%.d=$(OBJDIR)/%.o) >$@
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# Includes all .h files
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-include $(DEP)
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# Building rule for .o files and its .c/.cpp in combination with all .h
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$(OBJDIR)/%.o: $(SRCDIR)/%$(EXT)
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$(CC) $(CXXFLAGS) -o $@ -c $<
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################### Cleaning rules for Unix-based OS ###################
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# Cleans complete project
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.PHONY: clean
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clean:
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$(RM) $(DELOBJ) $(DEP) $(APPNAME)
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# Cleans only all files with the extension .d
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.PHONY: cleandep
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cleandep:
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$(RM) $(DEP)
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#################### Cleaning rules for Windows OS #####################
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# Cleans complete project
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.PHONY: cleanw
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cleanw:
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$(DEL) $(WDELOBJ) $(DEP) $(APPNAME)$(EXE)
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# Cleans
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.PHONY: cleandepw
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cleandepw: all
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$(DEL) $(DEP) $(WDELOBJ)
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13
README.md
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13
README.md
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# 2D Polynomials
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I was bored so i made this tool, it allows you to calculate :
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* the delta
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* x1, x2, x0
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* vertex coordinates
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The names of the functions/variables are in French, uhh use google translate to read the code i guess, sorry for that.
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# Usage
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```poly.exe a b c ```
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# Screenshot
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197
polynome.c
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197
polynome.c
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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#include "polynome.h"
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enum STATUS Calcul_Delta(Poly* poly) {
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if (poly == NULL) {
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return FAIL;
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}
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poly->delta = (poly->b * poly->b) - (4 * poly->a * poly->c);
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return OK;
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}
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enum STATUS Calcul_x1_x2(Poly* poly) {
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if (poly == NULL) {
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return FAIL;
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}
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poly->x1 = (-poly->b - sqrt(poly->delta)) / (2 * poly->a);
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poly->x2 = (-poly->b + sqrt(poly->delta)) / (2 * poly->a);
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return OK;
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}
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enum STATUS Calcul_x0(Poly* poly) {
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if (poly == NULL) {
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return FAIL;
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}
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poly->x0 = -poly->b / (2 * poly->a);
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return OK;
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}
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enum STATUS Calcul_Sommet(Poly* poly) {
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if (poly == NULL) {
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return FAIL;
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}
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poly->sx = -poly->b / (2 * poly->a);
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float result;
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if (Calcul_Fonction(poly, poly->sx, &result) == FAIL) {
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return FAIL;
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}
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poly->sy = result;
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return OK;
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}
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enum STATUS Calcul_Fonction(Poly* poly, float x, float *out) {
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if (poly == NULL) {
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return FAIL;
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}
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*out = poly->a * x * x + poly->b * x + poly->c;
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return OK;
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}
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enum STATUS Dessiner_Graph(Poly* poly) {
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if (poly == NULL) {
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return FAIL;
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}
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printf("\n");
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for (int j = LONGUEUR_Y; j >= 1; j--) {
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if (j == 10) {
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printf("%d | ",j);
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}
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else {
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printf("%d | ",j);
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}
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for (int i = 1; i <= LONGUEUR_X; i++) {
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float y;
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if (Calcul_Fonction(poly, i, &y) == FAIL) {
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return FAIL;
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}
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if (roundf(y) == j) {
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printf("o ");
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}
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else {
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printf(" ");
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}
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}
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printf("\n");
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}
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// | 1 2 3 4 5 6 7 8 9 10
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printf("----+---------------------\n");
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printf(" | ");
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for (int k = 1; k <= LONGUEUR_Y; k++) {
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printf("%d ",k);
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}
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printf("\n----+---------------------\n");
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for (int j = 0; j >= -LONGUEUR_Y; j--) {
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if (j == -10) {
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printf("%d | ",j);
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}
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else if (j == 0) {
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printf("%d | ",j);
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}
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else {
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printf("%d | ",j);
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}
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for (int i = 1; i <= LONGUEUR_X; i++) {
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float y;
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if (Calcul_Fonction(poly, i, &y) == FAIL) {
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return FAIL;
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}
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if (roundf(y) == j) {
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printf("o ");
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}
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else {
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printf(" ");
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}
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}
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printf("\n");
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}
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printf("\n");
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return OK;
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}
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int main(int argc, char* argv[]) {
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if (argc < 4) {
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fprintf(stderr, "%s", "[-] usage : poly.exe a b c\n");
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return 1;
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}
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float a = atof(argv[1]);
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float b = atof(argv[2]);
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float c = atof(argv[3]);
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printf("[+] Processing %.3fx^2%.3fx%.3f\n", a, b, c);
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Poly* poly = malloc(sizeof(Poly));
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poly->a = a;
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poly->b = b;
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poly->c = c;
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if (Calcul_Delta(poly) == FAIL) {
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fprintf(stderr, "%s", "[-] Error while calculating delta.\n");
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}
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else {
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printf("[+] Delta : %.3f\n",poly->delta);
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}
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if (poly->delta > 0) {
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printf("[+] The polynomial admits 2 solutions x1 and x2.\n");
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if (Calcul_x1_x2(poly) == OK) {
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printf("[+] x1 : %.4f\n",poly->x1);
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printf("[+] x2 : %.4f\n",poly->x2);
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}
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else {
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fprintf(stderr, "%s", "[-] Error while calculating x1 or x2.\n");
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}
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}
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else if (poly->delta == 0) {
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printf("[+] The polynomial admits 1 solution x0\n");
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if (Calcul_x0(poly) == OK) {
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printf("[+] x0 : %.4f\n",poly->x0);
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}
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else {
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fprintf(stderr, "%s", "[-] Error while calculating x0.\n");
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}
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}
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else {
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printf("[+] The polynomial has no solution\n");
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}
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if (Calcul_Sommet(poly) == FAIL) {
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fprintf(stderr, "%s", "[-] Error while calculating vertex coordinates.\n");
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}
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else {
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printf("[+] Vertex coordinates : S = (%.4f,%.4f)\n",poly->sx,poly->sy);
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}
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printf("[+] Drawing the graph...\n");
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if (Dessiner_Graph(poly) == FAIL) {
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fprintf(stderr, "%s", "[-] Error while drawing the graph.\n");
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}
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free(poly);
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return 0;
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}
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30
polynome.h
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30
polynome.h
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@@ -0,0 +1,30 @@
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typedef struct Poly {
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float a;
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float b;
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float c;
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float delta;
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float sx; //sommet x
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float sy; //sommet y
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float x1;
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float x2;
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float x0;
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} Poly;
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enum STATUS {
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OK,
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FAIL
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};
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enum STATUS Calcul_Delta(Poly* poly);
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enum STATUS Calcul_x1_x2(Poly* poly);
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enum STATUS Calcul_x0(Poly* poly);
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enum STATUS Calcul_Sommet(Poly* poly);
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enum STATUS Calcul_Fonction(Poly* poly, float x, float *out);
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#define LONGUEUR_X 10
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#define LONGUEUR_Y 10
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enum STATUS Dessiner_Graph(Poly* poly);
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int main();
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BIN
screenshot/screenshot.png
Normal file
BIN
screenshot/screenshot.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
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